Player Matchup

Bellona
Bellona
Avery Jimenez
Bellona
Level 159
God Stats
4W - 3L
1,073 SR
Queue Stats
170W - 173L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
CARBONIC AClD
Danzaburou
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,913 Elo+
Party 1
Jing Wei
Jing Wei
Gliqe
Jing Wei
Level 124
God Stats
3W - 4L
1,502 SR
Queue Stats
293W - 278L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
JODY MASA
Hun Batz
Level 132
God Stats
10W - 13L
1,589 SR
Queue Stats
611W - 622L
1,573 Elo+
Solo
Freya
Freya
KentuckyMint
Freya
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,773 Elo+
Party 1
Team Averages
Level 115
1,433 SR
1,696 Elo+

VS

Team Averages
Level 130
1,461 SR
1,527 Elo+
Heimdallr
Heimdallr
AntonioRomero18
Heimdallr
Level 96
God Stats
2W - 5L
1,500 SR
Queue Stats
335W - 309L
1,560 Elo+
Party 3
Bakasura
Bakasura
Logarakuna
Bakasura
Level 152
God Stats
0W - 1L
1,285 SR
Queue Stats
166W - 162L
1,598 Elo+
Solo
Geb
Geb
PriimeMeridian
Geb
Level 108
God Stats
0W - 2L
1,507 SR
Queue Stats
7W - 11L
1,486 Elo+
Party 2
Merlin
Merlin
sammyalali
Merlin
Level 139
God Stats
0W - 2L
1,335 SR
Queue Stats
12W - 20L
1,461 Elo+
Party 2
Scylla
Scylla
tlahuikys
Scylla
Level 155
God Stats
9W - 5L
1,676 SR
Queue Stats
279W - 265L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 8 / 15
14,517
807
21,056
25,533
23,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
CARBONIC AClD
Danzaburou
20
8 / 6 / 14
14,157
787
17,293
20,167
10,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Gliqe
Jing Wei
18
5 / 9 / 7
11,903
661
18,834
16,583
6,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
JODY MASA
Hun Batz
20
5 / 9 / 12
13,104
728
16,278
18,798
8,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 7 / 17
13,027
724
11,858
18,105
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AntonioRomero18
Heimdallr
19
4 / 6 / 26
12,242
680
13,275
17,653
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Logarakuna
Bakasura
20
9 / 10 / 13
13,300
739
15,675
24,954
11,477
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 9 / 25
12,666
704
11,848
23,077
30,650
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
sammyalali
Merlin
20
4 / 7 / 17
12,838
713
20,851
16,243
7,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
tlahuikys
Scylla
20
17 / 5 / 11
15,374
854
21,309
15,847
7,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
131
35
Kills
39
39
Deaths
37
65
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AntonioRomero18
Heimdallr
4
6
26
2.83
W
Bellona
13
8
15
2.56
W
Danzaburou
CARBONIC AClD
Danzaburou
8
6
14
2.5
W
Jing Wei
Gliqe
Jing Wei
5
9
7
0.94
W
Hun Batz
JODY MASA
Hun Batz
5
9
12
1.22
W
4
7
17
1.79
L
Bakasura
Logarakuna
Bakasura
9
10
13
1.55
L
5
9
25
1.94
L
Merlin
sammyalali
Merlin
4
7
17
1.79
L
Scylla
tlahuikys
Scylla
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,319
Damage
82,958
99,186
Taken
97,774
56,294
Mitigated
66,293
26,658
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AntonioRomero18
Heimdallr
13,275
7,165
2,492
2,725
17,653
9,548
2,450
1,538
16,115
0
29,328
W
Bellona
21,056
6,632
1,710
5,974
25,533
23,979
563
14,117
11,172
0
37,794
W
Danzaburou
CARBONIC AClD
Danzaburou
17,293
4,633
2,182
5,592
20,167
10,004
3,015
12,585
6,604
62
44,852
W
Jing Wei
Gliqe
Jing Wei
18,834
13,924
2,015
1,854
16,583
6,193
1,763
8,205
7,962
0
33,875
W
Hun Batz
JODY MASA
Hun Batz
16,278
993
74
682
18,798
8,633
43
11,281
6,973
0
36,269
W
11,858
3,584
2,881
3,694
18,105
7,485
714
7,820
8,805
32,465
0
L
Bakasura
Logarakuna
Bakasura
15,675
8,038
434
5,918
24,954
11,477
514
4,799
20,155
0
22,205
L
11,848
1,457
2,694
1,416
23,077
30,650
0
2,803
20,274
19,250
0
L
Merlin
sammyalali
Merlin
20,851
630
2,235
2,144
16,243
7,521
507
1,800
14,443
43,983
0
L
Scylla
tlahuikys
Scylla
21,309
2,008
6,201
5,617
15,847
7,097
1,471
918
14,929
46,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,708
Gold Earned
66,420
194
Minions Killed
195
0
Camps Cleared
0
1,483,885
Distance Traveled
1,506,597
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,242
680
31
2
0
299,770
3
W
Bellona
14,517
807
32
2
0
298,103
0
W
Danzaburou
14,157
787
58
3
0
294,891
0
W
Jing Wei
11,903
661
27
2
0
277,541
0
W
Hun Batz
13,104
728
38
2
0
308,285
4
W
Freya
13,027
724
39
2
0
305,065
2
L
Bakasura
13,300
739
35
2
0
319,858
0
L
Geb
12,666
704
17
1
0
273,825
1
L
Merlin
12,838
713
49
3
0
303,305
0
L
Scylla
15,374
854
63
4
0
309,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role