Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Crimaomchaos
Ah Muzen Cab
Level 16
God Stats
4W - 7L
1,856 SR
Queue Stats
22W - 40L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Littletrucker06
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 4
Thanatos
Thanatos
Pxtchedgreenx-_-
Thanatos
Level 21
God Stats
0W - 3L
1,128 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 4
Ares
Ares
Zealous09
Ares
Level 8
God Stats
15W - 29L
1,803 SR
Queue Stats
121W - 245L
1,334 Elo+
Party 2
Achilles
Achilles
ams31b
Achilles
Level 23
God Stats
18W - 47L
1,819 SR
Queue Stats
165W - 264L
1,486 Elo+
Party 2
Team Averages
Level 15
1,621 SR
1,313 Elo+

VS

Team Averages
Level 20
1,391 SR
1,360 Elo+
Tiamat
Tiamat
Cinderstar
Tiamat
Level 28
God Stats
23W - 27L
1,415 SR
Queue Stats
350W - 349L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
Isele
Ah Puch
Level 29
God Stats
25W - 18L
1,540 SR
Queue Stats
466W - 430L
1,481 Elo+
Party 1
Thanatos
Thanatos
ItsBruhly
Thanatos
Level 18
God Stats
2W - 2L
1,215 SR
Queue Stats
101W - 104L
1,362 Elo+
Party 3
Neith
Neith
Monkeislokimain
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,149 Elo+
Solo
Geb
Geb
TERTGANG
Geb
Level 20
God Stats
3W - 2L
1,286 SR
Queue Stats
126W - 116L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crimaomchaos
Ah Muzen Cab
9
1 / 5 / 1
5,918
370
4,187
12,936
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
10
0 / 13 / 0
6,128
383
3,505
12,304
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 0
6,448
403
1,489
11,353
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 5 / 2
6,138
384
2,445
11,173
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ams31b
Achilles
9
2 / 9 / 0
6,166
385
5,063
14,200
11,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cinderstar
Tiamat
16
6 / 1 / 4
9,999
625
8,967
6,431
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Isele
Ah Puch
16
14 / 0 / 7
10,357
647
12,048
8,697
3,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ItsBruhly
Thanatos
17
12 / 0 / 6
10,128
633
12,503
8,925
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
7,849
491
6,525
4,940
1,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 11
7,620
476
4,870
8,363
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
36
36
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cinderstar
Tiamat
6
1
4
8
L
Ah Muzen Cab
Crimaomchaos
Ah Muzen Cab
1
5
1
0.3
W
Ah Puch
Isele
Ah Puch
14
0
7
17.5
W
Thanatos
ItsBruhly
Thanatos
12
0
6
15
L
Kukulkan
0
13
0
0
W
2
1
3
3.5
L
0
4
0
0
W
2
1
11
7.5
L
Ares
0
5
2
0.2
L
Achilles
ams31b
Achilles
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
44,913
61,966
Taken
37,356
29,402
Mitigated
24,645
15,204
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cinderstar
Tiamat
8,967
2,017
0
3,549
6,431
8,315
3,406
96
6,299
59,961
0
L
Ah Muzen Cab
Crimaomchaos
Ah Muzen Cab
4,187
1,814
0
4,509
12,936
3,656
0
3,970
8,691
0
26,881
W
Ah Puch
Isele
Ah Puch
12,048
1,692
0
3,967
8,697
3,425
0
2,730
5,621
64,701
0
W
Thanatos
ItsBruhly
Thanatos
12,503
5,568
0
11,394
8,925
6,777
0
438
8,457
0
79,967
L
Kukulkan
3,505
787
0
636
12,304
4,111
38
7,210
5,044
22,621
0
W
6,525
2,988
219
1,451
4,940
1,500
1,959
1,032
3,908
0
46,641
L
1,489
176
0
7,307
11,353
3,637
0
2,742
8,536
0
34,507
W
4,870
908
0
2,624
8,363
4,628
291
1,242
7,121
21,231
0
L
Ares
2,445
100
0
1,004
11,173
6,958
0
2,257
8,691
16,043
0
L
Achilles
ams31b
Achilles
5,063
1,892
439
1,309
14,200
11,040
0
8,631
5,119
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
45,953
226
Minions Killed
484
0
Camps Cleared
0
1,356,950
Distance Traveled
1,576,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,999
625
114
7
0
272,932
0
L
Ah Muzen Cab
5,918
370
45
3
0
274,654
0
W
Ah Puch
10,357
647
116
7
0
358,692
2
W
Thanatos
10,128
633
129
8
0
372,205
2
L
Kukulkan
6,128
383
60
4
0
228,554
2
W
Neith
7,849
491
86
5
0
248,047
0
L
Thanatos
6,448
403
75
5
0
306,478
0
W
Geb
7,620
476
39
2
0
325,115
0
L
Ares
6,138
384
21
1
0
275,001
0
L
Achilles
6,166
385
25
2
0
272,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role