Player Matchup

Fenrir
Fenrir
Chezavier1ttv
Fenrir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Tetrarah
Jing Wei
Level 24
God Stats
1W - 1L
1,484 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Chaac
Chaac
TrAsIent_BeRsErK
Chaac
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 18L
1,494 Elo+
Party 3
Odin
Odin
Vivid--Memories
Odin
Level 15
God Stats
0W - 3L
1,345 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Thanatos
Thanatos
doriancult
Thanatos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 29L
1,391 Elo+
Party 3
Team Averages
Level 21
1,466 SR
1,358 Elo+

VS

Team Averages
Level 24
1,467 SR
1,416 Elo+
Ullr
Ullr
MyLefTesty
Ullr
Level 28
God Stats
4W - 9L
1,366 SR
Queue Stats
298W - 289L
1,520 Elo+
Party 2
Ymir
Ymir
PhoenixReborn_
Ymir
Level 26
God Stats
20W - 20L
1,617 SR
Queue Stats
170W - 160L
1,506 Elo+
Party 2
Olorun
Olorun
Sejuru_
Olorun
Level 18
God Stats
17W - 19L
1,352 SR
Queue Stats
369W - 452L
1,247 Elo+
Solo
Set
Set
SevenApe1202339
Set
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 256L
1,316 Elo+
Solo
Janus
Janus
ThaPontiacBandit
Janus
Level 25
God Stats
14W - 10L
1,500 SR
Queue Stats
490W - 470L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,622
462
1,845
6,609
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Tetrarah
Jing Wei
8
1 / 5 / 3
4,862
486
3,683
8,156
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
4 / 5 / 1
5,566
557
5,866
9,334
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
5,244
524
1,032
3,082
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
doriancult
Thanatos
9
0 / 2 / 1
5,301
530
2,994
8,539
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 4
6,168
617
8,944
5,843
1,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 2 / 7
5,799
580
3,708
8,738
6,255
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Sejuru_
Olorun
10
1 / 0 / 0
5,544
554
2,440
2,833
839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 4
5,467
547
1,927
6,870
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
7 / 1 / 4
6,978
698
7,238
3,414
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
7
2
4
4.5
W
2
2
7
2.75
W
Olorun
Sejuru_
Olorun
1
0
0
1
W
2
1
4
4
L
Jing Wei
Tetrarah
Jing Wei
1
5
3
0.5
W
7
1
4
9
L
4
5
1
0.9
L
0
0
0
0
L
Thanatos
doriancult
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,420
Damage
24,257
35,720
Taken
27,698
12,461
Mitigated
11,645
10,942
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
978
0
282
6,609
2,170
93
3,099
3,314
0
9,625
W
8,944
6,800
99
2,440
5,843
1,617
1,074
0
5,843
0
26,503
W
3,708
1,250
391
2,968
8,738
6,255
29
0
8,738
10,068
0
W
Olorun
Sejuru_
Olorun
2,440
1,093
99
1,245
2,833
839
704
0
2,833
25,575
0
W
1,927
904
0
3,232
6,870
2,005
0
0
6,870
0
20,381
L
Jing Wei
Tetrarah
Jing Wei
3,683
2,436
0
2,073
8,156
2,369
0
3,168
4,944
0
17,973
W
7,238
1,281
0
1,100
3,414
929
602
0
3,414
33,134
0
L
5,866
2,131
123
2,471
9,334
4,053
0
1,309
8,025
0
20,151
L
1,032
100
0
159
3,082
1,078
169
2,089
993
0
21,700
L
Thanatos
doriancult
Thanatos
2,994
1,327
171
5,663
8,539
2,791
0
3,247
5,058
0
30,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
29,956
193
Minions Killed
227
0
Camps Cleared
0
982,035
Distance Traveled
921,923
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,622
462
19
2
0
217,330
2
W
Ullr
6,168
617
48
5
0
174,063
0
W
Ymir
5,799
580
13
1
0
202,917
3
W
Olorun
5,544
554
62
6
0
165,708
2
W
Set
5,467
547
44
4
0
195,567
0
L
Jing Wei
4,862
486
29
3
0
199,035
0
W
Janus
6,978
698
60
6
0
183,668
3
L
Chaac
5,566
557
30
3
0
195,131
0
L
Odin
5,244
524
51
5
0
187,981
0
L
Thanatos
5,301
530
64
6
0
182,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role