Player Matchup

King Arthur
King Arthur
Panamajerky
King Arthur
Level 39
God Stats
15W - 11L
1,605 SR
Queue Stats
86W - 95L
1,485 Elo+
Solo
Yemoja
Yemoja
Unclediddles44
Yemoja
Level 18
God Stats
5W - 10L
1,322 SR
Queue Stats
12W - 20L
1,306 Elo+
Party 2
Zeus
Zeus
darthvader9860
Zeus
Level 68
God Stats
45W - 39L
1,564 SR
Queue Stats
69W - 84L
1,409 Elo+
Party 2
Team Averages
Level 42
1,497 SR
1,400 Elo+

VS

Team Averages
Level 82
1,513 SR
1,380 Elo+
Zeus
Zeus
MateoPunkHC
Zeus
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 30L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Tonywats3
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
kiddragon6
Artemis
Level 124
God Stats
4W - 0L
1,538 SR
Queue Stats
116W - 101L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Panamajerky
King Arthur
16
0 / 5 / 3
12,160
529
10,451
30,810
25,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 4
11,968
520
4,758
15,043
17,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
6 / 6 / 0
14,566
633
20,602
14,175
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
15,652
681
23,307
11,694
4,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Tonywats3
Cthulhu
17
3 / 3 / 7
13,524
588
11,385
24,354
30,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
kiddragon6
Artemis
18
3 / 1 / 9
14,056
611
15,115
13,452
6,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
16
16
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
King Arthur
Panamajerky
King Arthur
0
5
3
0.3
W
Cthulhu
Tonywats3
Cthulhu
3
3
7
2.17
L
0
5
4
0.4
L
6
6
0
1
W
Artemis
kiddragon6
Artemis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
49,807
60,028
Taken
49,500
47,674
Mitigated
41,016
12,689
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,307
887
0
3,101
11,694
4,575
265
7,607
3,753
109,862
0
L
King Arthur
Panamajerky
King Arthur
10,451
456
0
6,356
30,810
25,304
0
15,667
15,143
0
55,732
W
Cthulhu
Tonywats3
Cthulhu
11,385
950
269
3,086
24,354
30,424
125
11,473
12,277
36,023
0
L
4,758
585
2,406
678
15,043
17,415
0
9,084
5,959
29,623
0
L
20,602
1,232
121
3,128
14,175
4,955
0
9,979
4,196
56,085
0
W
Artemis
kiddragon6
Artemis
15,115
6,753
0
2,648
13,452
6,017
2,901
5,119
7,997
0
80,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
43,232
184
Minions Killed
258
0
Camps Cleared
0
1,053,719
Distance Traveled
1,165,160
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,652
681
121
5
0
382,902
7
L
King Arthur
12,160
529
56
2
0
401,128
1
W
Cthulhu
13,524
588
53
2
0
400,915
0
L
Yemoja
11,968
520
37
2
0
305,412
7
L
Zeus
14,566
633
91
4
0
347,179
4
W
Artemis
14,056
611
84
4
0
381,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role