Player Matchup

Cerberus
Cerberus
JeffBoyardee98
Cerberus
Level 104
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 16L
1,074 Elo+
Party 3
Scylla
Scylla
Spetsn4zW4rrior
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,084 Elo+
Party 3
He Bo
He Bo
Yseut
He Bo
Level 38
God Stats
0W - 3L
1,112 SR
Queue Stats
46W - 51L
1,392 Elo+
Party 3
Artemis
Artemis
emma555
Artemis
Level 27
God Stats
9W - 12L
1,423 SR
Queue Stats
17W - 26L
1,309 Elo+
Party 3
Vamana
Vamana
oobs36
Vamana
Level 29
God Stats
2W - 6L
1,385 SR
Queue Stats
20W - 38L
1,266 Elo+
Party 3
Team Averages
Level 45
1,345 SR
1,225 Elo+

VS

Team Averages
Level 46
1,448 SR
1,350 Elo+
Heimdallr
Heimdallr
FaUsToC90
Heimdallr
Level 32
God Stats
19W - 20L
1,549 SR
Queue Stats
142W - 166L
1,393 Elo+
Party 1
Bacchus
Bacchus
LMojica20
Bacchus
Level 85
God Stats
16W - 16L
1,435 SR
Queue Stats
217W - 228L
1,376 Elo+
Party 1
Ra
Ra
SnxkeToxin
Ra
Level 28
God Stats
5W - 4L
1,355 SR
Queue Stats
96W - 87L
1,333 Elo+
Party 2
Ravana
Ravana
SoggyBreaddd
Ravana
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 88L
1,320 Elo+
Party 2
Bellona
Bellona
YisusWTF_18
Bellona
Level 42
God Stats
19W - 16L
1,403 SR
Queue Stats
130W - 164L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 7 / 1
5,029
457
1,160
8,672
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 0
4,551
414
906
4,609
1,131
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Yseut
He Bo
8
0 / 6 / 0
5,091
463
2,977
7,398
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
emma555
Artemis
9
2 / 5 / 0
5,277
480
2,798
7,759
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
oobs36
Vamana
10
0 / 3 / 0
4,925
448
2,130
6,579
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaUsToC90
Heimdallr
12
11 / 1 / 2
7,634
694
6,654
6,875
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LMojica20
Bacchus
10
2 / 2 / 11
6,851
623
6,164
7,361
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 2
6,772
616
4,001
4,470
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
12
2 / 0 / 2
6,655
605
2,745
3,155
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
YisusWTF_18
Bellona
13
3 / 0 / 0
7,222
657
3,410
5,802
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
21
23
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FaUsToC90
Heimdallr
11
1
2
12
L
Cerberus
0
7
1
0.07
W
Bacchus
LMojica20
Bacchus
2
2
11
3.75
W
3
0
2
4
W
Ravana
2
0
2
3
L
0
2
0
0
W
Bellona
YisusWTF_18
Bellona
3
0
0
3
L
He Bo
Yseut
He Bo
0
6
0
0
L
Artemis
emma555
Artemis
2
5
0
0.4
L
Vamana
oobs36
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,971
Damage
22,974
35,017
Taken
27,663
13,408
Mitigated
13,780
4,798
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FaUsToC90
Heimdallr
6,654
3,680
0
1,252
6,875
2,197
1,307
1,581
5,242
0
34,472
L
Cerberus
1,160
60
0
604
8,672
4,715
0
2,112
6,560
14,925
0
W
Bacchus
LMojica20
Bacchus
6,164
883
417
1,505
7,361
5,094
517
606
6,755
21,517
0
W
4,001
865
45
2,048
4,470
1,443
995
2,525
1,781
37,135
0
W
Ravana
2,745
622
0
296
3,155
1,150
0
75
3,015
0
42,043
L
906
63
0
0
4,609
1,131
0
2,351
2,088
11,611
0
W
Bellona
YisusWTF_18
Bellona
3,410
1,183
0
2,012
5,802
3,896
360
0
5,552
0
37,203
L
He Bo
Yseut
He Bo
2,977
163
0
618
7,398
1,718
0
1,346
5,918
26,081
0
L
Artemis
emma555
Artemis
2,798
1,440
0
1,775
7,759
2,121
0
4,052
3,694
0
15,775
L
Vamana
oobs36
Vamana
2,130
866
0
1,801
6,579
3,723
0
0
6,579
0
18,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
35,134
170
Minions Killed
322
0
Camps Cleared
0
1,004,137
Distance Traveled
1,096,005
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,634
694
61
6
0
177,814
0
L
Cerberus
5,029
457
29
3
0
196,984
0
W
Bacchus
6,851
623
26
2
0
219,947
1
W
Ra
6,772
616
67
6
0
204,227
2
W
Ravana
6,655
605
85
8
0
253,861
2
L
Scylla
4,551
414
17
2
0
174,918
2
W
Bellona
7,222
657
83
8
0
240,156
5
L
He Bo
5,091
463
56
5
0
202,725
0
L
Artemis
5,277
480
25
2
0
214,778
3
L
Vamana
4,925
448
43
4
0
214,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role