Player Matchup

Kuzenbo
Kuzenbo
EDP445xX
Kuzenbo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 79L
1,543 Elo+
Party 1
Yemoja
Yemoja
TheGurthLord
Yemoja
Level 101
God Stats
0W - 2L
1,314 SR
Queue Stats
149W - 137L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
jesusdahomie
Cthulhu
Level 8
God Stats
2W - 4L
1,552 SR
Queue Stats
33W - 33L
1,452 Elo+
Party 1
Team Averages
Level 43
1,455 SR
1,509 Elo+

VS

Team Averages
Level 47
1,389 SR
1,370 Elo+
Neith
Neith
BoricSaucer6932
Neith
Level 12
God Stats
2W - 6L
1,167 SR
Queue Stats
3W - 11L
1,193 Elo+
Party 2
Olorun
Olorun
JabbaDaBen
Olorun
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 33L
1,684 Elo+
Party 2
Ares
Ares
kingcasual07
Ares
Level 72
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 55L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EDP445xX
Kuzenbo
12
2 / 7 / 3
9,628
602
6,028
20,139
25,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
1 / 6 / 3
8,982
561
5,975
11,753
6,384
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
jesusdahomie
Cthulhu
12
2 / 8 / 3
9,776
611
6,715
18,543
6,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
9,939
621
5,739
6,839
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
JabbaDaBen
Olorun
15
11 / 3 / 9
12,250
766
21,320
10,954
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 0 / 13
11,350
709
12,278
11,650
9,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
20
21
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Kuzenbo
EDP445xX
Kuzenbo
2
7
3
0.5
W
Olorun
JabbaDaBen
Olorun
11
3
9
5.17
L
Yemoja
1
6
3
0.42
L
Cthulhu
jesusdahomie
Cthulhu
2
8
3
0.44
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
39,337
50,435
Taken
29,443
38,611
Mitigated
18,143
6,294
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,739
2,415
0
2,223
6,839
3,496
1,326
5,734
1,105
0
28,377
L
Kuzenbo
EDP445xX
Kuzenbo
6,028
2,019
0
801
20,139
25,298
510
11,379
8,498
25,984
0
W
Olorun
JabbaDaBen
Olorun
21,320
14,776
1,219
3,712
10,954
5,460
2,050
6,839
4,115
70,508
0
L
Yemoja
5,975
450
3,413
1,082
11,753
6,384
546
9,085
2,593
27,513
0
L
Cthulhu
jesusdahomie
Cthulhu
6,715
697
511
487
18,543
6,929
689
13,172
5,131
28,483
0
W
12,278
744
0
2,820
11,650
9,187
437
6,162
5,488
24,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
33,539
108
Minions Killed
151
0
Camps Cleared
0
644,701
Distance Traveled
757,929
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,939
621
38
2
0
245,250
0
L
Kuzenbo
9,628
602
32
2
0
216,093
1
W
Olorun
12,250
766
94
6
0
229,151
1
L
Yemoja
8,982
561
29
2
0
212,080
1
L
Cthulhu
9,776
611
47
3
0
216,528
0
W
Ares
11,350
709
19
1
0
283,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role