Player Matchup

Nemesis
Nemesis
Adramelech-k
Nemesis
Level 44
God Stats
6W - 6L
1,865 SR
Queue Stats
700W - 685L
1,521 Elo+
Solo
Tiamat
Tiamat
Bonchí
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fedech
Chiron
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 45L
1,658 Elo+
Party 1
The Morrigan
The Morrigan
Martincalvo07
The Morrigan
Level 21
God Stats
0W - 1L
1,377 SR
Queue Stats
6W - 3L
1,654 Elo+
Party 1
Sobek
Sobek
Noscive
Sobek
Level 145
God Stats
0W - 1L
1,249 SR
Queue Stats
76W - 53L
1,630 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,593 Elo+

VS

Team Averages
Level 67
1,599 SR
1,559 Elo+
Danzaburou
Danzaburou
ChurroVoador
Danzaburou
Level 34
God Stats
24W - 32L
1,527 SR
Queue Stats
362W - 339L
1,644 Elo+
Solo
Bellona
Bellona
KiraLouco
Bellona
Level 29
God Stats
42W - 11L
1,768 SR
Queue Stats
153W - 80L
1,680 Elo+
Party 2
Hades
Hades
PaPaLeMitoos
Hades
Level 128
God Stats
26W - 13L
1,742 SR
Queue Stats
147W - 70L
1,660 Elo+
Party 2
Zeus
Zeus
a-L-e_97-
Zeus
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
365W - 449L
1,389 Elo+
Solo
Janus
Janus
pistolatedgod
Janus
Level 96
God Stats
32W - 37L
1,457 SR
Queue Stats
196W - 205L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adramelech-k
Nemesis
15
3 / 2 / 0
9,312
466
5,902
13,313
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Bonchí
Tiamat
14
0 / 4 / 1
8,775
439
9,786
16,322
22,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Fedech
Chiron
19
14 / 4 / 1
12,012
601
14,930
17,215
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Martincalvo07
The Morrigan
13
1 / 9 / 4
8,472
424
7,392
10,887
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Noscive
Sobek
14
0 / 2 / 6
8,283
414
6,075
14,398
13,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChurroVoador
Danzaburou
18
2 / 1 / 2
11,149
557
6,675
14,450
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
KiraLouco
Bellona
20
15 / 1 / 4
13,550
678
22,504
19,274
13,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 1 / 6
10,847
542
11,937
17,226
10,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
14
1 / 8 / 1
8,840
442
5,182
9,366
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 7 / 5
10,516
526
2,303
11,220
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
18
Kills
21
21
Deaths
18
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adramelech-k
Nemesis
3
2
0
1.5
L
Tiamat
Bonchí
Tiamat
0
4
1
0.13
W
Danzaburou
ChurroVoador
Danzaburou
2
1
2
3
L
Chiron
Fedech
Chiron
14
4
1
3.63
W
Bellona
KiraLouco
Bellona
15
1
4
17
L
The Morrigan
Martincalvo07
The Morrigan
1
9
4
0.33
L
Sobek
Noscive
Sobek
0
2
6
1.5
W
2
1
6
5
W
Zeus
1
8
1
0.19
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
48,601
72,135
Taken
71,536
52,677
Mitigated
36,097
22,411
Healing
30,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adramelech-k
Nemesis
5,902
2,459
0
5,128
13,313
5,177
33
3,528
9,719
0
67,939
L
Tiamat
Bonchí
Tiamat
9,786
2,380
0
5,268
16,322
22,639
0
6,259
10,063
53,129
0
W
Danzaburou
ChurroVoador
Danzaburou
6,675
2,861
0
8,542
14,450
5,754
2,073
1,553
12,897
0
87,922
L
Chiron
Fedech
Chiron
14,930
8,452
525
6,749
17,215
7,321
1,063
4,390
12,533
0
86,641
W
Bellona
KiraLouco
Bellona
22,504
15,126
0
8,400
19,274
13,257
1,775
5,897
13,275
0
118,338
L
The Morrigan
Martincalvo07
The Morrigan
7,392
1,455
0
680
10,887
3,985
160
2,265
8,488
38,877
1,729
L
Sobek
Noscive
Sobek
6,075
352
0
4,061
14,398
13,555
0
2,136
11,906
36,055
0
W
11,937
1,291
566
10,026
17,226
10,071
1,623
9,740
7,398
58,935
0
W
Zeus
5,182
113
135
1,136
9,366
2,985
0
1,785
7,581
33,325
0
W
2,303
251
0
1,647
11,220
4,030
244
2,552
8,562
58,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
54,902
530
Minions Killed
656
0
Camps Cleared
0
1,776,089
Distance Traveled
1,879,514
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,312
466
131
7
0
326,501
4
L
Tiamat
8,775
439
103
5
0
315,786
0
W
Danzaburou
11,149
557
141
7
0
330,327
0
L
Chiron
12,012
601
157
8
0
381,889
7
W
Bellona
13,550
678
196
10
0
471,476
0
L
The Morrigan
8,472
424
84
4
0
341,786
1
L
Sobek
8,283
414
55
3
0
410,127
7
W
Hades
10,847
542
122
6
0
327,707
10
W
Zeus
8,840
442
66
3
0
367,178
5
W
Janus
10,516
526
131
7
0
382,826
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role