Player Matchup

Awilix
Awilix
Gold IV
D3ranged K1ller
Awilix
Gold IV
Level 108
God Stats
2W - 4L
1,357 SR
Queue Stats
205W - 211L
1,538 MMR
Solo
Chernobog
Chernobog
Gold III
PSYQUALIA33
Chernobog
Gold III
Level 86
God Stats
8W - 9L
1,702 SR
Queue Stats
93W - 96L
1,496 MMR
Solo
Jormungandr
Jormungandr
Silver II
Ravens-903
Jormungandr
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,504 MMR
Solo
Cerberus
Cerberus
Bronze III
War-Born-Goddess
Cerberus
Bronze III
Level 160
God Stats
23W - 10L
1,718 SR
Queue Stats
33W - 28L
1,541 MMR
Solo
Scylla
Scylla
Gold III
gera0407
Scylla
Gold III
Level 127
God Stats
2W - 4L
1,497 SR
Queue Stats
56W - 51L
1,555 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,555 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,622 SR
1,527 MMR
Odin
Odin
Gold IV
BELD_1
Odin
Gold IV
Level 153
God Stats
10W - 8L
1,611 SR
Queue Stats
84W - 84L
1,518 MMR
Solo
Hachiman
Hachiman
Gold II
ChaparitoLoco
Hachiman
Gold II
Level 123
God Stats
12W - 7L
1,696 SR
Queue Stats
149W - 132L
1,487 MMR
Solo
Osiris
Osiris
Silver I
Fenixevilangel
Osiris
Silver I
Level 83
God Stats
1W - 1L
1,521 SR
Queue Stats
31W - 36L
1,494 MMR
Solo
Janus
Janus
Gold III
ichigokirabn
Janus
Gold III
Level 127
God Stats
4W - 4L
1,745 SR
Queue Stats
152W - 147L
1,552 MMR
Party 1
Vamana
Vamana
Gold III
megaed94
Vamana
Gold III
Level 129
God Stats
1W - 0L
1,536 SR
Queue Stats
182W - 181L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,208
513
4,575
10,564
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
PSYQUALIA33
Chernobog
10
0 / 5 / 2
6,389
399
7,989
12,186
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ravens-903
Jormungandr
14
1 / 1 / 0
7,588
474
7,832
11,631
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
3 / 3 / 2
7,541
471
5,693
13,166
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
gera0407
Scylla
8
1 / 1 / 0
6,000
375
1,913
2,760
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Cu ChulainnDanzaburouSetHeraNu Wa

VS

Bans
BakasuraArachneCupidApolloTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BELD_1
Odin
10
0 / 3 / 7
7,084
443
4,268
10,973
3,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ChaparitoLoco
Hachiman
15
9 / 3 / 0
9,249
578
16,049
13,007
3,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 2
7,385
462
3,869
9,554
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 1 / 1
10,192
637
4,523
6,878
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
megaed94
Vamana
15
1 / 1 / 1
8,764
548
7,986
12,005
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
BELD_1
Odin
0
3
7
1.17
W
Hachiman
ChaparitoLoco
Hachiman
9
3
0
3
L
2
3
2
1
W
0
0
2
1
L
Chernobog
PSYQUALIA33
Chernobog
0
5
2
0.2
L
Jormungandr
Ravens-903
Jormungandr
1
1
0
1
L
3
3
2
1.33
L
Scylla
gera0407
Scylla
1
1
0
1
W
3
1
1
3.5
W
Vamana
megaed94
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,002
Damage
36,695
50,307
Taken
52,417
26,942
Mitigated
23,360
18,611
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BELD_1
Odin
4,268
320
295
1,802
10,973
3,667
0
2,146
8,827
0
17,607
W
Hachiman
ChaparitoLoco
Hachiman
16,049
8,806
0
6,027
13,007
3,288
890
3,259
9,748
0
56,418
L
4,575
2,048
0
3,805
10,564
4,290
0
2,405
8,021
0
58,980
W
3,869
1,819
0
3,737
9,554
5,456
26
2,128
7,254
0
43,647
L
Chernobog
PSYQUALIA33
Chernobog
7,989
5,080
0
3,284
12,186
3,616
0
0
12,186
0
37,420
L
Jormungandr
Ravens-903
Jormungandr
7,832
1,837
0
4,513
11,631
11,173
96
0
11,631
48,982
0
L
5,693
279
0
6,106
13,166
7,142
0
1,179
11,929
29,100
0
L
Scylla
gera0407
Scylla
1,913
276
0
903
2,760
721
0
719
2,017
23,006
0
W
4,523
261
0
3,101
6,878
2,257
1,386
1,793
4,921
81,988
0
W
Vamana
megaed94
Vamana
7,986
4,698
0
6,945
12,005
8,692
938
5,251
6,229
0
57,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
42,674
360
Minions Killed
466
0
Camps Cleared
0
1,311,223
Distance Traveled
1,564,663
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,084
443
24
2
0
322,308
9
W
Hachiman
9,249
578
81
5
0
279,639
0
L
Awilix
8,208
513
118
7
0
326,420
3
W
Osiris
7,385
462
83
5
0
344,326
3
L
Chernobog
6,389
399
70
4
0
274,843
2
L
Jormungandr
7,588
474
86
5
0
251,674
0
L
Cerberus
7,541
471
46
3
0
318,643
6
L
Scylla
6,000
375
40
3
0
139,643
1
W
Janus
10,192
637
175
11
0
309,569
4
W
Vamana
8,764
548
103
6
0
308,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role