Player Matchup

Fenrir
Fenrir
Vozer0
Fenrir
Level 24
God Stats
3W - 9L
1,519 SR
Queue Stats
67W - 67L
1,558 Elo+
Party 2
Geb
Geb
XXDemSquirrel28
Geb
Level 27
God Stats
18W - 19L
1,659 SR
Queue Stats
116W - 102L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
nosleepmomo
Danzaburou
Level 29
God Stats
10W - 9L
1,703 SR
Queue Stats
243W - 194L
1,599 Elo+
Party 2
Sol
Sol
xXxSebitaxXx
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
youngcoccy
Sun Wukong
Level 19
God Stats
1W - 1L
1,521 SR
Queue Stats
115W - 71L
1,650 Elo+
Party 2
Team Averages
Level 23
1,581 SR
1,600 Elo+

VS

Team Averages
Level 26
1,604 SR
1,537 Elo+
Cerberus
Cerberus
Alex890x
Cerberus
Level 28
God Stats
31W - 23L
1,651 SR
Queue Stats
58W - 52L
1,602 Elo+
Party 1
Da Ji
Da Ji
Dakimitsu
Da Ji
Level 24
God Stats
17W - 8L
1,692 SR
Queue Stats
111W - 106L
1,425 Elo+
Solo
King Arthur
King Arthur
HoCsenties98
King Arthur
Level 25
God Stats
6W - 5L
1,454 SR
Queue Stats
89W - 90L
1,486 Elo+
Solo
Izanami
Izanami
Sesshouseki
Izanami
Level 29
God Stats
13W - 11L
1,599 SR
Queue Stats
54W - 51L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
devilmayrule
Kukulkan
Level 26
God Stats
30W - 20L
1,624 SR
Queue Stats
50W - 43L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Vozer0
Fenrir
11
1 / 5 / 1
6,733
449
3,706
12,030
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 4
6,578
439
3,480
12,698
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
nosleepmomo
Danzaburou
11
2 / 8 / 1
7,424
495
5,586
9,940
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 3 / 1
6,596
440
4,446
8,986
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
youngcoccy
Sun Wukong
13
2 / 3 / 0
7,580
505
7,950
12,077
7,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex890x
Cerberus
13
7 / 1 / 9
8,681
579
7,089
8,991
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Dakimitsu
Da Ji
13
2 / 1 / 5
7,661
511
3,945
8,435
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
HoCsenties98
King Arthur
14
2 / 1 / 4
8,206
547
6,224
11,703
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Sesshouseki
Izanami
15
11 / 2 / 8
9,137
609
11,697
8,089
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
devilmayrule
Kukulkan
15
5 / 0 / 6
8,964
598
11,099
7,267
2,855
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
27
27
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alex890x
Cerberus
7
1
9
11.5
W
Da Ji
Dakimitsu
Da Ji
2
1
5
4.5
W
King Arthur
HoCsenties98
King Arthur
2
1
4
4
W
Izanami
Sesshouseki
Izanami
11
2
8
7.5
L
Fenrir
Vozer0
Fenrir
1
5
1
0.3
L
0
8
4
0.25
W
Kukulkan
devilmayrule
Kukulkan
5
0
6
8
L
Danzaburou
nosleepmomo
Danzaburou
2
8
1
0.31
L
0
3
1
0.17
L
Sun Wukong
youngcoccy
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
40,054
55,731
Taken
44,485
23,720
Mitigated
24,054
10,469
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alex890x
Cerberus
7,089
747
0
2,315
8,991
7,399
532
1,355
7,636
26,155
0
W
Da Ji
Dakimitsu
Da Ji
3,945
749
0
4,474
8,435
3,373
1,330
664
7,771
0
45,069
W
King Arthur
HoCsenties98
King Arthur
6,224
473
0
6,979
11,703
7,018
616
325
11,378
0
44,589
W
Izanami
Sesshouseki
Izanami
11,697
7,870
0
3,483
8,089
3,409
580
1,853
6,236
0
57,011
L
Fenrir
Vozer0
Fenrir
3,706
731
0
3,123
12,030
4,953
0
1,470
10,360
0
33,178
L
3,480
195
0
1,297
12,698
5,931
0
6,236
6,412
17,870
0
W
Kukulkan
devilmayrule
Kukulkan
11,099
1,076
0
3,947
7,267
2,855
792
3,573
3,694
56,947
0
L
Danzaburou
nosleepmomo
Danzaburou
5,586
2,034
0
494
9,940
2,560
357
4,248
5,692
0
38,284
L
4,446
1,135
0
2,554
8,986
3,142
607
4,176
4,810
28,902
1,925
L
Sun Wukong
youngcoccy
Sun Wukong
7,950
1,422
0
3,001
12,077
7,134
129
2,058
9,619
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
42,649
324
Minions Killed
456
0
Camps Cleared
0
1,370,725
Distance Traveled
1,380,723
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,681
579
45
3
0
288,382
3
W
Da Ji
7,661
511
87
6
0
269,268
0
W
King Arthur
8,206
547
97
6
0
291,401
8
W
Izanami
9,137
609
109
7
0
250,666
2
L
Fenrir
6,733
449
63
4
0
305,002
0
L
Geb
6,578
439
28
2
0
287,930
1
W
Kukulkan
8,964
598
118
8
0
281,006
2
L
Danzaburou
7,424
495
68
5
0
251,463
2
L
Sol
6,596
440
73
5
0
256,391
0
L
Sun Wukong
7,580
505
92
6
0
269,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role