Player Matchup

Izanami
Izanami
AaliyahStarkey
Izanami
Level 24
God Stats
4W - 4L
1,597 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
DuckyTrash1234
Baron Samedi
Level 73
God Stats
6W - 3L
1,262 SR
Queue Stats
51W - 42L
1,514 Elo+
Party 2
Chaac
Chaac
Erozine
Chaac
Level 159
God Stats
4W - 2L
1,670 SR
Queue Stats
262W - 253L
1,491 Elo+
Solo
Awilix
Awilix
GruntyFire02
Awilix
Level 64
God Stats
2W - 3L
1,336 SR
Queue Stats
41W - 29L
1,293 Elo+
Party 2
Khepri
Khepri
WorldWideGamer01
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 89
1,473 SR
1,428 Elo+

VS

Team Averages
Level 63
1,579 SR
1,416 Elo+
Skadi
Skadi
ChaoticRouge235
Skadi
Level 44
God Stats
2W - 2L
1,758 SR
Queue Stats
36W - 43L
1,412 Elo+
Party 1
Hercules
Hercules
SeiekiSnake
Hercules
Level 15
God Stats
14W - 16L
1,469 SR
Queue Stats
17W - 26L
1,309 Elo+
Party 1
Athena
Athena
Suave_06
Athena
Level 44
God Stats
3W - 2L
1,631 SR
Queue Stats
33W - 35L
1,430 Elo+
Party 1
Merlin
Merlin
Toshiro_Bonkai
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,433 Elo+
Party 1
Da Ji
Da Ji
elqueesqchajudas
Da Ji
Level 148
God Stats
59W - 64L
1,534 SR
Queue Stats
565W - 616L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,639
553
9,023
6,727
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DuckyTrash1234
Baron Samedi
12
6 / 0 / 3
7,516
626
7,157
6,167
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Erozine
Chaac
13
5 / 0 / 2
7,706
642
8,739
9,193
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
11
4 / 2 / 2
6,960
580
3,947
7,027
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
2 / 2 / 4
6,529
544
4,808
7,882
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,638
470
5,818
7,230
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
SeiekiSnake
Hercules
9
0 / 5 / 1
4,835
403
2,401
9,692
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Suave_06
Athena
10
1 / 2 / 4
6,160
513
4,973
11,154
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 1
5,741
478
3,647
7,323
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 7 / 1
5,914
493
4,052
10,350
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
6
6
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
1
3
4
1
W
Baron Samedi
DuckyTrash1234
Baron Samedi
6
0
3
7.5
W
Chaac
Erozine
Chaac
5
0
2
6
W
Awilix
4
2
2
2.5
L
Hercules
SeiekiSnake
Hercules
0
5
1
0.1
L
Athena
Suave_06
Athena
1
2
4
1.5
L
1
4
1
0.38
W
2
2
4
2
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
20,891
36,996
Taken
45,749
19,858
Mitigated
18,863
13,767
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,023
6,206
711
2,275
6,727
2,455
594
1,563
5,164
0
42,232
L
5,818
3,236
0
1,870
7,230
2,173
0
2,443
4,707
0
26,197
W
Baron Samedi
DuckyTrash1234
Baron Samedi
7,157
1,240
372
2,146
6,167
2,689
0
1,795
4,123
38,842
0
W
Chaac
Erozine
Chaac
8,739
2,103
0
4,419
9,193
7,771
486
1,474
7,363
0
41,320
W
Awilix
3,947
1,476
0
2,296
7,027
2,166
40
1,138
5,831
0
34,985
L
Hercules
SeiekiSnake
Hercules
2,401
965
0
1,328
9,692
5,058
0
619
8,685
0
16,142
L
Athena
Suave_06
Athena
4,973
1,128
0
2,381
11,154
6,016
0
3,369
7,701
27,181
0
L
3,647
180
0
660
7,323
2,213
188
3,141
3,898
22,098
0
W
4,808
572
0
1,548
7,882
4,777
177
2,233
5,645
15,207
0
L
4,052
1,054
0
1,880
10,350
3,403
0
1,875
8,346
0
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
28,288
318
Minions Killed
209
0
Camps Cleared
0
1,105,552
Distance Traveled
1,054,265
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,639
553
82
7
0
204,133
2
L
Skadi
5,638
470
44
4
0
207,165
2
W
Baron Samedi
7,516
626
71
6
0
227,098
2
W
Chaac
7,706
642
75
6
0
229,479
1
W
Awilix
6,960
580
72
6
0
244,859
0
L
Hercules
4,835
403
29
2
0
176,389
0
L
Athena
6,160
513
52
4
0
242,219
0
L
Merlin
5,741
478
46
4
0
218,241
3
W
Khepri
6,529
544
18
2
0
199,983
2
L
Da Ji
5,914
493
38
3
0
210,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role