Player Matchup

Kukulkan
Kukulkan
Adam Fenx
Kukulkan
Level 88
God Stats
55W - 43L
1,618 SR
Queue Stats
496W - 436L
1,499 Elo+
Party 1
Ymir
Ymir
BeastlyNut30
Ymir
Level 27
God Stats
6W - 6L
1,440 SR
Queue Stats
63W - 66L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
NG War Black
Jing Wei
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
608W - 552L
1,457 Elo+
Party 1
Hercules
Hercules
Tha Hafrikan
Hercules
Level 41
God Stats
6W - 10L
1,245 SR
Queue Stats
649W - 625L
1,345 Elo+
Solo
Mercury
Mercury
ZippyDoubloon65
Mercury
Level 82
God Stats
4W - 1L
1,869 SR
Queue Stats
226W - 192L
1,530 Elo+
Party 1
Team Averages
Level 64
1,534 SR
1,459 Elo+

VS

Team Averages
Level 68
1,521 SR
1,437 Elo+
Danzaburou
Danzaburou
DMC Ginger
Danzaburou
Level 107
God Stats
23W - 17L
1,616 SR
Queue Stats
615W - 622L
1,511 Elo+
Party 3
Athena
Athena
DancyLizard1833
Athena
Level 109
God Stats
6W - 10L
1,349 SR
Queue Stats
1,182W - 1,198L
1,455 Elo+
Party 3
Discordia
Discordia
DeeRobinson10
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
EmeraldSplash77
Mulan
Level 69
God Stats
7W - 6L
1,536 SR
Queue Stats
69W - 77L
1,376 Elo+
Party 2
Sobek
Sobek
Johnni_Boiz
Sobek
Level 28
God Stats
8W - 7L
1,604 SR
Queue Stats
30W - 42L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adam Fenx
Kukulkan
20
5 / 1 / 2
13,392
558
14,980
9,851
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 11
12,219
509
11,144
15,846
14,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
NG War Black
Jing Wei
19
8 / 3 / 9
12,017
501
15,660
17,065
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Tha Hafrikan
Hercules
17
3 / 4 / 7
11,623
484
9,700
20,614
16,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
16 / 4 / 4
14,965
624
20,573
24,703
12,051
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMC Ginger
Danzaburou
17
1 / 8 / 1
10,729
447
13,261
20,519
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 4 / 4
11,610
484
15,085
22,015
11,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
DeeRobinson10
Discordia
17
1 / 7 / 5
11,224
468
11,740
16,249
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 10 / 4
11,550
481
17,379
21,011
14,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 13 / 2
10,134
422
6,722
22,681
18,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
39
Kills
12
12
Deaths
42
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adam Fenx
Kukulkan
5
1
2
6
W
7
0
11
12.5
L
Danzaburou
DMC Ginger
Danzaburou
1
8
1
0.19
L
3
4
4
1.25
L
Discordia
DeeRobinson10
Discordia
1
7
5
0.5
L
4
10
4
0.6
L
3
13
2
0.31
W
Jing Wei
NG War Black
Jing Wei
8
3
9
4.17
W
Hercules
Tha Hafrikan
Hercules
3
4
7
1.63
W
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,057
Damage
64,187
88,079
Taken
102,475
53,893
Mitigated
59,379
27,585
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adam Fenx
Kukulkan
14,980
1,589
171
1,416
9,851
3,821
1,374
7,258
2,568
96,796
0
W
11,144
2,417
1,245
4,838
15,846
14,205
293
5,467
10,283
36,606
0
L
Danzaburou
DMC Ginger
Danzaburou
13,261
6,000
0
4,920
20,519
8,068
1,216
3,911
16,568
0
89,684
L
15,085
4,843
0
6,714
22,015
11,417
648
4,560
17,355
83,670
0
L
Discordia
DeeRobinson10
Discordia
11,740
209
0
2,060
16,249
7,025
0
6,674
9,295
72,093
0
L
17,379
4,232
0
2,957
21,011
14,124
226
2,959
18,022
0
58,897
L
6,722
613
598
2,625
22,681
18,745
40
7,499
15,111
24,792
0
W
Jing Wei
NG War Black
Jing Wei
15,660
12,407
0
9,827
17,065
7,602
3,803
5,330
11,685
0
75,885
W
Hercules
Tha Hafrikan
Hercules
9,700
3,861
0
6,867
20,614
16,214
670
8,201
11,963
0
50,837
W
20,573
12,442
0
3,221
24,703
12,051
3,734
7,291
17,362
0
133,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,216
Gold Earned
55,247
637
Minions Killed
570
0
Camps Cleared
0
2,201,774
Distance Traveled
1,855,967
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,392
558
205
9
0
410,600
0
W
Ymir
12,219
509
63
3
0
430,719
3
L
Danzaburou
10,729
447
146
6
0
333,096
1
L
Athena
11,610
484
142
6
0
412,572
1
L
Discordia
11,224
468
154
6
0
381,678
0
L
Mulan
11,550
481
90
4
0
377,225
1
L
Sobek
10,134
422
38
2
0
351,396
0
W
Jing Wei
12,017
501
103
4
0
391,922
2
W
Hercules
11,623
484
95
4
0
411,962
2
W
Mercury
14,965
624
171
7
0
556,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role