Player Matchup

Tiamat
Tiamat
Erossito
Tiamat
Level 130
God Stats
38W - 15L
1,692 SR
Queue Stats
195W - 185L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Miishilo
Hou Yi
Level 73
God Stats
21W - 18L
1,748 SR
Queue Stats
332W - 321L
1,573 Elo+
Party 1
Ares
Ares
MotiionSiikness
Ares
Level 103
God Stats
16W - 10L
1,744 SR
Queue Stats
488W - 468L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
TooBlazedToPlay
Sun Wukong
Level 63
God Stats
7W - 9L
1,464 SR
Queue Stats
162W - 139L
1,585 Elo+
Party 1
Fenrir
Fenrir
leonardoacevedo
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,629 SR
1,536 Elo+

VS

Team Averages
Level 122
1,539 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
Apollo7517
Tsukuyomi
Level 120
God Stats
7W - 6L
1,703 SR
Queue Stats
69W - 71L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
D3RPTricks
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,488 Elo+
Party 3
Tiamat
Tiamat
KJDragonslayer
Tiamat
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 47L
1,601 Elo+
Party 3
Fenrir
Fenrir
NiceSkin
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
oxIXSnipezXIxo
Sun Wukong
Level 116
God Stats
3W - 6L
1,490 SR
Queue Stats
63W - 70L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Erossito
Tiamat
16
6 / 3 / 6
9,961
553
12,164
11,413
10,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Miishilo
Hou Yi
15
6 / 7 / 4
9,615
534
10,321
14,059
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 10
9,405
523
6,800
15,804
12,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
TooBlazedToPlay
Sun Wukong
17
1 / 0 / 2
9,349
519
11,140
15,446
9,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 2 / 5
9,261
515
8,746
12,551
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apollo7517
Tsukuyomi
15
2 / 6 / 1
8,984
499
7,630
15,335
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
D3RPTricks
Cernunnos
14
4 / 6 / 2
9,196
511
6,148
12,065
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 3
9,299
517
13,303
12,702
8,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NiceSkin
Fenrir
15
6 / 2 / 5
9,858
548
7,912
12,042
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
oxIXSnipezXIxo
Sun Wukong
17
0 / 1 / 0
9,975
554
10,248
15,945
14,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
15
15
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Apollo7517
Tsukuyomi
2
6
1
0.42
L
Cernunnos
D3RPTricks
Cernunnos
4
6
2
0.83
W
Tiamat
Erossito
Tiamat
6
3
6
3
L
3
6
3
0.75
W
Hou Yi
Miishilo
Hou Yi
6
7
4
1.14
W
1
3
10
2
L
Fenrir
NiceSkin
Fenrir
6
2
5
4.25
W
Sun Wukong
TooBlazedToPlay
Sun Wukong
1
0
2
2
W
7
2
5
4.75
L
Sun Wukong
oxIXSnipezXIxo
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,171
Damage
45,241
69,273
Taken
68,089
44,672
Mitigated
42,277
22,551
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Apollo7517
Tsukuyomi
7,630
2,074
0
5,067
15,335
5,764
0
2,481
12,706
0
70,090
L
Cernunnos
D3RPTricks
Cernunnos
6,148
3,486
0
3,031
12,065
4,882
567
4,297
7,718
0
50,209
W
Tiamat
Erossito
Tiamat
12,164
2,015
393
3,973
11,413
10,252
485
4,673
6,454
58,430
0
L
13,303
1,679
132
4,276
12,702
8,594
0
7,158
5,109
58,982
0
W
Hou Yi
Miishilo
Hou Yi
10,321
5,001
0
2,649
14,059
6,728
220
1,458
12,527
0
67,148
W
6,800
453
870
3,178
15,804
12,293
0
2,434
13,219
23,252
0
L
Fenrir
NiceSkin
Fenrir
7,912
1,605
0
3,957
12,042
9,019
0
3,124
8,830
0
25,844
W
Sun Wukong
TooBlazedToPlay
Sun Wukong
11,140
2,799
0
6,797
15,446
9,661
9
889
14,545
117
66,740
W
8,746
839
0
4,691
12,551
5,738
0
3,088
9,225
0
50,250
L
Sun Wukong
oxIXSnipezXIxo
Sun Wukong
10,248
2,152
0
5,295
15,945
14,018
376
1,260
14,645
0
80,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,591
Gold Earned
47,312
469
Minions Killed
563
0
Camps Cleared
0
1,793,651
Distance Traveled
1,689,803
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,984
499
121
7
0
345,453
1
L
Cernunnos
9,196
511
96
5
0
278,477
0
W
Tiamat
9,961
553
116
6
0
374,206
7
L
Tiamat
9,299
517
129
7
0
339,314
5
W
Hou Yi
9,615
534
114
6
0
288,830
1
W
Ares
9,405
523
25
1
0
371,410
6
L
Fenrir
9,858
548
40
2
0
377,318
3
W
Sun Wukong
9,349
519
142
8
0
352,417
5
W
Fenrir
9,261
515
72
4
0
406,788
4
L
Sun Wukong
9,975
554
177
10
0
349,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role