Player Matchup

Janus
Janus
DandstormSarude
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JA4ER
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Streetboy95
Kukulkan
Level 8
God Stats
0W - 1L
1,151 SR
Queue Stats
7W - 7L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
Umanitty
Tsukuyomi
Level 17
God Stats
3W - 6L
1,526 SR
Queue Stats
39W - 47L
1,523 Elo+
Solo
Athena
Athena
infamousbrigade
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,493 Elo+
Solo
Team Averages
Level 20
1,435 SR
1,452 Elo+

VS

Team Averages
Level 22
1,690 SR
1,517 Elo+
Ymir
Ymir
Brodobagins
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 41L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElLocoNece
Ah Muzen Cab
Level 27
God Stats
13W - 7L
1,864 SR
Queue Stats
28W - 34L
1,459 Elo+
Solo
Pele
Pele
Faemalis
Pele
Level 21
God Stats
22W - 17L
1,903 SR
Queue Stats
63W - 63L
1,462 Elo+
Party 1
Rama
Rama
Karyudo
Rama
Level 28
God Stats
5W - 2L
1,684 SR
Queue Stats
57W - 42L
1,551 Elo+
Party 1
Zeus
Zeus
MyBoyZeus
Zeus
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 33L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,854
519
5,228
11,959
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JA4ER
Bellona
16
2 / 5 / 3
9,185
483
9,213
18,415
17,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Streetboy95
Kukulkan
12
0 / 7 / 1
7,416
390
5,494
9,245
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Umanitty
Tsukuyomi
15
4 / 7 / 2
9,806
516
7,675
13,252
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 6
9,122
480
7,086
13,733
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,120
427
5,460
12,133
7,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ElLocoNece
Ah Muzen Cab
18
4 / 2 / 3
11,337
597
14,472
13,219
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
1 / 6 / 3
8,133
428
5,643
12,029
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Karyudo
Rama
17
13 / 1 / 3
10,969
577
11,039
8,463
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
5 / 3 / 1
11,649
613
14,044
10,461
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
15
Kills
24
25
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
5
0
0
5
W
Ah Muzen Cab
ElLocoNece
Ah Muzen Cab
4
2
3
2.75
W
Pele
1
6
3
0.42
L
Bellona
JA4ER
Bellona
2
5
3
0.7
W
Rama
Karyudo
Rama
13
1
3
14.5
W
Zeus
5
3
1
1.83
L
Kukulkan
Streetboy95
Kukulkan
0
7
1
0.07
L
Tsukuyomi
Umanitty
Tsukuyomi
4
7
2
0.71
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
50,658
66,604
Taken
56,305
41,643
Mitigated
24,172
10,578
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,460
1,247
0
1,180
12,133
7,186
74
5,791
5,761
12,531
0
L
5,228
200
0
1,970
11,959
4,561
0
8,456
3,503
66,148
0
W
Ah Muzen Cab
ElLocoNece
Ah Muzen Cab
14,472
7,113
0
6,044
13,219
5,481
520
3,110
9,664
0
80,852
W
Pele
5,643
2,308
0
3,246
12,029
3,935
0
3,390
8,410
0
34,737
L
Bellona
JA4ER
Bellona
9,213
2,446
0
4,546
18,415
17,799
411
1,280
17,135
6,989
49,108
W
Rama
Karyudo
Rama
11,039
8,557
0
2,910
8,463
3,756
4,802
2,729
5,559
0
68,673
W
Zeus
14,044
1,542
130
3,581
10,461
3,814
28
3,514
6,708
100,822
0
L
Kukulkan
Streetboy95
Kukulkan
5,494
838
0
750
9,245
3,142
0
1,379
7,866
32,042
0
L
Tsukuyomi
Umanitty
Tsukuyomi
7,675
1,990
0
2,658
13,252
5,620
0
4,725
8,527
182
52,435
L
7,086
1,788
0
654
13,733
10,521
0
3,664
10,069
28,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
50,208
455
Minions Killed
505
0
Camps Cleared
0
1,949,381
Distance Traveled
1,852,951
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,120
427
6
0
0
387,679
2
L
Janus
9,854
519
136
7
0
423,531
7
W
Ah Muzen Cab
11,337
597
150
8
0
333,916
0
W
Pele
8,133
428
61
3
0
384,548
0
L
Bellona
9,185
483
110
6
0
375,697
2
W
Rama
10,969
577
114
6
0
370,843
1
W
Zeus
11,649
613
174
9
0
375,965
3
L
Kukulkan
7,416
390
68
4
0
361,179
2
L
Tsukuyomi
9,806
516
96
5
0
359,842
2
L
Athena
9,122
480
45
2
0
429,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role