Player Matchup

Arachne
Arachne
Jaybanyan
Arachne
Level 16
God Stats
3W - 2L
1,454 SR
Queue Stats
3W - 2L
1,315 Elo+
Party 1
King Arthur
King Arthur
JerryCan829
King Arthur
Level 50
God Stats
2W - 2L
1,379 SR
Queue Stats
19W - 18L
1,452 Elo+
Party 1
Skadi
Skadi
SamadTheG
Skadi
Level 4
God Stats
4W - 0L
1,669 SR
Queue Stats
8W - 3L
1,766 Elo+
Party 1
Scylla
Scylla
Tiptopjester1
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,505 Elo+
Party 1
Hel
Hel
bravehuntere
Hel
Level 15
God Stats
13W - 15L
1,637 SR
Queue Stats
15W - 22L
1,580 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,524 Elo+

VS

Team Averages
Level 23
1,438 SR
1,515 Elo+
Neith
Neith
AyateKazama
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Artio
Artio
Beaguodala
Artio
Level 17
God Stats
2W - 6L
1,401 SR
Queue Stats
48W - 57L
1,526 Elo+
Party 2
Vamana
Vamana
BlakJuice
Vamana
Level 24
God Stats
49W - 49L
1,542 SR
Queue Stats
229W - 264L
1,399 Elo+
Solo
Ah Puch
Ah Puch
JP216
Ah Puch
Level 28
God Stats
6W - 11L
1,445 SR
Queue Stats
99W - 88L
1,573 Elo+
Party 2
Pele
Pele
TomoNiko
Pele
Level 27
God Stats
1W - 3L
1,301 SR
Queue Stats
77W - 65L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jaybanyan
Arachne
20
6 / 3 / 13
14,192
946
11,791
11,712
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JerryCan829
King Arthur
20
11 / 8 / 21
16,674
1,112
31,121
47,361
41,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
SamadTheG
Skadi
20
1 / 6 / 18
12,992
866
13,123
13,876
5,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 7 / 10
17,193
1,146
39,873
18,449
8,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 5 / 20
13,694
913
10,535
15,651
8,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
14,684
979
20,644
14,610
6,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
20
1 / 6 / 22
14,446
963
12,984
25,987
36,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
BlakJuice
Vamana
20
15 / 10 / 5
16,646
1,110
31,329
30,837
16,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
JP216
Ah Puch
20
3 / 7 / 14
13,993
933
18,867
20,434
8,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
6 / 9 / 10
14,534
969
14,633
22,666
10,364
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
92
36
Kills
29
29
Deaths
36
82
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
L
Artio
1
6
22
2
L
Vamana
BlakJuice
Vamana
15
10
5
1.75
L
Ah Puch
JP216
Ah Puch
3
7
14
1.43
W
Arachne
Jaybanyan
Arachne
6
3
13
4.17
W
King Arthur
JerryCan829
King Arthur
11
8
21
2.69
W
Skadi
SamadTheG
Skadi
1
6
18
1.67
W
17
7
10
3.14
L
Pele
6
9
10
1.22
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,443
Damage
98,457
107,049
Taken
114,534
68,497
Mitigated
79,416
20,946
Healing
19,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,644
7,862
0
4,470
14,610
6,884
0
5,728
8,882
0
60,188
L
Artio
12,984
499
2,073
3,350
25,987
36,535
0
12,401
13,586
31,445
0
L
Vamana
BlakJuice
Vamana
31,329
19,873
0
6,409
30,837
16,678
0
11,186
19,651
0
65,414
L
Ah Puch
JP216
Ah Puch
18,867
2,680
1,156
1,785
20,434
8,955
0
10,945
9,489
49,501
0
W
Arachne
Jaybanyan
Arachne
11,791
9,294
0
1,093
11,712
4,737
0
1,838
9,874
0
21,787
W
King Arthur
JerryCan829
King Arthur
31,121
1,136
739
10,567
47,361
41,513
0
15,851
31,510
0
72,066
W
Skadi
SamadTheG
Skadi
13,123
4,660
0
548
13,876
5,163
0
2,624
11,252
0
31,831
W
39,873
2,819
450
2,615
18,449
8,170
0
5,777
12,672
58,524
0
L
Pele
14,633
3,347
0
754
22,666
10,364
0
10,148
12,518
0
31,743
W
10,535
284
1,443
3,491
15,651
8,914
0
5,761
9,890
38,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,745
Gold Earned
74,303
272
Minions Killed
324
5
Camps Cleared
11
1,434,438
Distance Traveled
1,346,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,684
979
92
6
1
246,754
0
L
Artio
14,446
963
38
3
1
285,421
3
L
Vamana
16,646
1,110
85
6
6
292,810
0
L
Ah Puch
13,993
933
78
5
1
228,996
0
W
Arachne
14,192
946
25
2
1
330,699
0
W
King Arthur
16,674
1,112
79
5
1
286,910
1
W
Skadi
12,992
866
39
3
0
271,031
0
W
Scylla
17,193
1,146
53
4
1
256,315
0
L
Pele
14,534
969
31
2
2
292,555
0
W
Hel
13,694
913
76
5
2
289,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role