Player Matchup

Fenrir
Fenrir
ARTlFlSHAL
Fenrir
Level 25
God Stats
3W - 9L
1,200 SR
Queue Stats
62W - 73L
1,228 Elo+
Party 3
The Morrigan
The Morrigan
WholesumB0t
The Morrigan
Level 90
God Stats
6W - 4L
1,535 SR
Queue Stats
177W - 208L
1,266 Elo+
Party 3
Bellona
Bellona
WholesumC0C
Bellona
Level 3
God Stats
11W - 7L
1,500 SR
Queue Stats
123W - 147L
1,500 Elo+
Party 3
Scylla
Scylla
YandereBaby
Scylla
Level 8
God Stats
1W - 3L
1,028 SR
Queue Stats
2W - 5L
1,070 Elo+
Party 1
Amaterasu
Amaterasu
littleindustrys
Amaterasu
Level 57
God Stats
4W - 5L
1,463 SR
Queue Stats
9W - 11L
1,070 Elo+
Party 1
Team Averages
Level 37
1,345 SR
1,227 Elo+

VS

Team Averages
Level 18
1,485 SR
1,212 Elo+
Fenrir
Fenrir
BlueberryAK49
Fenrir
Level 16
God Stats
0W - 7L
1,370 SR
Queue Stats
4W - 16L
1,114 Elo+
Party 4
Tiamat
Tiamat
MaestroDelSol
Tiamat
Level 15
God Stats
3W - 5L
1,426 SR
Queue Stats
14W - 23L
1,164 Elo+
Party 2
Cupid
Cupid
SaidRojas
Cupid
Level 18
God Stats
0W - 2L
1,412 SR
Queue Stats
21W - 39L
1,285 Elo+
Party 2
Kuzenbo
Kuzenbo
Scavenger_45
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,149 Elo+
Party 4
Nike
Nike
ViewyBore88
Nike
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 29L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARTlFlSHAL
Fenrir
17
10 / 0 / 12
12,309
560
12,825
8,012
3,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
WholesumB0t
The Morrigan
17
12 / 1 / 11
12,293
559
16,924
9,637
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WholesumC0C
Bellona
16
8 / 0 / 9
11,844
538
9,129
14,426
9,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
2 / 2 / 9
10,825
492
2,795
5,021
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
littleindustrys
Amaterasu
17
9 / 2 / 4
12,143
552
10,308
16,565
8,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,999
364
3,194
16,097
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 6 / 0
8,982
408
4,272
13,755
7,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
SaidRojas
Cupid
15
1 / 5 / 2
8,708
396
3,494
12,540
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Scavenger_45
Kuzenbo
12
0 / 15 / 1
7,656
348
6,027
22,055
11,620
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 9 / 0
7,264
330
1,597
9,645
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
41
Kills
3
5
Deaths
41
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ARTlFlSHAL
Fenrir
10
0
12
16
L
0
6
2
0.17
L
2
6
0
0.33
L
Cupid
SaidRojas
Cupid
1
5
2
0.4
L
Kuzenbo
Scavenger_45
Kuzenbo
0
15
1
0.03
L
0
9
0
0
W
The Morrigan
WholesumB0t
The Morrigan
12
1
11
17.5
W
Bellona
WholesumC0C
Bellona
8
0
9
12.5
W
Scylla
2
2
9
3.25
W
Amaterasu
littleindustrys
Amaterasu
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
18,584
53,661
Taken
74,092
26,742
Mitigated
35,337
14,760
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ARTlFlSHAL
Fenrir
12,825
2,358
466
2,617
8,012
3,238
1,916
1,284
6,728
0
50,615
L
3,194
713
0
782
16,097
8,597
0
322
15,775
0
48,364
L
4,272
1,024
0
2,283
13,755
7,421
190
3,092
10,663
46,308
0
L
Cupid
SaidRojas
Cupid
3,494
2,057
0
2,675
12,540
4,175
494
3,280
9,260
0
47,020
L
Kuzenbo
Scavenger_45
Kuzenbo
6,027
1,777
0
296
22,055
11,620
503
7,063
14,992
30,525
0
L
1,597
138
237
573
9,645
3,524
99
4,317
5,328
0
17,847
W
The Morrigan
WholesumB0t
The Morrigan
16,924
1,765
0
2,124
9,637
3,435
2,635
3,766
5,855
59,585
3,164
W
Bellona
WholesumC0C
Bellona
9,129
3,619
231
2,642
14,426
9,823
4,059
5,198
9,228
0
58,868
W
Scylla
2,795
395
101
1,295
5,021
1,950
1,998
1,839
3,182
22,889
0
W
Amaterasu
littleindustrys
Amaterasu
10,308
3,211
0
5,284
16,565
8,296
2,648
2,338
14,227
0
88,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,414
Gold Earned
40,609
427
Minions Killed
307
0
Camps Cleared
0
2,079,664
Distance Traveled
1,597,560
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,309
560
64
3
0
469,849
2
L
Fenrir
7,999
364
68
3
0
348,452
0
L
Tiamat
8,982
408
80
4
0
382,298
4
L
Cupid
8,708
396
79
4
0
299,810
0
L
Kuzenbo
7,656
348
53
2
0
351,283
0
L
Nike
7,264
330
27
1
0
215,717
1
W
The Morrigan
12,293
559
82
4
0
414,611
0
W
Bellona
11,844
538
109
5
0
462,276
0
W
Scylla
10,825
492
41
2
0
328,756
3
W
Amaterasu
12,143
552
131
6
0
404,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role