Player Matchup

Olorun
Olorun
CHANSOO2109
Olorun
Level 75
God Stats
28W - 20L
1,343 SR
Queue Stats
160W - 167L
1,391 Elo+
Solo
Hun Batz
Hun Batz
InVinceSable4
Hun Batz
Level 143
God Stats
5W - 6L
1,743 SR
Queue Stats
345W - 325L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
SAVAGELILBEAST
Danzaburou
Level 126
God Stats
1W - 3L
1,289 SR
Queue Stats
263W - 348L
1,296 Elo+
Party 2
Achilles
Achilles
Thefluffypanda69
Achilles
Level 40
God Stats
8W - 6L
1,248 SR
Queue Stats
189W - 187L
1,531 Elo+
Party 3
Cerberus
Cerberus
pizzapartypantz
Cerberus
Level 107
God Stats
26W - 24L
1,588 SR
Queue Stats
322W - 316L
1,589 Elo+
Party 3
Team Averages
Level 98
1,442 SR
1,481 Elo+

VS

Team Averages
Level 72
1,557 SR
1,516 Elo+
Awilix
Awilix
DCHammer
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,577 Elo+
Party 1
Tiamat
Tiamat
EMH_20XX
Tiamat
Level 85
God Stats
6W - 5L
1,499 SR
Queue Stats
442W - 433L
1,490 Elo+
Party 4
Sol
Sol
MrDragonBalls
Sol
Level 86
God Stats
18W - 25L
1,500 SR
Queue Stats
752W - 723L
1,484 Elo+
Party 4
Bellona
Bellona
TunaSkooma_
Bellona
Level 87
God Stats
20W - 15L
1,496 SR
Queue Stats
831W - 824L
1,470 Elo+
Party 4
Athena
Athena
jazelle
Athena
Level 76
God Stats
2W - 0L
1,790 SR
Queue Stats
22W - 16L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 4 / 2
7,531
502
6,275
13,196
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
InVinceSable4
Hun Batz
14
4 / 5 / 0
8,257
550
7,418
11,673
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SAVAGELILBEAST
Danzaburou
10
0 / 4 / 2
6,095
406
2,071
7,058
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
6,778
452
2,883
8,825
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
11
1 / 6 / 0
6,827
455
4,189
11,397
6,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DCHammer
Awilix
14
7 / 1 / 6
9,116
608
10,859
8,306
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
EMH_20XX
Tiamat
14
3 / 2 / 4
8,389
559
6,197
7,010
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 5
7,988
533
6,541
9,254
3,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TunaSkooma_
Bellona
13
4 / 3 / 4
7,883
526
5,597
10,358
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
jazelle
Athena
15
6 / 0 / 4
9,312
621
8,095
9,981
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
23
23
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
4
2
0.75
W
Awilix
DCHammer
Awilix
7
1
6
10
W
Tiamat
EMH_20XX
Tiamat
3
2
4
2.5
L
Hun Batz
InVinceSable4
Hun Batz
4
5
0
0.8
W
3
2
5
2.75
L
Danzaburou
SAVAGELILBEAST
Danzaburou
0
4
2
0.25
L
1
4
1
0.38
W
Bellona
TunaSkooma_
Bellona
4
3
4
2
W
Athena
jazelle
Athena
6
0
4
8
L
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
37,289
52,149
Taken
44,909
21,481
Mitigated
25,152
14,785
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,275
3,718
0
6,423
13,196
4,458
265
4,269
8,927
43,764
0
W
Awilix
DCHammer
Awilix
10,859
4,855
0
2,827
8,306
3,246
1,579
2,151
6,155
0
48,884
W
Tiamat
EMH_20XX
Tiamat
6,197
602
0
2,040
7,010
5,184
976
1,383
5,627
46,716
0
L
Hun Batz
InVinceSable4
Hun Batz
7,418
2,792
0
3,412
11,673
4,126
0
3,083
8,590
0
56,535
W
6,541
1,627
0
3,795
9,254
3,561
635
1,192
8,062
39,097
0
L
Danzaburou
SAVAGELILBEAST
Danzaburou
2,071
521
0
1,181
7,058
2,151
0
4,433
2,625
0
24,042
L
2,883
0
84
1,083
8,825
4,060
0
3,187
5,638
0
30,466
W
Bellona
TunaSkooma_
Bellona
5,597
2,337
0
3,061
10,358
6,165
39
2,309
8,049
0
36,310
W
Athena
jazelle
Athena
8,095
2,746
0
1,342
9,981
6,996
923
3,429
6,552
43,898
3,180
L
Cerberus
4,189
784
0
2,602
11,397
6,686
0
5,558
5,839
33,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
42,688
366
Minions Killed
421
0
Camps Cleared
0
1,352,436
Distance Traveled
1,420,431
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,531
502
89
6
0
247,945
6
W
Awilix
9,116
608
79
5
0
332,443
6
W
Tiamat
8,389
559
95
6
0
283,429
6
L
Hun Batz
8,257
550
102
7
0
290,264
6
W
Sol
7,988
533
68
5
0
247,105
5
L
Danzaburou
6,095
406
37
2
0
252,247
3
L
Achilles
6,778
452
61
4
0
279,303
4
W
Bellona
7,883
526
68
5
0
284,965
7
W
Athena
9,312
621
111
7
0
272,489
2
L
Cerberus
6,827
455
77
5
0
282,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role