Player Matchup

Ares
Ares
Chochandi
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 2
Arachne
Arachne
Kyo_Mvp
Arachne
Level 18
God Stats
21W - 19L
1,701 SR
Queue Stats
99W - 83L
1,429 Elo+
Party 3
Thor
Thor
Survox2
Thor
Level 5
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2
Anubis
Anubis
aguslaffe
Anubis
Level 16
God Stats
0W - 3L
1,224 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 2
Bellona
Bellona
benjabrosgames
Bellona
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 16L
1,377 Elo+
Party 3
Team Averages
Level 12
1,470 SR
1,337 Elo+

VS

Team Averages
Level 20
1,486 SR
1,451 Elo+
Ymir
Ymir
Fanzeres
Ymir
Level 27
God Stats
4W - 3L
1,598 SR
Queue Stats
50W - 61L
1,421 Elo+
Party 1
Hera
Hera
Kakazaorf
Hera
Level 15
God Stats
32W - 28L
1,465 SR
Queue Stats
875W - 891L
1,321 Elo+
Solo
Medusa
Medusa
MaraBrasil27
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,679 Elo+
Solo
Erlang Shen
Erlang Shen
PedrothiagoBR
Erlang Shen
Level 25
God Stats
9W - 9L
1,369 SR
Queue Stats
44W - 40L
1,440 Elo+
Party 1
Hercules
Hercules
zMasterCrazy
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 5 / 6
7,196
450
5,687
12,677
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kyo_Mvp
Arachne
13
2 / 3 / 2
7,911
494
6,845
11,269
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Survox2
Thor
11
2 / 5 / 1
6,766
423
3,959
9,393
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
aguslaffe
Anubis
12
7 / 6 / 2
7,294
456
6,968
8,844
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 1
6,196
387
1,233
11,403
6,010

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
8 / 0 / 4
9,128
571
7,152
9,868
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
4 / 2 / 2
8,018
501
4,856
6,705
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
2 / 9 / 8
7,175
448
9,886
9,924
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
PedrothiagoBR
Erlang Shen
13
3 / 0 / 4
7,972
498
3,847
7,719
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
zMasterCrazy
Hercules
13
6 / 2 / 2
8,347
522
10,038
9,942
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
13
Kills
23
24
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
6
1
W
Ymir
8
0
4
10
W
Hera
4
2
2
2.5
L
Arachne
Kyo_Mvp
Arachne
2
3
2
1
W
Medusa
2
9
8
0.67
W
Erlang Shen
PedrothiagoBR
Erlang Shen
3
0
4
5
L
Thor
Survox2
Thor
2
5
1
0.5
L
Anubis
aguslaffe
Anubis
7
6
2
1.33
L
0
5
1
0.1
W
Hercules
zMasterCrazy
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
35,779
53,586
Taken
44,158
26,040
Mitigated
27,896
7,689
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,687
915
0
1,284
12,677
8,695
0
3,383
9,294
13,377
0
W
Ymir
7,152
531
153
3,765
9,868
8,306
135
6,151
3,717
34,169
0
W
Hera
4,856
1,517
0
2,445
6,705
1,900
568
0
6,705
42,833
0
L
Arachne
Kyo_Mvp
Arachne
6,845
5,435
0
2,994
11,269
3,957
116
0
11,069
0
44,243
W
Medusa
9,886
6,480
0
0
9,924
2,647
974
6,348
3,576
0
28,019
W
Erlang Shen
PedrothiagoBR
Erlang Shen
3,847
1,626
0
3,676
7,719
4,070
206
156
7,563
0
44,747
L
Thor
Survox2
Thor
3,959
1,383
0
753
9,393
3,067
0
4,165
5,008
0
20,583
L
Anubis
aguslaffe
Anubis
6,968
1,924
0
0
8,844
4,311
0
3,836
4,968
26,489
0
L
1,233
230
0
2,658
11,403
6,010
536
364
10,864
0
22,231
W
Hercules
zMasterCrazy
Hercules
10,038
3,946
0
3,574
9,942
10,973
57
0
9,942
0
37,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
40,640
195
Minions Killed
354
0
Camps Cleared
0
1,398,474
Distance Traveled
1,395,497
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,196
450
11
1
0
280,618
0
W
Ymir
9,128
571
61
4
0
298,097
2
W
Hera
8,018
501
87
5
0
250,332
2
L
Arachne
7,911
494
82
5
0
323,010
0
W
Medusa
7,175
448
39
2
0
237,281
1
W
Erlang Shen
7,972
498
81
5
0
328,249
6
L
Thor
6,766
423
27
2
0
315,288
0
L
Anubis
7,294
456
35
2
0
231,401
0
L
Bellona
6,196
387
40
3
0
248,157
2
W
Hercules
8,347
522
86
5
0
281,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role