Player Matchup

Baron Samedi
Baron Samedi
ANGELLO7W7
Baron Samedi
Level 113
God Stats
3W - 7L
1,408 SR
Queue Stats
175W - 170L
1,455 Elo+
Party 3
Chaac
Chaac
BryanSanz
Chaac
Level 125
God Stats
2W - 6L
1,745 SR
Queue Stats
177W - 195L
1,520 Elo+
Party 3
Vamana
Vamana
ElRoy0703
Vamana
Level 87
God Stats
1W - 6L
1,139 SR
Queue Stats
118W - 118L
1,464 Elo+
Party 3
Achilles
Achilles
Tsükuyomi
Achilles
Level 128
God Stats
2W - 3L
1,516 SR
Queue Stats
39W - 45L
1,484 Elo+
Party 4
Eset
Eset
Ÿemoja
Eset
Level 130
God Stats
2W - 1L
1,797 SR
Queue Stats
83W - 98L
1,448 Elo+
Party 4
Team Averages
Level 117
1,521 SR
1,474 Elo+

VS

Team Averages
Level 89
1,540 SR
1,503 Elo+
Ra
Ra
BonezeeBash
Ra
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 213L
1,510 Elo+
Party 2
Ullr
Ullr
DingiDingo
Ullr
Level 105
God Stats
1W - 1L
1,269 SR
Queue Stats
117W - 124L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
MightyNumber6
Ao Kuang
Level 72
God Stats
5W - 5L
1,491 SR
Queue Stats
437W - 433L
1,434 Elo+
Party 2
Cerberus
Cerberus
Sanguivorous
Cerberus
Level 89
God Stats
2W - 0L
1,811 SR
Queue Stats
42W - 39L
1,555 Elo+
Party 1
Mulan
Mulan
Yeojiin
Mulan
Level 112
God Stats
16W - 15L
1,629 SR
Queue Stats
116W - 118L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANGELLO7W7
Baron Samedi
19
4 / 5 / 6
11,760
470
16,194
21,579
11,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
BryanSanz
Chaac
17
5 / 5 / 6
11,440
458
14,685
25,336
21,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ElRoy0703
Vamana
18
2 / 7 / 4
11,597
464
13,590
22,866
15,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Tsükuyomi
Achilles
19
7 / 7 / 4
12,780
511
13,757
23,093
13,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Ÿemoja
Eset
16
0 / 12 / 2
10,750
430
10,722
17,446
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
13,151
526
12,124
13,269
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 4 / 3
12,123
485
11,094
15,332
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MightyNumber6
Ao Kuang
20
12 / 3 / 11
15,052
602
19,650
27,333
11,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Sanguivorous
Cerberus
18
5 / 3 / 12
12,000
480
13,812
27,701
19,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Yeojiin
Mulan
20
9 / 4 / 8
14,162
566
24,167
25,314
26,959
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
18
Kills
34
36
Deaths
18
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANGELLO7W7
Baron Samedi
4
5
6
1.4
W
6
4
10
2.75
L
Chaac
BryanSanz
Chaac
5
5
6
1.6
W
2
4
3
0.88
L
Vamana
ElRoy0703
Vamana
2
7
4
0.57
W
Ao Kuang
MightyNumber6
Ao Kuang
12
3
11
5.83
W
Cerberus
Sanguivorous
Cerberus
5
3
12
3.67
L
Achilles
Tsükuyomi
Achilles
7
7
4
1.29
W
Mulan
Yeojiin
Mulan
9
4
8
3.25
L
Eset
Ÿemoja
Eset
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,948
Damage
80,847
110,320
Taken
108,949
67,451
Mitigated
69,588
38,089
Healing
52,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANGELLO7W7
Baron Samedi
16,194
3,089
1,156
8,580
21,579
11,176
590
9,240
12,207
65,294
0
W
12,124
896
4,251
6,183
13,269
5,182
484
4,332
8,615
78,090
0
L
Chaac
BryanSanz
Chaac
14,685
4,218
0
11,152
25,336
21,214
1,147
10,749
14,392
0
57,246
W
11,094
6,586
0
4,738
15,332
6,061
1,621
4,061
11,257
0
84,858
L
Vamana
ElRoy0703
Vamana
13,590
9,516
0
7,729
22,866
15,584
1,037
5,754
16,750
201
78,595
W
Ao Kuang
MightyNumber6
Ao Kuang
19,650
7,800
0
14,631
27,333
11,831
945
6,697
20,554
115,137
0
W
Cerberus
Sanguivorous
Cerberus
13,812
326
0
13,267
27,701
19,555
228
9,920
17,663
49,815
0
L
Achilles
Tsükuyomi
Achilles
13,757
6,233
0
5,793
23,093
13,230
0
8,650
14,164
0
78,570
W
Mulan
Yeojiin
Mulan
24,167
3,970
0
9,683
25,314
26,959
853
6,127
18,993
886
111,985
L
Eset
Ÿemoja
Eset
10,722
418
893
2,786
17,446
6,247
580
11,308
5,657
70,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,327
Gold Earned
66,488
538
Minions Killed
702
0
Camps Cleared
0
2,126,840
Distance Traveled
2,344,879
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,760
470
98
4
0
422,563
3
W
Ra
13,151
526
151
6
0
480,001
2
L
Chaac
11,440
458
73
3
0
467,396
3
W
Ullr
12,123
485
134
5
0
428,242
1
L
Vamana
11,597
464
126
5
0
480,910
6
W
Ao Kuang
15,052
602
148
6
0
504,687
4
W
Cerberus
12,000
480
91
4
0
484,586
0
L
Achilles
12,780
511
110
4
0
423,769
0
W
Mulan
14,162
566
178
7
0
447,363
6
L
Eset
10,750
430
131
5
0
332,202
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role