Player Matchup

Raijin
Raijin
Alemefraz
Raijin
Level 63
God Stats
13W - 15L
1,519 SR
Queue Stats
891W - 916L
1,409 Elo+
Solo
Skadi
Skadi
Berlin47
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GG_LightFighter
Athena
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 112L
1,388 Elo+
Party 1
Bellona
Bellona
Uncut-AimzZ
Bellona
Level 116
God Stats
26W - 29L
1,550 SR
Queue Stats
148W - 164L
1,468 Elo+
Party 1
Kali
Kali
Xatosh
Kali
Level 77
God Stats
24W - 23L
1,488 SR
Queue Stats
337W - 342L
1,380 Elo+
Solo
Team Averages
Level 75
1,511 SR
1,429 Elo+

VS

Team Averages
Level 69
1,477 SR
1,441 Elo+
Kukulkan
Kukulkan
Bodmodhata
Kukulkan
Level 17
God Stats
13W - 20L
1,557 SR
Queue Stats
14W - 25L
1,395 Elo+
Party 3
Geb
Geb
ExO Herz
Geb
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 486L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
bodmod
Danzaburou
Level 81
God Stats
7W - 9L
1,553 SR
Queue Stats
9W - 18L
1,446 Elo+
Party 3
Baron Samedi
Baron Samedi
wololox
Baron Samedi
Level 65
God Stats
15W - 12L
1,439 SR
Queue Stats
297W - 287L
1,454 Elo+
Solo
Chernobog
Chernobog
xI Xade Ix
Chernobog
Level 89
God Stats
3W - 8L
1,336 SR
Queue Stats
836W - 899L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alemefraz
Raijin
18
15 / 4 / 6
13,302
633
20,939
15,646
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Berlin47
Skadi
18
4 / 1 / 11
12,364
589
10,330
12,692
5,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 11
11,095
528
3,224
11,272
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Uncut-AimzZ
Bellona
19
9 / 1 / 2
12,963
617
11,578
17,418
15,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Xatosh
Kali
19
13 / 1 / 11
13,320
634
12,265
17,944
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodmodhata
Kukulkan
15
2 / 8 / 0
9,144
435
8,858
9,899
3,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 14 / 3
7,498
357
6,205
23,924
8,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
bodmod
Danzaburou
15
3 / 9 / 1
10,795
514
10,661
20,077
7,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
wololox
Baron Samedi
7
2 / 3 / 0
6,880
328
2,239
4,370
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
xI Xade Ix
Chernobog
7
0 / 10 / 0
6,285
299
2,266
12,260
3,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
44
Kills
7
8
Deaths
44
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alemefraz
Raijin
15
4
6
4.5
W
Skadi
Berlin47
Skadi
4
1
11
9.5
L
Kukulkan
Bodmodhata
Kukulkan
2
8
0
0.25
L
0
14
3
0.11
W
3
1
11
8.5
W
Bellona
Uncut-AimzZ
Bellona
9
1
2
10
W
Kali
Xatosh
Kali
13
1
11
18.5
L
Danzaburou
bodmod
Danzaburou
3
9
1
0.39
L
Baron Samedi
wololox
Baron Samedi
2
3
0
0.67
L
Chernobog
xI Xade Ix
Chernobog
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,336
Damage
30,229
74,972
Taken
70,530
45,802
Mitigated
24,199
22,762
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alemefraz
Raijin
20,939
4,152
0
2,609
15,646
6,877
1,114
7,229
8,203
80,231
0
W
Skadi
Berlin47
Skadi
10,330
4,817
0
4,004
12,692
5,228
10,487
1,859
10,833
0
102,215
L
Kukulkan
Bodmodhata
Kukulkan
8,858
540
0
639
9,899
3,420
111
2,812
6,853
51,988
0
L
6,205
338
312
1,428
23,924
8,652
0
8,800
14,847
16,303
0
W
3,224
285
255
2,180
11,272
8,928
757
1,957
9,315
31,774
0
W
Bellona
Uncut-AimzZ
Bellona
11,578
2,059
0
4,914
17,418
15,765
1,673
691
16,727
0
94,355
W
Kali
Xatosh
Kali
12,265
7,011
0
8,800
17,944
9,004
2,677
5,330
12,592
0
82,759
L
Danzaburou
bodmod
Danzaburou
10,661
3,947
0
2,598
20,077
7,024
23
5,425
14,085
0
41,106
L
Baron Samedi
wololox
Baron Samedi
2,239
258
0
969
4,370
1,298
0
2,191
1,969
13,063
0
L
Chernobog
xI Xade Ix
Chernobog
2,266
860
0
796
12,260
3,805
0
4,055
8,015
0
19,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,044
Gold Earned
40,602
655
Minions Killed
223
0
Camps Cleared
0
2,013,303
Distance Traveled
1,331,687
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,302
633
160
8
0
364,087
0
W
Skadi
12,364
589
155
7
0
392,550
1
L
Kukulkan
9,144
435
85
4
0
331,803
2
L
Geb
7,498
357
15
1
0
319,466
2
W
Athena
11,095
528
46
2
0
376,456
0
W
Bellona
12,963
617
160
8
0
430,666
6
W
Kali
13,320
634
134
6
0
449,544
2
L
Danzaburou
10,795
514
66
3
0
355,227
0
L
Baron Samedi
6,880
328
16
1
0
95,572
1
L
Chernobog
6,285
299
41
2
0
229,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role