Player Matchup

Scylla
Scylla
Conrad21
Scylla
Level 106
God Stats
6W - 3L
1,776 SR
Queue Stats
113W - 90L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
TrestlePG
Guan Yu
Level 99
God Stats
1W - 2L
1,355 SR
Queue Stats
251W - 237L
1,622 Elo+
Party 1
Medusa
Medusa
sincityslumdog
Medusa
Level 107
God Stats
4W - 2L
1,843 SR
Queue Stats
68W - 48L
1,556 Elo+
Party 1
Team Averages
Level 104
1,658 SR
1,611 Elo+

VS

Team Averages
Level 102
1,317 SR
1,513 Elo+
Geb
Geb
IDontAutomobile
Geb
Level 126
God Stats
0W - 3L
1,256 SR
Queue Stats
143W - 102L
1,632 Elo+
Party 2
Thanatos
Thanatos
Koťa
Thanatos
Level 45
God Stats
0W - 5L
1,195 SR
Queue Stats
12W - 29L
1,224 Elo+
Solo
Sol
Sol
SWAT Hawaii
Sol
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 70L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Conrad21
Scylla
14
6 / 0 / 11
9,839
757
12,580
5,235
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TrestlePG
Guan Yu
13
4 / 4 / 15
9,458
728
5,595
11,106
8,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
9 / 1 / 8
10,466
805
13,981
9,639
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
8,181
629
4,805
14,870
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Koťa
Thanatos
10
2 / 10 / 2
8,057
620
5,762
12,507
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 1
9,242
711
7,844
10,216
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
5
5
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Conrad21
Scylla
6
0
11
11.5
L
0
6
2
0.17
L
Thanatos
Koťa
Thanatos
2
10
2
0.3
L
3
3
1
1.17
W
Guan Yu
TrestlePG
Guan Yu
4
4
15
2.88
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
18,411
25,980
Taken
37,593
14,049
Mitigated
17,067
7,540
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Conrad21
Scylla
12,580
646
0
452
5,235
1,731
126
3,469
1,766
39,367
0
L
4,805
549
0
2,463
14,870
10,343
0
3,716
10,824
17,089
0
L
Thanatos
Koťa
Thanatos
5,762
377
0
2,374
12,507
3,756
356
4,265
7,903
0
12,607
L
7,844
2,650
0
5,254
10,216
2,968
100
3,738
6,230
56,909
0
W
Guan Yu
TrestlePG
Guan Yu
5,595
835
858
2,717
11,106
8,711
0
4,567
6,539
0
20,717
W
13,981
6,259
0
3,513
9,639
3,607
0
4,733
4,906
0
51,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
25,480
166
Minions Killed
145
0
Camps Cleared
0
807,775
Distance Traveled
710,699
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,839
757
62
5
0
263,858
3
L
Geb
8,181
629
13
1
0
242,744
4
L
Thanatos
8,057
620
18
1
0
226,457
2
L
Sol
9,242
711
114
9
0
241,498
5
W
Guan Yu
9,458
728
29
2
0
270,432
1
W
Medusa
10,466
805
75
6
0
273,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role