Player Matchup

Jing Wei
Jing Wei
Platinum I
Brisky4L
Jing Wei
Platinum I
Level 130
God Stats
6W - 4L
1,674 SR
Queue Stats
391W - 382L
1,905 MMR
Solo
He Bo
He Bo
Platinum I
HolaMeLlamoPopó
He Bo
Platinum I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 202L
1,994 MMR
Party 1
Ra
Ra
Gold I
Noogeyjr
Ra
Gold I
Level 147
God Stats
3W - 1L
1,772 SR
Queue Stats
95W - 74L
1,776 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
ReaperDotExE
Cu Chulainn
Diamond IV
Level 154
God Stats
27W - 23L
1,671 SR
Queue Stats
341W - 320L
2,240 MMR
Solo
Mulan
Mulan
Platinum III
lInarl
Mulan
Platinum III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,984 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,623 SR
1,980 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,526 SR
1,628 MMR
Anhur
Anhur
Platinum III
Argál
Anhur
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Platinum IV
carlosb121
Nu Wa
Platinum IV
Level 144
God Stats
2W - 7L
1,473 SR
Queue Stats
48W - 42L
1,772 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
klvssic
Tsukuyomi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Diamond IV
kyth
Mercury
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum I
ubayea00
Ymir
Platinum I
Level 158
God Stats
82W - 58L
1,655 SR
Queue Stats
848W - 833L
1,868 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brisky4L
Jing Wei
5
0 / 1 / 0
3,146
629
365
2,939
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 1 / 0
3,383
677
558
2,270
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 0
3,882
776
1,007
1,624
439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ReaperDotExE
Cu Chulainn
6
0 / 1 / 1
3,280
656
1,750
4,514
1,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
lInarl
Mulan
4
1 / 2 / 1
3,360
672
1,799
3,015
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetTiamatGuan YuApolloDanzaburou

VS

Bans
ScyllaHou YiChang'eNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Argál
Anhur
1
0 / 0 / 0
2,406
481
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
5
0 / 2 / 0
3,208
642
1,094
2,105
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
klvssic
Tsukuyomi
6
2 / 1 / 2
3,729
746
4,426
3,477
1,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
kyth
Mercury
6
2 / 1 / 2
3,735
747
991
2,719
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
6
1 / 0 / 0
3,517
703
2,171
2,884
1,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Argál
Anhur
0
0
0
0
W
Jing Wei
Brisky4L
Jing Wei
0
1
0
0
W
1
1
0
1
W
2
0
0
2
W
Cu Chulainn
ReaperDotExE
Cu Chulainn
0
1
1
0.5
L
Nu Wa
0
2
0
0
L
Tsukuyomi
klvssic
Tsukuyomi
2
1
2
3
L
Mercury
kyth
Mercury
2
1
2
3
W
Mulan
lInarl
Mulan
1
2
1
0.75
L
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,479
Damage
8,682
14,362
Taken
11,185
3,792
Mitigated
3,794
4,703
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Argál
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Brisky4L
Jing Wei
365
49
0
572
2,939
633
0
2,267
658
0
7,589
W
558
100
0
1,028
2,270
457
0
185
2,028
10,978
0
W
1,007
98
63
685
1,624
439
28
283
1,287
19,325
0
W
Cu Chulainn
ReaperDotExE
Cu Chulainn
1,750
139
0
1,564
4,514
1,194
0
88
4,187
0
12,653
L
Nu Wa
1,094
55
0
280
2,105
591
0
1,083
1,022
12,528
0
L
Tsukuyomi
klvssic
Tsukuyomi
4,426
1,611
0
2,000
3,477
1,366
0
373
3,104
0
13,131
L
Mercury
kyth
Mercury
991
531
0
868
2,719
650
0
109
2,610
0
10,773
W
Mulan
lInarl
Mulan
1,799
363
0
791
3,015
1,069
0
284
2,637
0
4,622
L
Ymir
2,171
974
0
1,469
2,884
1,187
0
0
2,884
11,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,051
Gold Earned
16,595
125
Minions Killed
85
0
Camps Cleared
0
483,260
Distance Traveled
402,218
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,406
481
0
0
0
12,548
0
W
Jing Wei
3,146
629
19
4
0
78,333
0
W
He Bo
3,383
677
29
6
0
90,011
1
W
Ra
3,882
776
47
9
0
113,075
2
W
Cu Chulainn
3,280
656
24
5
0
89,360
0
L
Nu Wa
3,208
642
23
5
0
86,737
2
L
Tsukuyomi
3,729
746
15
3
0
95,597
1
L
Mercury
3,735
747
32
6
0
111,992
0
W
Mulan
3,360
672
6
1
0
112,481
1
L
Ymir
3,517
703
15
3
0
95,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role