Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
R3cklessLove
Loki
Level 156
God Stats
5W - 4L
1,778 SR
Queue Stats
326W - 283L
1,591 Elo+
Party 1
Chaac
Chaac
Robty93
Chaac
Level 154
God Stats
6W - 1L
1,905 SR
Queue Stats
263W - 237L
1,567 Elo+
Party 3
Chiron
Chiron
XxASSASSINxX930
Chiron
Level 124
God Stats
4W - 4L
1,233 SR
Queue Stats
168W - 161L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
nightmaresupp
Cthulhu
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
46W - 38L
1,630 Elo+
Party 3
Team Averages
Level 147
1,601 SR
1,555 Elo+

VS

Team Averages
Level 100
1,512 SR
1,564 Elo+
Thoth
Thoth
BigPapiCucumber
Thoth
Level 124
God Stats
0W - 2L
1,585 SR
Queue Stats
47W - 34L
1,613 Elo+
Party 4
Amaterasu
Amaterasu
Mad King Taz
Amaterasu
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 331L
1,607 Elo+
Party 2
Raijin
Raijin
OG Gaige Smith
Raijin
Level 87
God Stats
0W - 1L
1,477 SR
Queue Stats
33W - 25L
1,647 Elo+
Party 4
Sun Wukong
Sun Wukong
beboe
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
sordwelderr
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 0 / 5
5,335
1,067
5,415
4,553
1,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 1 / 3
5,576
1,115
5,509
3,410
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Robty93
Chaac
10
1 / 1 / 5
5,274
1,055
3,334
6,717
5,497
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 6
5,574
1,115
4,481
1,855
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
10
2 / 0 / 5
5,834
1,167
4,346
6,126
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,442
1,088
5,236
4,452
1,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Mad King Taz
Amaterasu
10
0 / 2 / 1
4,886
977
1,464
9,307
6,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
1 / 1 / 0
5,291
1,058
4,639
4,659
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
beboe
Sun Wukong
9
0 / 3 / 1
4,929
986
4,837
6,432
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
sordwelderr
Nemesis
1
0 / 0 / 0
1,272
254
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
8
Kills
2
2
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
5
3.5
L
1
2
1
0.75
L
Amaterasu
Mad King Taz
Amaterasu
0
2
1
0.25
L
1
1
0
1
W
3
1
3
4.5
W
Chaac
Robty93
Chaac
1
1
5
3.5
W
1
0
6
4
L
Sun Wukong
beboe
Sun Wukong
0
3
1
0.17
W
Cthulhu
2
0
5
4.5
L
Nemesis
sordwelderr
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,085
Damage
16,176
22,661
Taken
24,850
13,210
Mitigated
13,915
9,929
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,415
1,254
429
1,246
4,553
1,447
192
2,136
2,223
7,684
0
L
5,236
275
0
159
4,452
1,617
0
569
3,883
13,551
0
L
Amaterasu
Mad King Taz
Amaterasu
1,464
514
147
3,923
9,307
6,449
0
4,555
4,752
0
3,496
L
4,639
562
195
945
4,659
1,866
0
1,693
2,966
10,094
0
W
5,509
1,025
1,313
738
3,410
1,255
0
1,130
2,243
0
11,388
W
Chaac
Robty93
Chaac
3,334
238
795
1,900
6,717
5,497
0
3,016
3,523
0
7,074
W
4,481
1,248
1,550
547
1,855
627
291
557
1,177
0
14,569
L
Sun Wukong
beboe
Sun Wukong
4,837
858
684
1,626
6,432
3,983
0
2,944
3,488
0
8,342
W
Cthulhu
4,346
126
604
807
6,126
4,384
0
2,591
3,297
6,202
0
L
Nemesis
sordwelderr
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
21,820
53
Minions Killed
45
0
Camps Cleared
0
534,053
Distance Traveled
391,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,335
1,067
7
1
0
99,203
0
L
Thoth
5,442
1,088
20
4
0
101,049
0
L
Amaterasu
4,886
977
4
1
0
101,383
0
L
Raijin
5,291
1,058
11
2
0
98,869
0
W
Loki
5,576
1,115
10
2
0
126,215
0
W
Chaac
5,274
1,055
7
1
0
107,695
1
W
Chiron
5,574
1,115
25
5
0
86,842
0
L
Sun Wukong
4,929
986
10
2
0
90,514
0
W
Cthulhu
5,834
1,167
4
1
0
114,098
0
L
Nemesis
1,272
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role