Player Matchup

Ganesha
Ganesha
Dgm621
Ganesha
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Liquescimus
Tsukuyomi
Level 105
God Stats
0W - 3L
1,234 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Chronos
Chronos
Rippitx
Chronos
Level 38
God Stats
0W - 1L
1,689 SR
Queue Stats
13W - 28L
1,412 Elo+
Party 1
Team Averages
Level 55
1,474 SR
1,458 Elo+

VS

Team Averages
Level 63
1,695 SR
1,488 Elo+
Vamana
Vamana
JustAnotherSupp
Vamana
Level 17
God Stats
9W - 4L
1,556 SR
Queue Stats
232W - 206L
1,604 Elo+
Party 2
Bellona
Bellona
Medic32
Bellona
Level 24
God Stats
4W - 2L
1,724 SR
Queue Stats
36W - 68L
1,232 Elo+
Solo
Merlin
Merlin
l-suffer-l
Merlin
Level 147
God Stats
8W - 1L
1,804 SR
Queue Stats
71W - 64L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dgm621
Ganesha
14
3 / 3 / 7
10,308
793
7,334
14,299
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Liquescimus
Tsukuyomi
12
6 / 3 / 2
9,284
714
10,084
10,410
7,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Rippitx
Chronos
9
2 / 5 / 1
7,820
602
3,962
8,601
2,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 3
10,954
843
11,144
16,917
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Medic32
Bellona
10
0 / 6 / 5
8,156
627
4,539
11,428
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
l-suffer-l
Merlin
14
3 / 2 / 8
9,742
749
10,378
6,639
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
11
11
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dgm621
Ganesha
3
3
7
2.17
W
8
3
3
3.17
L
Tsukuyomi
Liquescimus
Tsukuyomi
6
3
2
2.33
W
Bellona
Medic32
Bellona
0
6
5
0.42
L
Chronos
Rippitx
Chronos
2
5
1
0.5
W
Merlin
l-suffer-l
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
26,061
33,310
Taken
34,984
25,943
Mitigated
19,434
3,290
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dgm621
Ganesha
7,334
938
0
1,077
14,299
15,836
0
5,308
8,599
21,896
0
W
11,144
7,013
0
7,163
16,917
12,058
923
5,343
11,322
140
34,376
L
Tsukuyomi
Liquescimus
Tsukuyomi
10,084
1,769
0
584
10,410
7,139
0
2,205
7,976
0
37,859
W
Bellona
Medic32
Bellona
4,539
1,516
392
1,032
11,428
5,072
234
3,768
7,485
0
29,432
L
Chronos
Rippitx
Chronos
3,962
1,110
0
1,629
8,601
2,968
0
2,057
6,260
16,781
0
W
Merlin
l-suffer-l
Merlin
10,378
838
0
1,000
6,639
2,304
1,155
2,237
4,274
46,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
28,852
121
Minions Killed
163
0
Camps Cleared
0
633,268
Distance Traveled
699,617
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,308
793
9
1
0
201,644
4
W
Vamana
10,954
843
38
3
0
241,213
0
L
Tsukuyomi
9,284
714
58
4
0
262,760
2
W
Bellona
8,156
627
41
3
0
230,992
5
L
Chronos
7,820
602
54
4
0
168,864
0
W
Merlin
9,742
749
84
6
0
227,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role