Player Matchup

Skadi
Skadi
BizarreCooki
Skadi
Level 22
God Stats
7W - 9L
1,441 SR
Queue Stats
19W - 17L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Cripton28
Erlang Shen
Level 27
God Stats
11W - 4L
1,727 SR
Queue Stats
137W - 113L
1,654 Elo+
Solo
Nemesis
Nemesis
H0REGON
Nemesis
Level 9
God Stats
2W - 0L
1,792 SR
Queue Stats
16W - 10L
1,766 Elo+
Solo
Zeus
Zeus
MissFortuneQuQ
Zeus
Level 27
God Stats
17W - 6L
1,672 SR
Queue Stats
230W - 117L
1,725 Elo+
Solo
Ganesha
Ganesha
Xi_can_scoreX
Ganesha
Level 17
God Stats
4W - 7L
1,575 SR
Queue Stats
57W - 56L
1,620 Elo+
Solo
Team Averages
Level 20
1,641 SR
1,653 Elo+

VS

Team Averages
Level 24
1,585 SR
1,515 Elo+
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shaquilius
Tsukuyomi
Level 24
God Stats
1W - 4L
1,395 SR
Queue Stats
68W - 73L
1,581 Elo+
Party 1
Ares
Ares
iMAX___THEATERS
Ares
Level 8
God Stats
5W - 3L
1,648 SR
Queue Stats
9W - 16L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
whereisthelean
Heimdallr
Level 18
God Stats
10W - 5L
1,628 SR
Queue Stats
26W - 38L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
xXElwasonPrXx
Baron Samedi
Level 4
God Stats
2W - 1L
1,753 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
10,635
506
9,403
11,291
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Cripton28
Erlang Shen
20
2 / 1 / 6
12,767
608
8,489
15,401
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
H0REGON
Nemesis
20
18 / 0 / 4
13,715
653
21,643
13,571
8,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
25 / 3 / 3
14,621
696
36,798
15,642
6,353
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
16
5 / 2 / 6
11,637
554
11,444
14,835
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 6 / 2
9,907
472
8,180
20,600
16,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Shaquilius
Tsukuyomi
15
4 / 7 / 1
9,419
449
7,841
22,076
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 10 / 2
8,321
396
4,309
20,182
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
whereisthelean
Heimdallr
12
1 / 10 / 2
8,064
384
5,774
18,735
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
xXElwasonPrXx
Baron Samedi
11
0 / 23 / 2
7,496
357
3,987
23,760
8,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
56
Kills
7
11
Deaths
56
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
6
2
0.5
W
6
5
1
1.3
W
Erlang Shen
Cripton28
Erlang Shen
2
1
6
5
W
Nemesis
H0REGON
Nemesis
18
0
4
20
W
25
3
3
8.83
L
Tsukuyomi
Shaquilius
Tsukuyomi
4
7
1
0.64
W
Ganesha
5
2
6
4
L
0
10
2
0.1
L
Heimdallr
whereisthelean
Heimdallr
1
10
2
0.2
L
Baron Samedi
xXElwasonPrXx
Baron Samedi
0
23
2
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,777
Damage
30,091
70,740
Taken
105,353
40,312
Mitigated
56,329
24,277
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,180
541
12
5,671
20,600
16,312
0
8,485
12,115
51,372
0
W
9,403
5,366
0
1,789
11,291
3,573
4,459
2,002
9,239
0
55,332
W
Erlang Shen
Cripton28
Erlang Shen
8,489
4,639
0
8,331
15,401
9,858
3,270
4,875
10,126
0
82,544
W
Nemesis
H0REGON
Nemesis
21,643
14,291
0
4,294
13,571
8,094
2,564
2,498
10,908
0
123,667
W
36,798
5,188
0
6,396
15,642
6,353
2,294
3,912
11,388
112,682
0
L
Tsukuyomi
Shaquilius
Tsukuyomi
7,841
2,327
0
4,146
22,076
6,753
0
4,821
17,255
0
46,560
W
Ganesha
11,444
1,187
647
2,820
14,835
12,434
1,203
2,143
11,223
54,244
0
L
4,309
829
0
762
20,182
17,654
302
6,711
13,471
25,843
0
L
Heimdallr
whereisthelean
Heimdallr
5,774
2,758
0
1,316
18,735
6,928
1,075
8,123
10,612
0
36,265
L
Baron Samedi
xXElwasonPrXx
Baron Samedi
3,987
916
83
96
23,760
8,682
0
20,102
3,658
19,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,375
Gold Earned
43,207
642
Minions Killed
312
0
Camps Cleared
0
1,921,123
Distance Traveled
1,616,307
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,907
472
79
4
0
310,707
0
W
Skadi
10,635
506
92
4
0
333,885
1
W
Erlang Shen
12,767
608
156
7
0
395,883
6
W
Nemesis
13,715
653
171
8
0
459,281
3
W
Zeus
14,621
696
167
8
0
367,443
6
L
Tsukuyomi
9,419
449
100
5
0
394,492
0
W
Ganesha
11,637
554
56
3
0
364,631
0
L
Ares
8,321
396
44
2
0
341,728
1
L
Heimdallr
8,064
384
58
3
0
273,218
0
L
Baron Samedi
7,496
357
31
1
0
296,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role