Player Matchup

Thoth
Thoth
Gold I
LeqendarxNation
Thoth
Gold I
Level 144
God Stats
26W - 67L
1,322 SR
Queue Stats
1,306W - 1,250L
1,569 MMR
Party 2
Athena
Athena
Platinum II
lilbigolmike
Athena
Platinum II
Level 122
God Stats
3W - 9L
1,466 SR
Queue Stats
199W - 175L
1,664 MMR
Party 2
Chaac
Chaac
Gold V
x S 4 1 N T
Chaac
Gold V
Level 67
God Stats
8W - 6L
1,830 SR
Queue Stats
16W - 10L
1,666 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,539 SR
1,633 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,601 SR
1,571 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
AngelitoMG150
Hercules
Silver I
Level 62
God Stats
2W - 1L
1,667 SR
Queue Stats
41W - 51L
1,403 MMR
Party 1
Cabrakan
Cabrakan
Gold II
johnhendrikFR28
Cabrakan
Gold II
Level 124
God Stats
11W - 5L
1,634 SR
Queue Stats
35W - 34L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
10,331
574
14,934
9,296
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
1 / 5 / 2
10,689
594
10,748
22,937
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 7 / 2
9,683
538
13,275
21,937
19,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuAphroditeSobekHelDanzaburou

VS

Bans
KumbhakarnaHou YiBaron SamediCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 13
11,091
616
11,075
12,051
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
AngelitoMG150
Hercules
15
8 / 0 / 8
12,050
669
16,974
25,408
23,083
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
15
7 / 1 / 9
12,863
715
14,757
19,565
24,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
13
4.25
W
Hercules
AngelitoMG150
Hercules
8
0
8
12
L
2
5
1
0.5
W
Cabrakan
7
1
9
11.5
L
Athena
1
5
2
0.4
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,957
Damage
42,806
54,170
Taken
57,024
42,978
Mitigated
52,433
15,165
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,075
1,680
97
3,201
12,051
4,411
1,388
6,194
5,857
55,729
0
W
Hercules
AngelitoMG150
Hercules
16,974
5,824
770
11,612
25,408
23,083
518
11,506
13,902
0
40,388
L
14,934
294
0
954
9,296
3,474
0
4,436
4,860
55,478
0
W
Cabrakan
14,757
1,822
571
4,112
19,565
24,939
567
8,044
11,521
50,260
0
L
Athena
10,748
2,199
0
2,957
22,937
19,903
88
9,541
13,396
24,780
0
L
13,275
1,576
856
10,398
21,937
19,601
488
11,972
9,965
0
45,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
36,004
168
Minions Killed
183
0
Camps Cleared
0
934,299
Distance Traveled
982,946
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,091
616
77
4
0
307,993
2
W
Hercules
12,050
669
59
3
0
359,800
1
L
Thoth
10,331
574
71
4
0
295,052
1
W
Cabrakan
12,863
715
47
3
0
315,153
4
L
Athena
10,689
594
31
2
0
324,095
2
L
Chaac
9,683
538
66
4
0
315,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role