Player Matchup

Geb
Geb
AdaMaz00
Geb
Level 114
God Stats
19W - 3L
1,877 SR
Queue Stats
326W - 177L
1,771 Elo+
Party 1
Skadi
Skadi
Inbox Files
Skadi
Level 27
God Stats
15W - 7L
1,848 SR
Queue Stats
565W - 281L
1,754 Elo+
Party 1
Hel
Hel
vL RAMBOxX
Hel
Level 129
God Stats
9W - 3L
2,042 SR
Queue Stats
298W - 134L
1,717 Elo+
Party 1
Team Averages
Level 90
1,922 SR
1,747 Elo+

VS

Team Averages
Level 36
1,447 SR
1,490 Elo+
Neith
Neith
Anepoch29
Neith
Level 16
God Stats
1W - 3L
1,508 SR
Queue Stats
17W - 22L
1,486 Elo+
Solo
King Arthur
King Arthur
FlatMommyMilkers
King Arthur
Level 3
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
godzilla515
Nu Wa
Level 88
God Stats
1W - 4L
1,247 SR
Queue Stats
57W - 74L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,473
770
5,452
9,966
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 4
8,309
755
6,017
3,960
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 6
8,494
772
9,536
9,225
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anepoch29
Neith
10
2 / 4 / 2
7,607
692
6,078
8,494
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
FlatMommyMilkers
King Arthur
10
1 / 5 / 3
7,254
659
7,155
11,732
6,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 3
7,165
651
5,651
6,803
1,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Neith
Anepoch29
Neith
2
4
2
0.75
L
King Arthur
FlatMommyMilkers
King Arthur
1
5
3
0.5
W
4
1
4
6
L
1
2
3
1.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
18,884
23,151
Taken
27,029
11,981
Mitigated
11,033
9,230
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,452
321
0
1,534
9,966
7,236
132
2,309
7,657
15,289
0
L
Neith
Anepoch29
Neith
6,078
2,819
0
2,793
8,494
2,549
588
4,557
3,619
0
33,008
L
King Arthur
FlatMommyMilkers
King Arthur
7,155
1,261
0
1,460
11,732
6,529
105
5,324
6,101
0
25,437
W
6,017
1,699
0
949
3,960
1,308
1,102
1,249
2,711
0
31,901
L
5,651
813
0
646
6,803
1,955
360
4,392
2,255
20,874
0
W
9,536
586
2,393
4,354
9,225
3,437
61
2,105
7,120
34,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
22,026
136
Minions Killed
125
0
Camps Cleared
0
601,550
Distance Traveled
576,771
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,473
770
28
3
0
220,994
2
L
Neith
7,607
692
61
6
0
179,335
2
L
King Arthur
7,254
659
33
3
0
207,047
4
W
Skadi
8,309
755
51
5
0
187,137
0
L
Nu Wa
7,165
651
31
3
0
190,389
0
W
Hel
8,494
772
57
5
0
193,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role