Player Matchup

Zeus
Zeus
APBellan
Zeus
Level 29
God Stats
20W - 25L
1,041 SR
Queue Stats
96W - 125L
1,359 Elo+
Solo
Bellona
Bellona
Oroch
Bellona
Level 25
God Stats
5W - 3L
1,359 SR
Queue Stats
24W - 31L
1,338 Elo+
Solo
Sylvanus
Sylvanus
Rulo654
Sylvanus
Level 29
God Stats
6W - 13L
1,295 SR
Queue Stats
88W - 113L
1,445 Elo+
Party 1
Skadi
Skadi
TheConspirator7
Skadi
Level 25
God Stats
38W - 58L
1,452 SR
Queue Stats
76W - 100L
1,440 Elo+
Party 1
Tyr
Tyr
hairskt
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,445 Elo+
Solo
Team Averages
Level 25
1,329 SR
1,406 Elo+

VS

Team Averages
Level 19
1,549 SR
1,470 Elo+
Medusa
Medusa
Edradlions
Medusa
Level 17
God Stats
2W - 1L
1,570 SR
Queue Stats
15W - 7L
1,484 Elo+
Party 2
Eset
Eset
MaraBrasil27
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,778 Elo+
Solo
King Arthur
King Arthur
Mierdeles
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,188 Elo+
Solo
Ra
Ra
RaiidenN51
Ra
Level 28
God Stats
3W - 1L
1,465 SR
Queue Stats
16W - 11L
1,436 Elo+
Party 2
Horus
Horus
ViCiousLovis
Horus
Level 26
God Stats
5W - 1L
1,709 SR
Queue Stats
52W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
2 / 2 / 0
9,258
319
1,606
3,729
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Oroch
Bellona
20
28 / 3 / 4
18,134
625
44,222
36,561
40,009
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Rulo654
Sylvanus
18
4 / 8 / 10
12,450
429
18,626
34,483
35,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 12 / 4
14,674
506
17,150
27,003
8,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
19
3 / 11 / 6
12,929
446
11,138
26,286
22,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Edradlions
Medusa
20
9 / 5 / 6
18,978
654
21,592
22,661
11,140
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 17 / 3
12,612
435
11,920
21,012
7,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mierdeles
King Arthur
18
3 / 9 / 9
12,819
442
11,778
22,576
19,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 6 / 7
16,426
566
32,406
26,376
13,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 7 / 11
16,282
561
20,962
34,466
20,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
71
44
Kills
35
36
Deaths
44
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
2
0
1
W
Medusa
Edradlions
Medusa
9
5
6
2.4
W
3
17
3
0.26
W
King Arthur
Mierdeles
King Arthur
3
9
9
0.83
L
Bellona
Oroch
Bellona
28
3
4
10
W
8
6
7
1.92
L
Sylvanus
Rulo654
Sylvanus
4
8
10
1.13
L
7
12
4
0.75
W
12
7
11
2.5
L
Tyr
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,742
Damage
98,658
128,062
Taken
127,091
107,288
Mitigated
71,668
32,029
Healing
40,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,606
231
0
1,077
3,729
968
0
1,380
2,203
18,259
0
W
Medusa
Edradlions
Medusa
21,592
11,520
0
6,065
22,661
11,140
2,920
2,749
19,912
0
172,539
W
11,920
3,752
455
1,337
21,012
7,373
2,589
2,987
17,985
59,935
0
W
King Arthur
Mierdeles
King Arthur
11,778
1,963
0
468
22,576
19,271
1,298
4,430
18,146
419
38,602
L
Bellona
Oroch
Bellona
44,222
21,573
0
5,854
36,561
40,009
1,429
12,205
24,042
835
128,057
W
32,406
4,617
4,103
11,997
26,376
13,695
2,785
5,889
20,259
131,606
0
L
Sylvanus
Rulo654
Sylvanus
18,626
3,491
4,267
11,259
34,483
35,138
537
14,846
19,267
43,521
4,640
L
17,150
6,805
0
2,310
27,003
8,789
2,819
7,738
19,107
0
102,361
W
20,962
11,479
5,187
11,365
34,466
20,189
954
4,125
30,341
0
96,633
L
Tyr
11,138
3,619
1,060
6,202
26,286
22,384
1,864
7,402
18,698
0
75,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,445
Gold Earned
77,117
542
Minions Killed
722
0
Camps Cleared
0
2,028,777
Distance Traveled
2,380,311
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,258
319
44
2
0
167,145
0
W
Medusa
18,978
654
221
8
0
475,343
1
W
Eset
12,612
435
114
4
0
411,966
0
W
King Arthur
12,819
442
57
2
0
502,821
1
L
Bellona
18,134
625
188
6
0
484,820
1
W
Ra
16,426
566
211
7
0
500,399
0
L
Sylvanus
12,450
429
64
2
0
401,761
0
L
Skadi
14,674
506
140
5
0
470,364
0
W
Horus
16,282
561
119
4
0
489,782
1
L
Tyr
12,929
446
106
4
0
504,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role