Player Matchup

Kumbhakarna
Kumbhakarna
Silver V
Rhiipen
Kumbhakarna
Silver V
Level 122
God Stats
9W - 14L
1,433 SR
Queue Stats
76W - 97L
665 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
WildfireP01
Tsukuyomi
Silver II
Level 126
God Stats
0W - 2L
1,644 SR
Queue Stats
28W - 35L
1,365 MMR
Party 2
Tyr
Tyr
Silver V
satanico665
Tyr
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
tihoMQWERTY
Medusa
Silver II
Level 125
God Stats
1W - 1L
1,577 SR
Queue Stats
27W - 33L
1,365 MMR
Party 2
Merlin
Merlin
Silver IV
xMGxPaco
Merlin
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,531 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,527 SR
1,035 MMR
Aphrodite
Aphrodite
Bronze III
Feioght
Aphrodite
Bronze III
Level 120
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 4L
1,367 MMR
Solo
Guan Yu
Guan Yu
Gold IV
MTpromises
Guan Yu
Gold IV
Level 160
God Stats
2W - 0L
1,831 SR
Queue Stats
99W - 110L
1,381 MMR
Solo
Set
Set
Bronze I
TTVPredicateNate
Set
Bronze I
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 191L
369 MMR
Party 1
Hachiman
Hachiman
Bronze I
aldressler
Hachiman
Bronze I
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 46L
657 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
blackm29
Nu Wa
Gold IV
Level 160
God Stats
14W - 15L
1,515 SR
Queue Stats
696W - 686L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Rhiipen
Kumbhakarna
17
3 / 2 / 7
11,553
428
6,548
27,298
27,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
WildfireP01
Tsukuyomi
19
5 / 8 / 5
11,948
443
18,878
25,935
11,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 4
12,775
473
14,059
32,633
42,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
3 / 6 / 7
13,067
484
16,354
25,127
10,375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
xMGxPaco
Merlin
18
5 / 5 / 0
11,935
442
22,535
17,564
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
JanusScyllaApolloDanzaburouCupid

VS

Bans
PersephoneGebArachneKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Feioght
Aphrodite
19
2 / 5 / 11
13,394
496
12,557
22,466
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MTpromises
Guan Yu
20
2 / 3 / 12
13,351
494
11,926
29,615
45,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 6 / 5
14,217
527
10,163
21,088
11,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
aldressler
Hachiman
20
11 / 2 / 6
15,330
568
34,833
25,502
10,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
blackm29
Nu Wa
20
6 / 3 / 7
14,218
527
38,294
14,988
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
19
Kills
24
24
Deaths
19
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Feioght
Aphrodite
2
5
11
1.5
W
Guan Yu
MTpromises
Guan Yu
2
3
12
2.67
L
Kumbhakarna
Rhiipen
Kumbhakarna
3
2
7
3.25
W
3
6
5
0.92
L
Tsukuyomi
WildfireP01
Tsukuyomi
5
8
5
0.94
W
Hachiman
aldressler
Hachiman
11
2
6
7
W
Nu Wa
blackm29
Nu Wa
6
3
7
3.17
L
3
3
4
1.67
L
Medusa
3
6
7
1.08
L
Merlin
xMGxPaco
Merlin
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,374
Damage
107,773
128,557
Taken
113,659
99,125
Mitigated
90,028
23,893
Healing
58,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Feioght
Aphrodite
12,557
2,613
10,205
13,375
22,466
17,978
1,484
7,168
14,857
54,293
0
W
Guan Yu
MTpromises
Guan Yu
11,926
1,384
3,874
12,610
29,615
45,301
584
5,412
23,451
0
59,383
L
Kumbhakarna
Rhiipen
Kumbhakarna
6,548
515
0
2,401
27,298
27,872
210
14,084
13,051
45,630
0
W
10,163
5,078
0
2,768
21,088
11,039
1,912
4,537
16,263
0
124,070
L
Tsukuyomi
WildfireP01
Tsukuyomi
18,878
3,306
0
2,066
25,935
11,719
588
9,176
16,573
0
107,126
W
Hachiman
aldressler
Hachiman
34,833
24,124
0
11,630
25,502
10,019
7,459
5,306
19,935
0
145,441
W
Nu Wa
blackm29
Nu Wa
38,294
6,001
169
3,894
14,988
5,691
3,603
5,968
8,577
124,463
0
L
14,059
1,683
0
13,516
32,633
42,002
345
10,816
20,701
0
87,944
L
Medusa
16,354
5,974
0
3,178
25,127
10,375
0
8,176
16,876
0
99,005
L
Merlin
xMGxPaco
Merlin
22,535
601
328
2,404
17,564
7,157
75
8,159
9,300
102,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
70,510
710
Minions Killed
673
0
Camps Cleared
0
2,496,910
Distance Traveled
2,574,671
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,394
496
84
3
0
517,985
3
W
Guan Yu
13,351
494
77
3
0
483,670
10
L
Kumbhakarna
11,553
428
70
3
0
509,795
4
W
Set
14,217
527
162
6
0
521,829
4
L
Tsukuyomi
11,948
443
140
5
0
534,720
5
W
Hachiman
15,330
568
173
6
0
516,611
2
W
Nu Wa
14,218
527
177
7
0
534,576
7
L
Tyr
12,775
473
159
6
0
485,129
2
L
Medusa
13,067
484
167
6
0
502,526
6
L
Merlin
11,935
442
174
6
0
464,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role