Player Matchup

The Morrigan
The Morrigan
CoIeUS
The Morrigan
Level 105
God Stats
7W - 6L
1,530 SR
Queue Stats
110W - 87L
1,566 Elo+
Party 1
Tyr
Tyr
HitBombBangMom
Tyr
Level 95
God Stats
6W - 2L
1,690 SR
Queue Stats
138W - 103L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
Ironman15975
Jormungandr
Level 28
God Stats
1W - 0L
1,464 SR
Queue Stats
31W - 26L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
LewNasty-
Ne Zha
Level 112
God Stats
4W - 8L
1,400 SR
Queue Stats
164W - 119L
1,553 Elo+
Party 1
Neith
Neith
Someshwara
Neith
Level 45
God Stats
108W - 128L
1,462 SR
Queue Stats
300W - 325L
1,507 Elo+
Solo
Team Averages
Level 77
1,509 SR
1,549 Elo+

VS

Team Averages
Level 69
1,591 SR
1,545 Elo+
Sobek
Sobek
BruhMoment5229
Sobek
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 261L
1,519 Elo+
Party 3
Izanami
Izanami
FaIIenCroIIo
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,574 Elo+
Party 3
Chaac
Chaac
KTNITSDYLAN
Chaac
Level 29
God Stats
8W - 12L
1,726 SR
Queue Stats
37W - 40L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
Kokoboko546
Zhong Kui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,589 Elo+
Party 2
Fenrir
Fenrir
Raptorman76
Fenrir
Level 109
God Stats
1W - 3L
1,728 SR
Queue Stats
68W - 77L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CoIeUS
The Morrigan
15
5 / 1 / 5
9,574
563
7,361
5,486
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 0
8,971
528
4,135
10,552
10,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Ironman15975
Jormungandr
13
2 / 1 / 6
8,374
493
6,907
9,001
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
LewNasty-
Ne Zha
14
2 / 3 / 9
8,720
513
6,471
10,248
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
7 / 1 / 1
9,542
561
10,075
6,212
2,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,422
378
4,109
14,338
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
FaIIenCroIIo
Izanami
13
0 / 4 / 3
7,374
434
2,440
10,247
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 4
7,712
454
5,394
6,530
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Kokoboko546
Zhong Kui
13
1 / 4 / 3
7,657
450
7,058
11,704
7,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
7 / 3 / 0
8,794
517
6,564
11,483
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
16
Kills
8
8
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
The Morrigan
CoIeUS
The Morrigan
5
1
5
7.5
L
Izanami
FaIIenCroIIo
Izanami
0
4
3
0.38
W
0
2
0
0
W
Jormungandr
Ironman15975
Jormungandr
2
1
6
5
L
0
0
4
2
L
Zhong Kui
Kokoboko546
Zhong Kui
1
4
3
0.63
W
Ne Zha
LewNasty-
Ne Zha
2
3
9
2.17
L
Fenrir
7
3
0
2.33
W
Neith
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
25,565
41,499
Taken
54,302
23,280
Mitigated
28,437
13,988
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,109
251
246
3,954
14,338
7,691
0
3,721
10,483
21,004
0
W
The Morrigan
CoIeUS
The Morrigan
7,361
696
0
1,787
5,486
1,994
86
2,442
2,876
52,977
4,474
L
Izanami
FaIIenCroIIo
Izanami
2,440
1,840
0
2,604
10,247
3,232
1,523
2,376
7,753
0
45,207
W
4,135
537
0
2,900
10,552
10,658
0
160
10,017
0
57,018
W
Jormungandr
Ironman15975
Jormungandr
6,907
1,241
0
1,144
9,001
4,615
0
4,661
4,176
30,086
0
L
5,394
303
0
2,153
6,530
6,296
0
522
6,008
0
40,719
L
Zhong Kui
Kokoboko546
Zhong Kui
7,058
973
425
3,913
11,704
7,031
210
2,936
8,620
44,788
0
W
Ne Zha
LewNasty-
Ne Zha
6,471
3,615
0
4,936
10,248
3,836
0
1,624
8,568
0
51,130
L
Fenrir
6,564
1,582
0
5,215
11,483
4,187
0
1,943
9,391
0
47,627
W
Neith
10,075
3,820
0
3,221
6,212
2,177
1,445
1,912
4,270
0
68,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
37,959
481
Minions Killed
375
0
Camps Cleared
0
1,694,412
Distance Traveled
1,589,417
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,422
378
25
1
0
317,473
3
W
The Morrigan
9,574
563
121
7
0
314,146
6
L
Izanami
7,374
434
93
5
0
298,197
0
W
Tyr
8,971
528
113
7
0
360,246
1
W
Jormungandr
8,374
493
38
2
0
346,786
3
L
Chaac
7,712
454
85
5
0
342,144
1
L
Zhong Kui
7,657
450
85
5
0
290,235
5
W
Ne Zha
8,720
513
90
5
0
366,776
3
L
Fenrir
8,794
517
87
5
0
341,368
4
W
Neith
9,542
561
119
7
0
306,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role