Player Matchup

Cthulhu
Cthulhu
CangsHD
Cthulhu
Level 36
God Stats
5W - 8L
1,503 SR
Queue Stats
79W - 125L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
DivineTja
Heimdallr
Level 58
God Stats
2W - 7L
1,244 SR
Queue Stats
17W - 31L
1,335 Elo+
Party 1
Anubis
Anubis
Tamperedflame
Anubis
Level 26
God Stats
11W - 14L
1,571 SR
Queue Stats
59W - 106L
1,373 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,367 Elo+

VS

Team Averages
Level 14
1,567 SR
1,681 Elo+
Danzaburou
Danzaburou
Galenti50
Danzaburou
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,732 Elo+
Party 2
Baron Samedi
Baron Samedi
WarHogTV
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
1,810 Elo+
Party 2
Ymir
Ymir
XxChacxX
Ymir
Level 12
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CangsHD
Cthulhu
13
2 / 5 / 5
10,558
587
12,848
24,572
13,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DivineTja
Heimdallr
14
5 / 3 / 2
11,372
632
16,722
11,585
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 5
9,917
551
6,610
13,026
6,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galenti50
Danzaburou
15
6 / 4 / 7
12,929
718
14,042
14,392
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WarHogTV
Baron Samedi
17
6 / 2 / 9
12,001
667
16,837
9,685
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
4 / 1 / 11
11,814
656
8,345
19,576
17,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
16
16
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CangsHD
Cthulhu
2
5
5
0.9
L
Heimdallr
DivineTja
Heimdallr
5
3
2
2
W
Danzaburou
Galenti50
Danzaburou
6
4
7
2.38
L
0
8
5
0.31
W
Baron Samedi
WarHogTV
Baron Samedi
6
2
9
5.25
W
Ymir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
39,224
49,183
Taken
43,653
24,893
Mitigated
26,962
10,824
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CangsHD
Cthulhu
12,848
745
900
6,389
24,572
13,742
234
12,846
11,726
40,065
0
L
Heimdallr
DivineTja
Heimdallr
16,722
8,740
180
609
11,585
4,604
528
6,327
5,258
0
57,454
W
Danzaburou
Galenti50
Danzaburou
14,042
9,741
0
1,276
14,392
4,773
2,717
7,190
7,202
0
67,061
L
6,610
367
0
2,746
13,026
6,547
400
6,078
6,948
46,483
0
W
Baron Samedi
WarHogTV
Baron Samedi
16,837
1,025
2,928
4,656
9,685
4,497
522
4,807
4,878
55,036
0
W
Ymir
8,345
991
0
1,758
19,576
17,692
572
7,534
12,042
21,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
36,744
181
Minions Killed
176
0
Camps Cleared
0
871,218
Distance Traveled
1,029,542
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,558
587
44
2
0
304,842
0
L
Heimdallr
11,372
632
80
4
0
302,087
2
W
Danzaburou
12,929
718
96
5
0
365,802
4
L
Anubis
9,917
551
57
3
0
264,289
0
W
Baron Samedi
12,001
667
54
3
0
321,533
0
W
Ymir
11,814
656
26
1
0
342,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role