Player Matchup

Odin
Odin
Aktau666
Odin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Branhydrous
Danzaburou
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 30L
1,458 Elo+
Party 2
Da Ji
Da Ji
TheNeedForSnead
Da Ji
Level 14
God Stats
3W - 3L
1,459 SR
Queue Stats
12W - 13L
1,307 Elo+
Solo
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 16
God Stats
21W - 12L
1,609 SR
Queue Stats
35W - 32L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
ster8
Aphrodite
Level 18
God Stats
5W - 3L
1,647 SR
Queue Stats
32W - 32L
1,462 Elo+
Party 2
Team Averages
Level 17
1,543 SR
1,435 Elo+

VS

Team Averages
Level 17
1,588 SR
1,448 Elo+
Anubis
Anubis
CarryOrFeed1
Anubis
Level 15
God Stats
2W - 3L
1,520 SR
Queue Stats
77W - 72L
1,505 Elo+
Party 1
Da Ji
Da Ji
Dyllydilly
Da Ji
Level 12
God Stats
3W - 2L
1,797 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 1
Rama
Rama
deadfun52
Rama
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 73L
1,339 Elo+
Solo
Yemoja
Yemoja
koffi0729
Yemoja
Level 18
God Stats
12W - 8L
1,603 SR
Queue Stats
37W - 42L
1,540 Elo+
Solo
Vamana
Vamana
ottripa
Vamana
Level 28
God Stats
28W - 19L
1,521 SR
Queue Stats
51W - 66L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 3 / 7
12,302
473
8,006
13,892
6,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Branhydrous
Danzaburou
20
12 / 2 / 8
14,715
566
23,254
18,507
8,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 7 / 8
13,325
513
20,535
24,149
10,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
18
3 / 0 / 15
12,833
494
11,360
15,307
22,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
ster8
Aphrodite
20
5 / 5 / 8
13,290
511
16,516
22,349
13,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 5 / 0
15,014
577
20,152
20,645
11,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
18
3 / 8 / 3
11,714
451
11,708
21,534
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
16
0 / 11 / 2
10,391
400
11,295
20,454
8,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
koffi0729
Yemoja
16
1 / 6 / 5
10,884
419
6,530
17,504
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
ottripa
Vamana
20
2 / 4 / 4
12,535
482
9,923
24,590
18,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
34
Kills
17
17
Deaths
34
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
3
3
7
2.17
W
Danzaburou
Branhydrous
Danzaburou
12
2
8
8
L
Anubis
11
5
0
2.2
L
Da Ji
3
8
3
0.56
W
11
7
8
2.14
L
Rama
0
11
2
0.09
L
Yemoja
koffi0729
Yemoja
1
6
5
0.58
W
Kuzenbo
3
0
15
10.5
L
Vamana
ottripa
Vamana
2
4
4
1
W
Aphrodite
ster8
Aphrodite
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,671
Damage
59,608
94,204
Taken
104,727
62,551
Mitigated
61,117
33,777
Healing
31,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,006
2,636
0
464
13,892
6,985
1,008
2,806
11,086
0
66,119
W
Danzaburou
Branhydrous
Danzaburou
23,254
14,652
0
7,464
18,507
8,643
2,115
3,253
15,254
0
129,789
L
Anubis
20,152
1,084
0
10,024
20,645
11,954
1,976
6,270
14,350
104,347
0
L
Da Ji
11,708
3,001
0
5,643
21,534
8,958
0
6,985
14,474
0
75,447
W
20,535
7,167
0
7,090
24,149
10,993
0
5,814
18,335
0
95,466
L
Rama
11,295
8,336
732
3,629
20,454
8,673
1,358
3,770
16,609
0
62,380
L
Yemoja
koffi0729
Yemoja
6,530
972
1,688
1,640
17,504
13,352
0
5,645
11,834
36,588
0
W
Kuzenbo
11,360
4,575
0
1,845
15,307
22,074
436
3,862
11,445
44,125
0
L
Vamana
ottripa
Vamana
9,923
6,587
0
7,840
24,590
18,180
2,242
5,351
19,036
0
74,443
W
Aphrodite
ster8
Aphrodite
16,516
1,336
4,619
12,295
22,349
13,856
791
10,947
11,402
107,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,465
Gold Earned
60,538
645
Minions Killed
604
0
Camps Cleared
0
2,311,463
Distance Traveled
2,135,505
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,302
473
138
5
0
468,798
0
W
Danzaburou
14,715
566
176
7
0
467,771
3
L
Anubis
15,014
577
199
8
0
440,164
3
L
Da Ji
11,714
451
98
4
0
458,209
3
W
Da Ji
13,325
513
107
4
0
436,018
6
L
Rama
10,391
400
107
4
0
372,744
0
L
Yemoja
10,884
419
59
2
0
415,401
5
W
Kuzenbo
12,833
494
45
2
0
507,990
1
L
Vamana
12,535
482
141
5
0
448,987
1
W
Aphrodite
13,290
511
179
7
0
430,886
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role