Player Matchup

Thanatos
Thanatos
Banditballin7
Thanatos
Level 58
God Stats
9W - 15L
1,372 SR
Queue Stats
87W - 103L
1,388 Elo+
Party 3
Mercury
Mercury
MightyKoolAid
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,345 Elo+
Party 3
Merlin
Merlin
Neveah-03
Merlin
Level 20
God Stats
0W - 4L
1,103 SR
Queue Stats
1W - 10L
1,138 Elo+
Solo
Ymir
Ymir
Ooogotcha
Ymir
Level 146
God Stats
15W - 20L
1,435 SR
Queue Stats
237W - 240L
1,384 Elo+
Party 3
Cernunnos
Cernunnos
Pufloon
Cernunnos
Level 41
God Stats
0W - 1L
1,858 SR
Queue Stats
102W - 121L
1,401 Elo+
Party 3
Team Averages
Level 62
1,454 SR
1,331 Elo+

VS

Team Averages
Level 74
1,405 SR
1,403 Elo+
Tiamat
Tiamat
Death Dan7e28
Tiamat
Level 38
God Stats
1W - 0L
1,411 SR
Queue Stats
23W - 26L
1,336 Elo+
Party 1
Chaac
Chaac
EnriqueX22
Chaac
Level 100
God Stats
3W - 0L
1,194 SR
Queue Stats
37W - 30L
1,365 Elo+
Party 1
Ymir
Ymir
FSOELITEYT
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HamzaZ616
Danzaburou
Level 139
God Stats
18W - 13L
1,581 SR
Queue Stats
226W - 202L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
mjtyhu507
Ne Zha
Level 28
God Stats
1W - 0L
1,336 SR
Queue Stats
15W - 25L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banditballin7
Thanatos
15
3 / 11 / 2
9,420
785
7,528
15,390
6,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
13
2 / 12 / 4
7,877
656
3,549
14,842
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Neveah-03
Merlin
15
1 / 10 / 5
8,436
703
4,790
11,262
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
3 / 9 / 7
9,395
783
9,391
20,407
15,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
Pufloon
Cernunnos
17
5 / 7 / 8
11,235
936
16,795
15,865
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 16
14,043
1,170
20,102
10,356
12,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
18
10 / 0 / 13
11,977
998
11,294
9,191
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 5 / 25
11,613
968
7,025
14,403
11,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
HamzaZ616
Danzaburou
19
13 / 2 / 11
13,134
1,095
20,312
9,898
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
mjtyhu507
Ne Zha
16
3 / 5 / 23
11,089
924
8,714
9,757
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
137
14
Kills
49
49
Deaths
14
26
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Banditballin7
Thanatos
3
11
2
0.36
W
19
2
16
13.5
W
Chaac
10
0
13
16.5
W
4
5
25
3.3
W
Danzaburou
HamzaZ616
Danzaburou
13
2
11
9.25
L
Mercury
2
12
4
0.33
L
Merlin
Neveah-03
Merlin
1
10
5
0.35
L
Ymir
3
9
7
0.72
L
Cernunnos
Pufloon
Cernunnos
5
7
8
1.29
W
Ne Zha
mjtyhu507
Ne Zha
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,053
Damage
67,447
77,766
Taken
53,605
39,203
Mitigated
37,068
4,912
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Banditballin7
Thanatos
7,528
1,898
0
3,704
15,390
6,050
0
4,408
10,816
0
17,161
W
20,102
2,805
160
2,622
10,356
12,537
817
2,811
7,444
44,063
0
W
Chaac
11,294
3,654
1,023
5,249
9,191
5,322
717
3,106
6,021
0
36,851
W
7,025
2,055
723
1,831
14,403
11,682
412
4,853
9,393
15,843
0
W
Danzaburou
HamzaZ616
Danzaburou
20,312
13,644
0
2,373
9,898
4,054
3,934
1,718
8,102
0
55,020
L
Mercury
3,549
1,309
0
41
14,842
5,762
0
7,533
7,124
0
7,207
L
Merlin
Neveah-03
Merlin
4,790
514
0
188
11,262
4,445
0
5,438
5,602
19,396
0
L
Ymir
9,391
1,381
0
443
20,407
15,948
0
5,378
14,908
28,188
0
L
Cernunnos
Pufloon
Cernunnos
16,795
12,869
0
536
15,865
6,998
0
3,569
12,189
0
28,603
W
Ne Zha
mjtyhu507
Ne Zha
8,714
2,721
0
677
9,757
3,473
1,287
1,975
7,656
0
20,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
61,856
173
Minions Killed
269
6
Camps Cleared
10
871,290
Distance Traveled
1,125,996
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,420
785
23
2
2
186,684
1
W
Tiamat
14,043
1,170
60
5
2
233,249
0
W
Chaac
11,977
998
57
5
4
225,933
0
W
Ymir
11,613
968
23
2
0
208,017
0
W
Danzaburou
13,134
1,095
105
9
2
221,105
2
L
Mercury
7,877
656
9
1
1
170,474
0
L
Merlin
8,436
703
42
4
1
174,393
0
L
Ymir
9,395
783
59
5
1
160,048
0
L
Cernunnos
11,235
936
40
3
1
179,691
0
W
Ne Zha
11,089
924
24
2
2
237,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role