Player Matchup

Ra
Ra
CangsHD
Ra
Level 36
God Stats
8W - 11L
1,768 SR
Queue Stats
79W - 125L
1,381 Elo+
Party 1
Mercury
Mercury
DivineTja
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,321 Elo+
Party 1
Bellona
Bellona
Tamperedflame
Bellona
Level 26
God Stats
10W - 18L
1,476 SR
Queue Stats
59W - 106L
1,362 Elo+
Party 1
Team Averages
Level 40
1,581 SR
1,355 Elo+

VS

Team Averages
Level 107
1,428 SR
1,628 Elo+
Baron Samedi
Baron Samedi
About68Ratchets
Baron Samedi
Level 135
God Stats
7W - 5L
1,400 SR
Queue Stats
172W - 159L
1,556 Elo+
Party 2
Mulan
Mulan
LethalGamma
Mulan
Level 26
God Stats
21W - 16L
1,723 SR
Queue Stats
91W - 58L
1,775 Elo+
Party 2
Zeus
Zeus
xxXBubuXDXxx
Zeus
Level 160
God Stats
2W - 1L
1,161 SR
Queue Stats
76W - 73L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,247
616
5,859
11,941
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DivineTja
Mercury
11
0 / 5 / 3
8,242
549
6,649
13,419
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
11
1 / 6 / 2
8,487
566
3,002
13,840
8,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
About68Ratchets
Baron Samedi
14
3 / 1 / 14
10,224
682
10,498
9,774
4,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 11
10,580
705
3,432
11,242
4,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
10 / 0 / 8
11,533
769
20,680
8,175
2,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
18
18
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
About68Ratchets
Baron Samedi
3
1
14
10
L
2
7
2
0.43
L
Mercury
DivineTja
Mercury
0
5
3
0.3
W
5
3
11
3.5
L
Bellona
1
6
2
0.33
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,510
Damage
34,610
39,200
Taken
29,191
17,592
Mitigated
11,150
6,284
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
About68Ratchets
Baron Samedi
10,498
747
1,778
4,058
9,774
4,214
1,409
2,545
7,012
44,860
0
L
5,859
235
1,151
1,861
11,941
4,334
0
9,512
2,429
39,770
0
L
Mercury
DivineTja
Mercury
6,649
2,007
0
1,958
13,419
4,531
0
10,103
3,316
0
26,420
W
3,432
567
678
2,162
11,242
4,499
685
2,518
8,496
0
24,068
L
Bellona
3,002
945
528
786
13,840
8,727
0
11,615
2,225
0
16,517
W
20,680
1,430
400
3,357
8,175
2,437
887
345
7,764
72,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
32,337
133
Minions Killed
201
0
Camps Cleared
0
786,639
Distance Traveled
787,903
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,224
682
58
4
0
266,170
1
L
Ra
9,247
616
87
6
0
238,611
0
L
Mercury
8,242
549
28
2
0
281,000
3
W
Mulan
10,580
705
35
2
0
279,636
1
L
Bellona
8,487
566
18
1
0
267,028
0
W
Zeus
11,533
769
108
7
0
242,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role