Player Matchup

Ra
Ra
AaliyahStarkey
Ra
Level 24
God Stats
0W - 1L
1,582 SR
Queue Stats
5W - 6L
1,400 Elo+
Party 1
Izanami
Izanami
AmazingLimits
Izanami
Level 49
God Stats
20W - 25L
1,477 SR
Queue Stats
637W - 643L
1,437 Elo+
Party 4
Mulan
Mulan
DuckyTrash1234
Mulan
Level 73
God Stats
2W - 1L
1,895 SR
Queue Stats
51W - 42L
1,525 Elo+
Party 1
Awilix
Awilix
GruntyFire02
Awilix
Level 64
God Stats
2W - 3L
1,474 SR
Queue Stats
41W - 29L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
HoleSon_333
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,405 Elo+
Party 4
Team Averages
Level 46
1,586 SR
1,423 Elo+

VS

Team Averages
Level 47
1,480 SR
1,377 Elo+
Terra
Terra
Bubbles420 3883
Terra
Level 41
God Stats
8W - 5L
1,745 SR
Queue Stats
72W - 87L
1,401 Elo+
Solo
Hachiman
Hachiman
PhoenixFire907
Hachiman
Level 46
God Stats
3W - 5L
1,281 SR
Queue Stats
264W - 319L
1,316 Elo+
Party 3
Vamana
Vamana
ShottyP1PPEN
Vamana
Level 17
God Stats
21W - 18L
1,397 SR
Queue Stats
151W - 197L
1,260 Elo+
Party 3
Sol
Sol
SilentScare
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
viinyll
Bellona
Level 17
God Stats
13W - 8L
1,478 SR
Queue Stats
34W - 24L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,147
473
3,249
7,884
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
1 / 1 / 0
6,125
471
5,320
7,658
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 1
7,289
561
7,261
9,254
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
8
2 / 4 / 0
5,838
449
3,296
9,546
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
HoleSon_333
Kuzenbo
8
0 / 3 / 1
5,125
394
2,181
7,961
4,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,694
438
3,658
6,658
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
10
2 / 2 / 5
6,410
493
3,494
8,113
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
11
0 / 3 / 2
6,241
480
2,450
6,505
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
15 / 2 / 2
9,077
698
18,162
12,518
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
viinyll
Bellona
9
1 / 0 / 2
5,370
413
3,213
5,601
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
18
18
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Izanami
1
1
0
1
W
0
0
3
1.5
L
4
2
1
2.25
L
Awilix
2
4
0
0.5
L
Kuzenbo
HoleSon_333
Kuzenbo
0
3
1
0.17
W
Hachiman
2
2
5
2.25
W
Vamana
0
3
2
0.33
W
15
2
2
8
W
Bellona
viinyll
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
30,977
42,303
Taken
39,395
19,217
Mitigated
16,243
7,133
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,249
203
0
211
7,884
2,741
816
5,680
1,884
31,476
0
L
Izanami
5,320
3,405
0
3,080
7,658
2,469
25
4,179
3,413
0
41,407
W
3,658
238
1,009
3,280
6,658
3,066
0
647
5,986
24,583
0
L
7,261
1,602
0
2,022
9,254
6,249
104
2,320
6,636
0
37,538
L
Awilix
3,296
968
0
1,320
9,546
2,945
0
5,096
4,141
0
18,785
L
Kuzenbo
HoleSon_333
Kuzenbo
2,181
830
0
500
7,961
4,813
48
3,775
4,109
8,015
0
W
Hachiman
3,494
2,386
318
1,896
8,113
2,382
341
1,098
6,815
0
27,234
W
Vamana
2,450
653
0
540
6,505
3,663
224
0
6,255
0
27,055
W
18,162
6,836
0
8,096
12,518
3,914
998
2,048
10,191
55,885
0
W
Bellona
viinyll
Bellona
3,213
554
0
274
5,601
3,218
863
1,257
4,344
0
21,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
32,792
269
Minions Killed
300
0
Camps Cleared
0
1,158,948
Distance Traveled
1,227,077
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,147
473
65
5
0
202,875
1
L
Izanami
6,125
471
74
6
0
209,095
0
W
Terra
5,694
438
51
4
0
249,379
2
L
Mulan
7,289
561
73
6
0
226,121
0
L
Awilix
5,838
449
41
3
0
276,433
0
L
Kuzenbo
5,125
394
16
1
0
244,424
1
W
Hachiman
6,410
493
46
4
0
228,477
0
W
Vamana
6,241
480
58
4
0
244,014
2
W
Sol
9,077
698
101
8
0
248,464
6
W
Bellona
5,370
413
44
3
0
256,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role