Player Matchup

Danzaburou
Danzaburou
GetGuude
Danzaburou
Level 160
God Stats
5W - 0L
1,909 SR
Queue Stats
333W - 61L
2,097 Elo+
Party 1
Cabrakan
Cabrakan
LordTonguePunch
Cabrakan
Level 160
God Stats
1W - 0L
1,332 SR
Queue Stats
126W - 32L
1,886 Elo+
Party 1
Zhong Kui
Zhong Kui
TedAlmighty
Zhong Kui
Level 156
God Stats
6W - 0L
1,722 SR
Queue Stats
67W - 19L
1,854 Elo+
Party 1
Team Averages
Level 159
1,655 SR
1,946 Elo+

VS

Team Averages
Level 34
1,429 SR
1,374 Elo+
Eset
Eset
CakeShark3
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 2
Yemoja
Yemoja
PhiletKane
Yemoja
Level 5
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Shirohoshineko
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetGuude
Danzaburou
13
14 / 3 / 7
10,171
1,017
16,512
9,882
3,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
11
4 / 1 / 10
8,434
843
2,541
7,475
6,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
TedAlmighty
Zhong Kui
11
6 / 2 / 11
8,331
833
12,357
8,952
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
6,318
632
1,520
8,480
2,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
PhiletKane
Yemoja
11
2 / 8 / 3
7,781
778
3,368
11,534
5,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 9 / 2
8,811
881
5,396
13,905
4,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
24
Kills
6
6
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Danzaburou
GetGuude
Danzaburou
14
3
7
5.83
W
Cabrakan
4
1
10
9
L
Yemoja
PhiletKane
Yemoja
2
8
3
0.44
L
4
9
2
0.56
W
Zhong Kui
TedAlmighty
Zhong Kui
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
10,284
26,309
Taken
33,919
15,776
Mitigated
13,074
8,251
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,520
447
0
245
8,480
2,877
0
3,418
5,062
9,816
0
W
Danzaburou
GetGuude
Danzaburou
16,512
9,031
0
2,743
9,882
3,690
876
1,873
7,910
0
49,290
W
Cabrakan
2,541
313
0
1,311
7,475
6,150
364
1,688
5,787
14,401
0
L
Yemoja
PhiletKane
Yemoja
3,368
777
775
491
11,534
5,242
0
5,518
6,016
12,852
0
L
5,396
2,576
240
868
13,905
4,955
0
5,960
7,705
0
16,601
W
Zhong Kui
TedAlmighty
Zhong Kui
12,357
2,886
0
4,197
8,952
5,936
1,792
1,443
7,509
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
22,910
130
Minions Killed
59
0
Camps Cleared
0
477,545
Distance Traveled
366,399
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,318
632
20
2
0
107,161
1
W
Danzaburou
10,171
1,017
74
7
0
153,166
0
W
Cabrakan
8,434
843
19
2
0
169,748
0
L
Yemoja
7,781
778
19
2
0
126,309
0
L
Chiron
8,811
881
20
2
0
132,929
3
W
Zhong Kui
8,331
833
37
4
0
154,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role