Player Matchup

Cernunnos
Cernunnos
BlorgusTheStrong
Cernunnos
Level 85
God Stats
8W - 12L
1,465 SR
Queue Stats
202W - 312L
1,290 Elo+
Party 3
Ullr
Ullr
Francesco0809
Ullr
Level 124
God Stats
8W - 5L
1,529 SR
Queue Stats
113W - 123L
1,424 Elo+
Party 2
Bacchus
Bacchus
OatmealEpicGamer
Bacchus
Level 37
God Stats
13W - 10L
1,350 SR
Queue Stats
90W - 86L
1,465 Elo+
Solo
Janus
Janus
PaulsCheeks
Janus
Level 46
God Stats
6W - 9L
1,351 SR
Queue Stats
129W - 187L
1,254 Elo+
Party 3
Cthulhu
Cthulhu
ProtectorsOfTram
Cthulhu
Level 29
God Stats
17W - 31L
1,433 SR
Queue Stats
89W - 107L
1,454 Elo+
Party 2
Team Averages
Level 64
1,426 SR
1,377 Elo+

VS

Team Averages
Level 92
1,644 SR
1,628 Elo+
Aphrodite
Aphrodite
Brozziest
Aphrodite
Level 49
God Stats
15W - 3L
2,094 SR
Queue Stats
150W - 128L
1,702 Elo+
Party 1
Neith
Neith
Zr1p
Neith
Level 80
God Stats
5W - 8L
1,659 SR
Queue Stats
179W - 173L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
iLocus
Sun Wukong
Level 126
God Stats
7W - 2L
1,381 SR
Queue Stats
171W - 179L
1,630 Elo+
Party 1
Tiamat
Tiamat
mgboisvert
Tiamat
Level 48
God Stats
3W - 4L
1,373 SR
Queue Stats
173W - 148L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
napalmmissle
Tsukuyomi
Level 155
God Stats
2W - 2L
1,713 SR
Queue Stats
184W - 202L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
2 / 3 / 1
6,607
508
2,998
9,346
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 2
6,812
524
4,539
8,011
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,485
422
5,510
12,030
6,919
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 3 / 1
5,744
442
3,926
7,221
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 1
6,793
523
2,459
9,876
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brozziest
Aphrodite
11
2 / 1 / 5
6,955
535
1,662
7,084
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Zr1p
Neith
12
1 / 1 / 5
7,190
553
6,579
7,364
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
iLocus
Sun Wukong
15
4 / 1 / 3
8,728
671
7,925
9,683
4,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
mgboisvert
Tiamat
13
3 / 2 / 2
7,932
610
4,143
6,325
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
napalmmissle
Tsukuyomi
15
6 / 2 / 6
8,741
672
11,098
8,816
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
16
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
2
3
1
0.83
W
Aphrodite
Brozziest
Aphrodite
2
1
5
4.5
L
3
5
2
0.8
L
1
3
2
0.67
L
0
3
1
0.17
L
1
3
1
0.5
W
Neith
Zr1p
Neith
1
1
5
3.5
W
Sun Wukong
iLocus
Sun Wukong
4
1
3
5.5
W
Tiamat
mgboisvert
Tiamat
3
2
2
2
W
Tsukuyomi
napalmmissle
Tsukuyomi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
31,407
46,484
Taken
39,272
19,782
Mitigated
16,894
8,879
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
2,998
1,497
0
2,350
9,346
2,935
14
721
8,577
0
34,548
W
Aphrodite
Brozziest
Aphrodite
1,662
741
1,568
2,993
7,084
3,225
180
2,235
4,849
10,215
0
L
4,539
2,388
0
1,296
8,011
2,394
608
875
7,114
0
29,052
L
5,510
510
391
2,530
12,030
6,919
495
1,229
10,801
21,763
0
L
3,926
91
0
829
7,221
1,974
0
2,407
4,456
29,313
0
L
2,459
100
0
1,483
9,876
5,560
0
142
9,731
28,186
0
W
Neith
Zr1p
Neith
6,579
3,228
0
3,191
7,364
2,343
1,348
2,442
4,882
0
48,775
W
Sun Wukong
iLocus
Sun Wukong
7,925
1,871
0
2,774
9,683
4,741
0
2,730
6,953
0
57,361
W
Tiamat
mgboisvert
Tiamat
4,143
274
0
2,879
6,325
3,338
914
2,582
3,471
38,887
0
W
Tsukuyomi
napalmmissle
Tsukuyomi
11,098
3,622
0
1,464
8,816
3,247
0
1,476
7,222
0
67,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
39,546
299
Minions Killed
427
0
Camps Cleared
0
1,149,847
Distance Traveled
1,273,020
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,607
508
76
6
0
236,751
2
W
Aphrodite
6,955
535
15
1
0
219,803
1
L
Ullr
6,812
524
60
5
0
218,247
1
L
Bacchus
5,485
422
26
2
0
254,170
1
L
Janus
5,744
442
73
6
0
211,972
4
L
Cthulhu
6,793
523
64
5
0
228,707
4
W
Neith
7,190
553
94
7
0
237,164
1
W
Sun Wukong
8,728
671
128
10
0
274,236
1
W
Tiamat
7,932
610
84
6
0
242,084
3
W
Tsukuyomi
8,741
672
106
8
0
299,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role