Player Matchup

Izanami
Izanami
GodChurro
Izanami
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
97W - 60L
1,460 Elo+
Party 1
Thor
Thor
MightyRhitta
Thor
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
36W - 20L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
S1trik3r
Nu Wa
Level 159
God Stats
4W - 2L
1,501 SR
Queue Stats
88W - 66L
1,636 Elo+
Party 1
Horus
Horus
YoSigoACristo
Horus
Level 121
God Stats
7W - 3L
1,810 SR
Queue Stats
125W - 92L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
gabschulz
Erlang Shen
Level 67
God Stats
8W - 7L
1,272 SR
Queue Stats
382W - 395L
1,431 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,568 Elo+

VS

Team Averages
Level 79
1,559 SR
1,470 Elo+
Chiron
Chiron
CelebSeventeen
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MÂSÊ
Tiamat
Level 135
God Stats
14W - 12L
1,669 SR
Queue Stats
706W - 464L
1,691 Elo+
Solo
Mercury
Mercury
gato-arcaninelol
Mercury
Level 48
God Stats
12W - 18L
1,760 SR
Queue Stats
22W - 38L
1,505 Elo+
Solo
Cthulhu
Cthulhu
lauti1lopez
Cthulhu
Level 14
God Stats
5W - 7L
1,505 SR
Queue Stats
63W - 141L
1,317 Elo+
Party 2
Thor
Thor
xX_FACUNDO_R_xX
Thor
Level 68
God Stats
21W - 45L
1,360 SR
Queue Stats
110W - 221L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodChurro
Izanami
12
1 / 0 / 1
6,559
656
4,192
3,669
1,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
6,456
646
2,316
4,565
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
S1trik3r
Nu Wa
11
3 / 1 / 1
6,533
653
5,738
5,074
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
5,390
539
1,656
4,858
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
gabschulz
Erlang Shen
11
3 / 0 / 0
6,175
618
2,784
5,733
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,317
432
1,638
3,577
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MÂSÊ
Tiamat
10
1 / 5 / 1
5,493
549
3,932
6,747
3,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 1
5,419
542
1,182
5,125
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
lauti1lopez
Cthulhu
8
0 / 4 / 0
4,566
457
2,856
7,330
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
4,322
432
1,535
4,803
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
2
2
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
GodChurro
Izanami
1
0
1
1.5
W
3
0
2
4
L
Tiamat
MÂSÊ
Tiamat
1
5
1
0.3
W
Nu Wa
S1trik3r
Nu Wa
3
1
1
3.5
W
1
1
1
1.5
W
Erlang Shen
gabschulz
Erlang Shen
3
0
0
3
L
0
0
1
0.5
L
Cthulhu
lauti1lopez
Cthulhu
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
11,143
23,899
Taken
27,582
8,129
Mitigated
10,121
10,244
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,638
1,080
396
2,065
3,577
720
0
361
3,194
0
23,120
W
Izanami
GodChurro
Izanami
4,192
3,113
0
1,476
3,669
1,011
1,160
0
3,669
0
54,979
W
2,316
300
0
305
4,565
1,541
0
672
3,868
0
37,804
L
Tiamat
MÂSÊ
Tiamat
3,932
115
0
906
6,747
3,202
0
2,786
3,758
30,647
0
W
Nu Wa
S1trik3r
Nu Wa
5,738
1,555
0
1,556
5,074
1,651
855
2,558
2,516
34,984
0
W
1,656
642
371
2,510
4,858
1,865
43
842
4,016
0
7,467
W
Erlang Shen
gabschulz
Erlang Shen
2,784
1,176
0
4,026
5,733
2,061
0
2,471
3,042
0
24,840
L
1,182
725
0
310
5,125
1,311
0
1,320
3,695
0
29,452
L
Cthulhu
lauti1lopez
Cthulhu
2,856
397
0
1,164
7,330
3,848
46
336
6,972
15,241
0
L
1,535
519
0
1,700
4,803
1,040
0
544
4,225
0
6,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
24,117
329
Minions Killed
203
0
Camps Cleared
0
979,084
Distance Traveled
963,095
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,317
432
31
3
0
188,602
0
W
Izanami
6,559
656
116
12
0
193,435
1
W
Thor
6,456
646
82
8
0
214,891
2
L
Tiamat
5,493
549
56
6
0
177,687
2
W
Nu Wa
6,533
653
69
7
0
189,926
2
W
Horus
5,390
539
13
1
0
181,361
2
W
Erlang Shen
6,175
618
49
5
0
199,471
3
L
Mercury
5,419
542
71
7
0
241,066
1
L
Cthulhu
4,566
457
34
3
0
150,865
0
L
Thor
4,322
432
11
1
0
204,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role