Player Matchup

Thoth
Thoth
Corderito--UwU
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,429 Elo+
Solo
Thanatos
Thanatos
Darknes1317
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,656 Elo+
Party 1
He Bo
He Bo
IceColdCakes
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,637 Elo+
Party 2
Vulcan
Vulcan
WhiskeyTroubles
Vulcan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,637 Elo+
Party 2
Neith
Neith
kissbray
Neith
Level 17
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Team Averages
Level 63
1,552 SR
1,576 Elo+

VS

Team Averages
Level 97
1,497 SR
1,497 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DanyWalker21
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 81L
1,540 Elo+
Solo
Serqet
Serqet
Fajlure
Serqet
Level 128
God Stats
3W - 1L
1,485 SR
Queue Stats
292W - 296L
1,543 Elo+
Solo
Anhur
Anhur
Statons21
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
9,395
783
9,700
13,536
4,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Darknes1317
Thanatos
14
3 / 8 / 3
8,615
718
3,327
12,528
4,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 6
9,704
809
8,602
12,785
4,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 7
8,168
681
13,367
8,602
5,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
kissbray
Neith
13
2 / 9 / 2
7,940
662
6,216
11,959
3,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
12 / 2 / 21
11,981
998
15,932
11,500
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
16
7 / 5 / 19
10,201
850
5,647
11,583
7,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
16
7 / 2 / 17
10,121
843
15,825
6,427
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Fajlure
Serqet
17
6 / 4 / 21
10,791
899
6,948
19,740
8,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Statons21
Anhur
15
6 / 4 / 16
9,809
817
10,372
10,283
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
15
Kills
38
38
Deaths
17
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
12
2
21
11.25
W
Thanatos
 
Thanatos
7
5
19
3.3
L
4
7
6
1
W
Merlin
7
2
17
7.75
L
Thanatos
Darknes1317
Thanatos
3
8
3
0.56
W
Serqet
Fajlure
Serqet
6
4
21
4.13
L
4
8
6
0.88
W
Anhur
Statons21
Anhur
6
4
16
3.5
L
2
6
7
0.92
L
Neith
kissbray
Neith
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
54,724
59,410
Taken
59,533
21,756
Mitigated
26,524
13,159
Healing
27,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,932
4,252
1,991
4,374
11,500
4,474
1,928
5,579
5,921
0
43,101
W
Thanatos
 
Thanatos
5,647
1,133
319
5,100
11,583
7,026
861
5,050
6,533
0
16,461
L
9,700
286
1,246
1,677
13,536
4,016
0
3,746
9,159
21,181
0
W
Merlin
15,825
230
1,022
1,641
6,427
2,574
1,381
3,253
3,174
27,410
0
L
Thanatos
Darknes1317
Thanatos
3,327
650
1,171
2,946
12,528
4,223
0
2,916
8,932
0
6,129
W
Serqet
Fajlure
Serqet
6,948
753
1,392
8,043
19,740
8,960
652
9,947
9,793
0
9,302
L
8,602
623
1,233
2,130
12,785
4,454
0
2,581
9,839
22,136
0
W
Anhur
Statons21
Anhur
10,372
2,000
1,457
2,621
10,283
3,490
888
7,840
2,443
0
18,208
L
13,367
5,867
1,035
703
8,602
5,167
0
2,189
6,033
23,891
0
L
Neith
kissbray
Neith
6,216
2,510
549
469
11,959
3,896
0
3,230
8,019
0
13,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
52,903
102
Minions Killed
134
0
Camps Cleared
0
929,514
Distance Traveled
1,107,598
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,981
998
56
5
0
207,386
0
W
Thanatos
10,201
850
21
2
0
220,548
0
L
Thoth
9,395
783
30
3
0
197,065
0
W
Merlin
10,121
843
29
2
0
184,126
0
L
Thanatos
8,615
718
7
1
0
202,551
0
W
Serqet
10,791
899
7
1
0
277,583
0
L
He Bo
9,704
809
24
2
0
171,201
4
W
Anhur
9,809
817
21
2
0
217,955
0
L
Vulcan
8,168
681
22
2
0
200,927
0
L
Neith
7,940
662
19
2
0
157,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role