Player Matchup

Xing Tian
Xing Tian
DaddyLongCoks
Xing Tian
Level 17
God Stats
20W - 13L
1,570 SR
Queue Stats
45W - 62L
1,312 Elo+
Party 1
Hel
Hel
OhDaddySatan
Hel
Level 13
God Stats
18W - 24L
1,461 SR
Queue Stats
42W - 53L
1,352 Elo+
Party 1
Zeus
Zeus
So___Dope
Zeus
Level 18
God Stats
50W - 40L
1,439 SR
Queue Stats
79W - 76L
1,346 Elo+
Party 2
Geb
Geb
anaclax
Geb
Level 15
God Stats
6W - 8L
1,355 SR
Queue Stats
19W - 19L
1,295 Elo+
Party 2
Bellona
Bellona
marshallah298
Bellona
Level 4
God Stats
4W - 1L
1,256 SR
Queue Stats
13W - 7L
1,174 Elo+
Party 2
Team Averages
Level 13
1,416 SR
1,296 Elo+

VS

Team Averages
Level 22
1,396 SR
1,380 Elo+
Horus
Horus
Revenaut
Horus
Level 47
God Stats
0W - 3L
987 SR
Queue Stats
35W - 44L
1,373 Elo+
Party 3
Xing Tian
Xing Tian
damdevecho
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,428 Elo+
Solo
Ra
Ra
lewcumber4ya
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,202 Elo+
Party 3
Kuzenbo
Kuzenbo
spicy-ebb3
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 3
Kali
Kali
warnadis123
Kali
Level 27
God Stats
3W - 5L
1,495 SR
Queue Stats
17W - 15L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaddyLongCoks
Xing Tian
20
6 / 8 / 17
15,207
1,014
20,909
30,078
37,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 6 / 19
14,586
972
24,721
24,028
13,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
10 / 11 / 13
15,910
1,061
51,496
21,150
9,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
20
5 / 4 / 20
15,070
1,005
21,031
24,966
35,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
20
4 / 9 / 16
14,001
933
20,143
27,907
26,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Revenaut
Horus
20
13 / 3 / 17
17,405
1,160
27,457
32,892
38,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
damdevecho
Xing Tian
20
3 / 0 / 23
14,490
966
18,811
36,990
47,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 7 / 17
13,907
927
11,531
15,654
7,200
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
spicy-ebb3
Kuzenbo
19
0 / 7 / 17
12,831
855
2,558
27,603
17,160
20
20 / 13 / 9
19,771
1,318
54,815
39,582
17,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
120
30
Kills
37
38
Deaths
30
85
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DaddyLongCoks
Xing Tian
6
8
17
1.81
W
5
6
19
2.42
L
Horus
Revenaut
Horus
13
3
17
7.17
W
Zeus
10
11
13
1.5
W
Geb
5
4
20
3.75
L
Xing Tian
damdevecho
Xing Tian
3
0
23
14.5
L
1
7
17
1.36
W
Bellona
4
9
16
1.33
L
Kuzenbo
spicy-ebb3
Kuzenbo
0
7
17
1.21
L
20
13
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,300
Damage
115,172
128,129
Taken
152,721
122,462
Mitigated
128,373
23,299
Healing
28,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DaddyLongCoks
Xing Tian
20,909
3,196
0
0
30,078
37,170
0
10,712
19,366
36,211
0
W
24,721
1,089
13,992
8,979
24,028
13,846
0
4,773
19,255
53,610
0
L
Horus
Revenaut
Horus
27,457
18,745
4,260
5,826
32,892
38,958
0
24,431
8,461
0
59,367
W
Zeus
51,496
8,040
0
0
21,150
9,780
0
2,545
18,605
77,936
0
W
Geb
21,031
2,447
0
0
24,966
35,280
0
6,521
18,445
48,405
0
L
Xing Tian
damdevecho
Xing Tian
18,811
2,878
0
1,823
36,990
47,467
0
31,019
5,277
39,319
0
L
11,531
2,275
2,257
436
15,654
7,200
0
12,170
3,484
39,427
0
W
Bellona
20,143
7,457
0
328
27,907
26,386
0
8,349
19,558
14
45,547
L
Kuzenbo
spicy-ebb3
Kuzenbo
2,558
1,441
0
0
27,603
17,160
0
19,943
7,511
8,327
0
L
54,815
36,101
0
14,085
39,582
17,588
0
29,765
9,105
0
76,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,774
Gold Earned
78,404
261
Minions Killed
233
3
Camps Cleared
4
1,345,262
Distance Traveled
1,274,989
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,207
1,014
18
1
0
280,196
1
W
Hel
14,586
972
85
6
1
247,765
2
L
Horus
17,405
1,160
85
6
2
271,821
0
W
Zeus
15,910
1,061
68
5
2
224,124
0
W
Geb
15,070
1,005
49
3
0
336,601
2
L
Xing Tian
14,490
966
52
3
0
289,149
3
L
Ra
13,907
927
59
4
0
222,143
7
W
Bellona
14,001
933
41
3
0
256,576
0
L
Kuzenbo
12,831
855
7
0
0
236,793
1
L
Kali
19,771
1,318
30
2
2
255,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role