Player Matchup

Raijin
Raijin
Armedez
Raijin
Level 157
God Stats
2W - 0L
1,758 SR
Queue Stats
31W - 21L
1,683 Elo+
Party 1
Hel
Hel
Fiopli
Hel
Level 134
God Stats
4W - 3L
1,298 SR
Queue Stats
314W - 271L
1,617 Elo+
Party 1
Bacchus
Bacchus
HunterDude221
Bacchus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 179L
1,500 Elo+
Solo
Bastet
Bastet
Rizez
Bastet
Level 132
God Stats
4W - 2L
1,279 SR
Queue Stats
318W - 268L
1,620 Elo+
Party 1
Poseidon
Poseidon
WitchyMoney
Poseidon
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,357 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,555 Elo+

VS

Team Averages
Level 123
1,617 SR
1,604 Elo+
Ah Puch
Ah Puch
Darknight8354
Ah Puch
Level 123
God Stats
0W - 1L
1,928 SR
Queue Stats
34W - 21L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
Segan00
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,639 Elo+
Party 2
Cabrakan
Cabrakan
THESOSA
Cabrakan
Level 160
God Stats
1W - 1L
1,935 SR
Queue Stats
70W - 74L
1,584 Elo+
Party 3
Odin
Odin
kouzenbomaster
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
paco7533
Baron Samedi
Level 149
God Stats
2W - 4L
1,222 SR
Queue Stats
251W - 263L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Armedez
Raijin
20
4 / 6 / 14
12,582
699
13,712
13,921
9,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
Fiopli
Hel
20
8 / 1 / 20
13,603
756
8,471
20,303
19,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
19
2 / 4 / 22
12,444
691
9,928
21,606
34,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Rizez
Bastet
20
10 / 3 / 17
13,542
752
27,508
16,450
15,466
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
WitchyMoney
Poseidon
19
4 / 6 / 14
12,634
702
14,933
15,695
7,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 4 / 10
12,517
695
28,125
13,738
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Segan00
Kuzenbo
19
4 / 5 / 14
11,793
655
11,588
22,317
31,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
THESOSA
Cabrakan
18
2 / 7 / 15
11,339
630
9,329
23,416
34,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 8
11,589
644
14,477
19,190
21,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
paco7533
Baron Samedi
19
3 / 8 / 13
11,694
650
12,365
18,252
14,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
79
28
Kills
19
20
Deaths
29
87
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Raijin
Armedez
Raijin
4
6
14
1.83
L
Ah Puch
6
4
10
2.75
W
Hel
Fiopli
Hel
8
1
20
18
W
Bacchus
2
4
22
3.25
W
Bastet
Rizez
Bastet
10
3
17
6.17
L
Kuzenbo
Segan00
Kuzenbo
4
5
14
2.2
L
Cabrakan
THESOSA
Cabrakan
2
7
15
1.36
W
Poseidon
WitchyMoney
Poseidon
4
6
14
1.83
L
4
5
8
1.6
L
Baron Samedi
paco7533
Baron Samedi
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,552
Damage
75,884
87,975
Taken
96,913
87,601
Mitigated
107,642
49,003
Healing
36,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Armedez
Raijin
13,712
928
938
1,015
13,921
9,643
1,365
11,871
1,617
41,131
0
L
Ah Puch
28,125
1,257
2,793
3,501
13,738
6,126
2,448
7,239
6,499
54,668
0
W
Hel
Fiopli
Hel
8,471
156
18,460
14,466
20,303
19,686
854
12,407
7,228
28,625
0
W
Bacchus
9,928
1,229
816
2,821
21,606
34,973
364
12,452
8,491
15,969
0
W
Bastet
Rizez
Bastet
27,508
9,392
4,440
2,592
16,450
15,466
1,941
10,727
5,236
0
43,368
L
Kuzenbo
Segan00
Kuzenbo
11,588
2,673
2,828
3,334
22,317
31,209
165
11,012
11,305
20,010
0
L
Cabrakan
THESOSA
Cabrakan
9,329
1,119
2,848
4,569
23,416
34,441
681
11,833
11,583
16,838
0
W
Poseidon
WitchyMoney
Poseidon
14,933
1,870
793
2,662
15,695
7,833
827
11,884
3,369
47,304
0
L
14,477
1,721
2,789
2,714
19,190
21,753
624
8,024
11,166
0
24,536
L
Baron Samedi
paco7533
Baron Samedi
12,365
490
7,175
3,642
18,252
14,113
1,287
8,936
9,316
38,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,805
Gold Earned
58,932
224
Minions Killed
185
0
Camps Cleared
0
1,648,015
Distance Traveled
1,543,109
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,582
699
71
4
0
309,787
2
L
Ah Puch
12,517
695
92
5
0
307,803
3
W
Hel
13,603
756
51
3
0
348,830
0
W
Bacchus
12,444
691
14
1
0
309,431
6
W
Bastet
13,542
752
18
1
0
377,546
0
L
Kuzenbo
11,793
655
13
1
0
330,413
4
L
Cabrakan
11,339
630
17
1
0
297,888
0
W
Poseidon
12,634
702
70
4
0
302,421
0
L
Odin
11,589
644
25
1
0
337,708
0
L
Baron Samedi
11,694
650
38
2
0
269,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role