Player Matchup

Chang'e
Chang'e
Bonjjjj
Chang'e
Level 61
God Stats
25W - 18L
1,580 SR
Queue Stats
158W - 154L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
KillswitchAaron
Cthulhu
Level 105
God Stats
17W - 7L
1,734 SR
Queue Stats
138W - 122L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
MiNiBaMf22
Cabrakan
Level 86
God Stats
2W - 1L
1,534 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
Timrek_4K
Hou Yi
Level 67
God Stats
13W - 11L
1,548 SR
Queue Stats
234W - 217L
1,397 Elo+
Party 2
Olorun
Olorun
jacobb400
Olorun
Level 97
God Stats
2W - 1L
1,579 SR
Queue Stats
146W - 120L
1,536 Elo+
Party 1
Team Averages
Level 83
1,595 SR
1,488 Elo+

VS

Team Averages
Level 73
1,670 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
DF ColtArms
Ah Muzen Cab
Level 80
God Stats
15W - 11L
1,680 SR
Queue Stats
222W - 207L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Iso-mikee
Ao Kuang
Level 63
God Stats
55W - 51L
1,632 SR
Queue Stats
181W - 187L
1,423 Elo+
Party 3
Horus
Horus
JDrama418
Horus
Level 138
God Stats
1W - 3L
1,826 SR
Queue Stats
163W - 175L
1,418 Elo+
Solo
Cabrakan
Cabrakan
Tsunvmi_Sensei
Cabrakan
Level 56
God Stats
5W - 4L
1,629 SR
Queue Stats
42W - 59L
1,300 Elo+
Party 3
Anubis
Anubis
YT-kamkeko2
Anubis
Level 26
God Stats
23W - 20L
1,581 SR
Queue Stats
45W - 55L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bonjjjj
Chang'e
19
8 / 4 / 12
13,538
501
21,763
19,156
9,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 4 / 7
13,742
509
15,718
24,488
16,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
MiNiBaMf22
Cabrakan
18
2 / 3 / 13
12,731
472
11,133
21,321
26,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Timrek_4K
Hou Yi
20
5 / 7 / 8
13,335
494
17,993
27,027
9,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
jacobb400
Olorun
20
7 / 3 / 7
14,779
547
18,547
20,435
8,844
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DF ColtArms
Ah Muzen Cab
20
6 / 5 / 3
13,191
489
19,951
17,214
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Iso-mikee
Ao Kuang
20
11 / 7 / 1
12,797
474
24,336
30,895
13,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
JDrama418
Horus
16
2 / 1 / 6
11,313
419
9,408
21,987
22,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
16
0 / 8 / 3
10,233
379
12,094
23,971
25,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
18
2 / 6 / 5
11,571
429
11,191
19,463
9,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
27
Kills
21
21
Deaths
27
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bonjjjj
Chang'e
8
4
12
3.5
L
Ah Muzen Cab
DF ColtArms
Ah Muzen Cab
6
5
3
1.5
L
Ao Kuang
Iso-mikee
Ao Kuang
11
7
1
1.64
L
Horus
JDrama418
Horus
2
1
6
5
W
5
4
7
2.13
W
Cabrakan
MiNiBaMf22
Cabrakan
2
3
13
2.83
W
Hou Yi
Timrek_4K
Hou Yi
5
7
8
1.29
L
Cabrakan
0
8
3
0.19
L
Anubis
2
6
5
0.75
W
Olorun
jacobb400
Olorun
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,154
Damage
76,980
112,427
Taken
113,530
71,104
Mitigated
78,312
53,322
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bonjjjj
Chang'e
21,763
3,315
5,007
8,240
19,156
9,633
1,962
13,981
4,921
62,807
0
L
Ah Muzen Cab
DF ColtArms
Ah Muzen Cab
19,951
7,928
0
3,690
17,214
6,780
1,005
8,901
8,287
0
127,484
L
Ao Kuang
Iso-mikee
Ao Kuang
24,336
7,100
104
13,540
30,895
13,668
0
14,433
16,175
89,497
0
L
Horus
JDrama418
Horus
9,408
4,432
799
7,879
21,987
22,925
372
13,944
7,862
0
37,659
W
15,718
1,783
2,511
7,543
24,488
16,418
919
8,021
16,304
82,149
0
W
Cabrakan
MiNiBaMf22
Cabrakan
11,133
2,241
0
4,984
21,321
26,370
0
5,714
15,551
44,788
0
W
Hou Yi
Timrek_4K
Hou Yi
17,993
8,628
1,135
7,609
27,027
9,839
3,192
14,244
12,539
0
108,765
L
Cabrakan
12,094
2,006
0
4,992
23,971
25,457
315
17,362
6,396
54,623
0
L
Anubis
11,191
1,002
636
5,679
19,463
9,482
785
11,536
7,649
68,292
0
W
Olorun
jacobb400
Olorun
18,547
11,421
2,708
13,585
20,435
8,844
2,461
4,997
15,328
123,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,125
Gold Earned
59,105
635
Minions Killed
573
0
Camps Cleared
0
2,362,389
Distance Traveled
2,206,046
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,538
501
94
3
0
501,414
0
L
Ah Muzen Cab
13,191
489
174
6
0
398,050
5
L
Ao Kuang
12,797
474
114
4
0
451,357
0
L
Horus
11,313
419
52
2
0
503,397
8
W
Cthulhu
13,742
509
149
6
0
468,380
5
W
Cabrakan
12,731
472
64
2
0
476,174
1
W
Hou Yi
13,335
494
139
5
0
444,558
1
L
Cabrakan
10,233
379
96
4
0
424,483
1
L
Anubis
11,571
429
137
5
0
428,759
0
W
Olorun
14,779
547
189
7
0
471,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role