Player Matchup

Izanami
Izanami
ChileA
Izanami
Level 13
God Stats
11W - 14L
1,299 SR
Queue Stats
82W - 58L
1,535 Elo+
Solo
Olorun
Olorun
PhiletKane
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,487 Elo+
Party 2
Medusa
Medusa
SMORCSMASH
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 19L
986 Elo+
Party 1
Hel
Hel
Shirohoshineko
Hel
Level 88
God Stats
3W - 1L
1,273 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 2
Kuzenbo
Kuzenbo
Z4BuuZ4
Kuzenbo
Level 7
God Stats
1W - 1L
1,271 SR
Queue Stats
7W - 19L
994 Elo+
Party 1
Team Averages
Level 24
1,369 SR
1,268 Elo+

VS

Team Averages
Level 25
1,337 SR
1,304 Elo+
Sylvanus
Sylvanus
DZEL12
Sylvanus
Level 38
God Stats
6W - 22L
1,389 SR
Queue Stats
134W - 254L
1,357 Elo+
Party 3
Da Ji
Da Ji
Fabledartist
Da Ji
Level 22
God Stats
4W - 10L
1,392 SR
Queue Stats
94W - 174L
1,357 Elo+
Party 3
Neith
Neith
JuranR
Neith
Level 20
God Stats
11W - 12L
1,495 SR
Queue Stats
132W - 134L
1,382 Elo+
Solo
Bellona
Bellona
Steambag
Bellona
Level 29
God Stats
8W - 11L
1,293 SR
Queue Stats
107W - 242L
1,278 Elo+
Party 3
Danzaburou
Danzaburou
mechbae
Danzaburou
Level 15
God Stats
3W - 16L
1,115 SR
Queue Stats
7W - 33L
1,145 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChileA
Izanami
20
17 / 5 / 16
15,441
1,287
32,697
19,685
10,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
PhiletKane
Olorun
20
6 / 5 / 32
13,364
1,114
24,526
18,391
12,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SMORCSMASH
Medusa
18
6 / 10 / 16
12,532
1,044
22,829
19,244
9,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 3 / 22
14,746
1,229
16,734
16,370
18,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Z4BuuZ4
Kuzenbo
20
3 / 2 / 30
13,147
1,096
12,879
21,440
31,091
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZEL12
Sylvanus
18
1 / 7 / 11
11,357
946
11,151
23,844
25,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 12 / 5
16,148
1,346
30,898
27,171
13,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
JuranR
Neith
19
1 / 9 / 12
11,989
999
8,064
19,433
8,751
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Steambag
Bellona
19
4 / 9 / 10
12,332
1,028
17,548
27,545
25,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
mechbae
Danzaburou
19
2 / 8 / 14
12,369
1,031
18,911
21,485
9,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
77
44
Kills
25
25
Deaths
45
116
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChileA
Izanami
17
5
16
5
L
Sylvanus
DZEL12
Sylvanus
1
7
11
0.93
L
17
12
5
1.63
L
Neith
JuranR
Neith
1
9
12
0.78
W
Olorun
PhiletKane
Olorun
6
5
32
4.4
W
Medusa
SMORCSMASH
Medusa
6
10
16
1.4
W
12
3
22
7.67
L
Bellona
Steambag
Bellona
4
9
10
1
W
Kuzenbo
Z4BuuZ4
Kuzenbo
3
2
30
9
L
Danzaburou
mechbae
Danzaburou
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,665
Damage
86,572
95,130
Taken
119,478
82,353
Mitigated
82,937
38,584
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChileA
Izanami
32,697
26,404
0
413
19,685
10,795
0
2,693
16,992
0
65,449
L
Sylvanus
DZEL12
Sylvanus
11,151
3,082
4,486
2,665
23,844
25,360
0
9,032
14,812
19,022
0
L
30,898
10,432
0
1,064
27,171
13,991
0
14,520
12,651
0
43,982
L
Neith
JuranR
Neith
8,064
4,827
0
653
19,433
8,751
0
8,391
11,042
0
24,648
W
Olorun
PhiletKane
Olorun
24,526
13,060
2,837
4,751
18,391
12,071
0
2,095
16,296
42,199
0
W
Medusa
SMORCSMASH
Medusa
22,829
9,547
0
1,050
19,244
9,611
0
1,300
17,944
0
36,992
W
16,734
1,420
20,415
8,783
16,370
18,785
0
1,865
13,063
34,108
0
L
Bellona
Steambag
Bellona
17,548
5,245
340
2,609
27,545
25,604
0
13,018
14,527
0
49,519
W
Kuzenbo
Z4BuuZ4
Kuzenbo
12,879
4,843
0
335
21,440
31,091
0
3,198
18,242
19,646
0
L
Danzaburou
mechbae
Danzaburou
18,911
9,597
0
1,677
21,485
9,231
0
9,178
12,307
0
45,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
64,195
217
Minions Killed
194
4
Camps Cleared
6
986,263
Distance Traveled
912,885
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,441
1,287
77
6
1
197,871
0
L
Sylvanus
11,357
946
18
2
0
132,575
0
L
Da Ji
16,148
1,346
25
2
0
235,771
1
L
Neith
11,989
999
27
2
0
171,367
0
W
Olorun
13,364
1,114
32
3
0
191,897
0
W
Medusa
12,532
1,044
42
4
1
134,639
1
W
Hel
14,746
1,229
45
4
2
257,947
0
L
Bellona
12,332
1,028
59
5
5
202,518
2
W
Kuzenbo
13,147
1,096
21
2
0
203,909
4
L
Danzaburou
12,369
1,031
65
5
1
170,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role