Player Matchup

Zhong Kui
Zhong Kui
Silver V
Demonic_X_Shark
Zhong Kui
Silver V
Level 43
God Stats
2W - 2L
1,478 SR
Queue Stats
16W - 27L
1,183 MMR
Party 1
Awilix
Awilix
Silver IV
Il-PL-lI
Awilix
Silver IV
Level 97
God Stats
3W - 2L
1,560 SR
Queue Stats
9W - 22L
1,170 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
MysT-AgaiN
Heimdallr
Gold IV
Level 109
God Stats
42W - 36L
1,656 SR
Queue Stats
311W - 310L
1,248 MMR
Solo
Merlin
Merlin
Silver III
NotLxxsMX09
Merlin
Silver III
Level 88
God Stats
8W - 12L
1,630 SR
Queue Stats
181W - 186L
1,276 MMR
Solo
Horus
Horus
Silver IV
Ricdius23
Horus
Silver IV
Level 89
God Stats
6W - 7L
1,500 SR
Queue Stats
80W - 112L
1,288 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,565 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,653 SR
1,232 MMR
Bellona
Bellona
Silver II
AlexisLz0109
Bellona
Silver II
Level 104
God Stats
59W - 31L
1,749 SR
Queue Stats
651W - 659L
1,101 MMR
Solo
Tiamat
Tiamat
Silver I
AndrewPlay12
Tiamat
Silver I
Level 141
God Stats
3W - 6L
1,681 SR
Queue Stats
206W - 240L
1,216 MMR
Solo
Mercury
Mercury
Gold V
DANDEE368
Mercury
Gold V
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 149L
1,205 MMR
Solo
Danzaburou
Danzaburou
Silver I
NaughTy-_-AbuSe
Danzaburou
Silver I
Level 92
God Stats
1W - 2L
1,556 SR
Queue Stats
212W - 217L
1,320 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
cordless-streak
Baron Samedi
Silver IV
Level 96
God Stats
9W - 8L
1,779 SR
Queue Stats
201W - 228L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Demonic_X_Shark
Zhong Kui
20
12 / 6 / 11
20,798
594
35,483
32,605
35,892
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Il-PL-lI
Awilix
20
16 / 12 / 6
20,439
584
25,200
32,275
16,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
MysT-AgaiN
Heimdallr
20
8 / 6 / 12
19,712
563
29,606
44,537
23,371
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
10 / 5 / 10
19,917
569
27,263
21,749
12,531
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Ricdius23
Horus
20
0 / 7 / 18
17,291
494
8,093
31,932
34,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
KumbhakarnaSetChaacCu ChulainnAo Kuang

VS

Bans
ScyllaCthulhuArtemisKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexisLz0109
Bellona
20
7 / 9 / 7
17,083
488
22,040
39,888
37,898
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
3 / 8 / 6
15,357
439
17,398
23,957
14,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
DANDEE368
Mercury
20
5 / 6 / 8
17,519
501
22,038
27,898
11,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NaughTy-_-AbuSe
Danzaburou
20
16 / 11 / 10
19,778
565
34,109
45,512
19,706
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
cordless-streak
Baron Samedi
20
5 / 12 / 17
15,966
456
20,199
30,715
26,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
84
46
Kills
36
36
Deaths
46
57
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexisLz0109
Bellona
7
9
7
1.17
L
Tiamat
3
8
6
0.75
L
Mercury
DANDEE368
Mercury
5
6
8
1.5
W
Zhong Kui
Demonic_X_Shark
Zhong Kui
12
6
11
2.92
W
Awilix
Il-PL-lI
Awilix
16
12
6
1.58
W
Heimdallr
MysT-AgaiN
Heimdallr
8
6
12
2.33
L
Danzaburou
NaughTy-_-AbuSe
Danzaburou
16
11
10
1.91
W
Merlin
10
5
10
3
W
Horus
Ricdius23
Horus
0
7
18
1.29
L
Baron Samedi
cordless-streak
Baron Samedi
5
12
17
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,645
Damage
115,784
163,098
Taken
167,970
122,864
Mitigated
111,030
53,854
Healing
48,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexisLz0109
Bellona
22,040
7,825
0
4,496
39,888
37,898
158
17,724
21,468
8,568
111,473
L
Tiamat
17,398
908
308
4,903
23,957
14,927
0
8,236
15,100
105,713
0
L
Mercury
DANDEE368
Mercury
22,038
12,461
0
6,824
27,898
11,881
193
9,987
17,289
0
134,200
W
Zhong Kui
Demonic_X_Shark
Zhong Kui
35,483
3,729
0
12,178
32,605
35,892
2,307
6,442
25,914
125,832
0
W
Awilix
Il-PL-lI
Awilix
25,200
9,838
0
3,591
32,275
16,607
6,271
7,054
24,995
0
111,125
W
Heimdallr
MysT-AgaiN
Heimdallr
29,606
17,252
0
22,962
44,537
23,371
8,017
11,014
33,069
0
181,969
L
Danzaburou
NaughTy-_-AbuSe
Danzaburou
34,109
16,031
0
18,524
45,512
19,706
1,199
13,733
31,179
0
164,819
W
Merlin
27,263
649
0
3,411
21,749
12,531
2,466
4,614
17,048
140,973
0
W
Horus
Ricdius23
Horus
8,093
3,576
5,626
6,086
31,932
34,463
659
11,539
19,933
974
25,665
L
Baron Samedi
cordless-streak
Baron Samedi
20,199
2,730
4,677
8,327
30,715
26,618
891
11,881
18,329
83,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,157
Gold Earned
85,703
762
Minions Killed
884
0
Camps Cleared
0
3,080,257
Distance Traveled
3,179,883
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,083
488
163
5
0
728,574
0
L
Tiamat
15,357
439
186
5
0
548,738
8
L
Mercury
17,519
501
218
6
0
706,944
4
W
Zhong Kui
20,798
594
182
5
0
561,390
1
W
Awilix
20,439
584
141
4
0
644,618
0
W
Heimdallr
19,712
563
189
5
0
609,143
3
L
Danzaburou
19,778
565
187
5
0
613,371
6
W
Merlin
19,917
569
223
6
0
599,862
8
W
Horus
17,291
494
27
1
0
665,244
9
L
Baron Samedi
15,966
456
130
4
0
582,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role