Player Matchup

Anubis
Anubis
 
Anubis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Azaelki
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 181L
1,363 Elo+
Party 2
Chronos
Chronos
MhS69JiGzAw69
Chronos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,260 Elo+
Solo
Apollo
Apollo
SpaceyFruit
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,332 Elo+
Solo
Geb
Geb
issai013
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,449 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,381 Elo+

VS

Team Averages
Level 67
1,481 SR
1,465 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AylaGrly
Cthulhu
Level 64
God Stats
10W - 11L
1,501 SR
Queue Stats
172W - 186L
1,445 Elo+
Party 1
Tiamat
Tiamat
ChaZamEllecon
Tiamat
Level 31
God Stats
1W - 1L
1,524 SR
Queue Stats
10W - 9L
1,547 Elo+
Solo
Xbalanque
Xbalanque
RandomKcuf
Xbalanque
Level 108
God Stats
7W - 8L
1,621 SR
Queue Stats
356W - 330L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
ShonenGrump
Cernunnos
Level 63
God Stats
1W - 2L
1,258 SR
Queue Stats
85W - 82L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 1 / 9
10,499
1,050
13,991
6,406
3,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Azaelki
Amaterasu
17
5 / 1 / 14
10,473
1,047
12,465
15,912
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
16
3 / 1 / 10
10,004
1,000
13,353
9,751
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
6 / 3 / 10
10,753
1,075
14,520
10,090
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 13
10,180
1,018
9,445
9,958
9,840
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

259

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 4 / 5
9,480
948
6,449
14,528
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
AylaGrly
Cthulhu
15
2 / 4 / 3
9,639
964
7,980
20,405
21,096
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 2
9,633
963
11,758
8,224
6,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
RandomKcuf
Xbalanque
15
1 / 6 / 5
9,392
939
11,637
14,470
5,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
ShonenGrump
Cernunnos
15
2 / 3 / 3
9,423
942
11,360
11,391
4,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
21
Kills
8
8
Deaths
21
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
9
8.5
L
Hun Batz
 
Hun Batz
1
4
5
0.88
L
Cthulhu
AylaGrly
Cthulhu
2
4
3
0.88
W
Amaterasu
Azaelki
Amaterasu
5
1
14
12
L
2
4
2
0.75
W
Chronos
3
1
10
8
L
Xbalanque
RandomKcuf
Xbalanque
1
6
5
0.58
L
Cernunnos
ShonenGrump
Cernunnos
2
3
3
1.17
W
Apollo
6
3
10
3.67
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,774
Damage
49,184
52,117
Taken
69,018
30,759
Mitigated
43,993
13,763
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,991
403
0
3,659
6,406
3,400
0
2,581
3,825
38,267
0
L
Hun Batz
 
Hun Batz
6,449
1,197
355
440
14,528
6,199
0
6,841
7,537
0
20,801
L
Cthulhu
AylaGrly
Cthulhu
7,980
602
417
0
20,405
21,096
0
11,586
8,629
23,841
0
W
Amaterasu
Azaelki
Amaterasu
12,465
4,126
0
5,085
15,912
9,526
0
5,902
10,010
25
22,605
L
11,758
750
855
1,304
8,224
6,854
0
5,229
2,975
32,220
0
W
Chronos
13,353
5,588
0
2,331
9,751
3,811
0
4,622
5,129
38,955
0
L
Xbalanque
RandomKcuf
Xbalanque
11,637
3,465
330
685
14,470
5,686
0
7,327
7,068
0
29,770
L
Cernunnos
ShonenGrump
Cernunnos
11,360
6,231
0
1,951
11,391
4,158
0
5,831
5,535
0
23,093
W
Apollo
14,520
8,575
510
2,178
10,090
4,182
0
3,318
6,772
0
30,589
W
9,445
547
0
0
9,958
9,840
0
3,315
6,643
12,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
47,567
198
Minions Killed
178
6
Camps Cleared
6
1,019,819
Distance Traveled
960,866
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,499
1,050
60
6
1
177,308
0
L
Hun Batz
9,480
948
33
3
1
216,977
0
L
Cthulhu
9,639
964
37
4
0
210,883
0
W
Amaterasu
10,473
1,047
21
2
0
237,653
2
L
Tiamat
9,633
963
46
5
1
198,141
4
W
Chronos
10,004
1,000
72
7
2
197,696
0
L
Xbalanque
9,392
939
33
3
4
166,424
2
L
Cernunnos
9,423
942
29
3
0
168,441
0
W
Apollo
10,753
1,075
40
4
1
171,347
0
W
Geb
10,180
1,018
5
1
2
235,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role