Player Matchup

Danzaburou
Danzaburou
Boltzz
Danzaburou
Level 127
God Stats
7W - 6L
1,596 SR
Queue Stats
51W - 31L
1,723 Elo+
Party 2
Bastet
Bastet
Gaambino
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,709 Elo+
Party 2
Hercules
Hercules
HaIefire
Hercules
Level 158
God Stats
1W - 1L
1,717 SR
Queue Stats
115W - 115L
1,644 Elo+
Party 1
Janus
Janus
ITZICYHOT
Janus
Level 159
God Stats
15W - 16L
1,560 SR
Queue Stats
205W - 187L
1,693 Elo+
Party 1
Hel
Hel
Playboui
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,709 Elo+
Party 2
Team Averages
Level 147
1,575 SR
1,696 Elo+

VS

Team Averages
Level 138
1,548 SR
1,634 Elo+
Pele
Pele
Baasana
Pele
Level 155
God Stats
16W - 12L
1,561 SR
Queue Stats
380W - 338L
1,583 Elo+
Party 3
Artio
Artio
K1RA5256
Artio
Level 88
God Stats
7W - 6L
1,813 SR
Queue Stats
153W - 100L
1,747 Elo+
Party 4
Guan Yu
Guan Yu
Lipoit
Guan Yu
Level 158
God Stats
1W - 2L
1,268 SR
Queue Stats
354W - 310L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
adamebros9801
Ah Muzen Cab
Level 135
God Stats
2W - 3L
1,687 SR
Queue Stats
295W - 280L
1,600 Elo+
Solo
Thoth
Thoth
mexi_white
Thoth
Level 154
God Stats
4W - 1L
1,411 SR
Queue Stats
115W - 106L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boltzz
Danzaburou
19
2 / 3 / 6
11,259
536
12,580
18,177
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Gaambino
Bastet
15
4 / 7 / 4
9,670
460
10,764
16,204
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
HaIefire
Hercules
16
2 / 2 / 1
9,767
465
9,285
18,413
14,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
ITZICYHOT
Janus
19
3 / 2 / 2
11,231
535
9,843
7,545
2,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 3
8,333
397
4,111
12,682
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Baasana
Pele
19
5 / 1 / 4
11,568
551
8,081
13,760
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
K1RA5256
Artio
15
2 / 3 / 9
9,914
472
9,137
17,910
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Lipoit
Guan Yu
17
2 / 2 / 8
10,889
519
12,402
19,478
21,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
adamebros9801
Ah Muzen Cab
18
5 / 4 / 3
11,760
560
9,913
12,736
4,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
19
5 / 1 / 6
12,349
588
10,804
8,389
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
19
20
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
Baasana
Pele
5
1
4
7
L
Danzaburou
Boltzz
Danzaburou
2
3
6
1.67
L
Bastet
Gaambino
Bastet
4
7
4
0.86
L
Hercules
HaIefire
Hercules
2
2
1
1.25
L
Janus
ITZICYHOT
Janus
3
2
2
2
W
Artio
K1RA5256
Artio
2
3
9
2.17
W
Guan Yu
Lipoit
Guan Yu
2
2
8
3
L
0
6
3
0.25
W
Ah Muzen Cab
adamebros9801
Ah Muzen Cab
5
4
3
1.63
W
Thoth
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
50,337
73,021
Taken
72,273
37,014
Mitigated
48,561
28,666
Healing
27,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Baasana
Pele
8,081
2,798
0
3,102
13,760
6,321
155
2,768
10,992
0
85,905
L
Danzaburou
Boltzz
Danzaburou
12,580
5,862
0
10,322
18,177
7,343
1,362
3,146
14,931
0
94,611
L
Bastet
Gaambino
Bastet
10,764
2,592
0
3,677
16,204
4,712
10
5,739
10,390
0
53,069
L
Hercules
HaIefire
Hercules
9,285
3,085
0
8,385
18,413
14,388
44
3,857
13,981
0
61,785
L
Janus
ITZICYHOT
Janus
9,843
424
0
1,238
7,545
2,369
0
2,307
5,238
103,269
0
W
Artio
K1RA5256
Artio
9,137
1,034
1,026
5,223
17,910
13,367
0
7,066
10,844
31,282
0
W
Guan Yu
Lipoit
Guan Yu
12,402
2,520
1,700
9,747
19,478
21,228
40
1,102
18,376
0
65,491
L
4,111
339
1,733
3,311
12,682
8,202
0
4,892
7,715
32,077
0
W
Ah Muzen Cab
adamebros9801
Ah Muzen Cab
9,913
5,028
0
5,533
12,736
4,693
3,312
1,577
11,159
0
95,475
W
Thoth
10,804
84
0
1,380
8,389
2,952
0
1,441
6,948
97,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
56,480
649
Minions Killed
647
0
Camps Cleared
0
2,000,850
Distance Traveled
2,199,582
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,568
551
128
6
0
460,972
14
L
Danzaburou
11,259
536
177
8
0
369,270
3
L
Bastet
9,670
460
80
4
0
391,838
2
L
Hercules
9,767
465
128
6
0
411,324
6
L
Janus
11,231
535
212
10
0
453,126
8
W
Artio
9,914
472
24
1
0
457,002
3
W
Guan Yu
10,889
519
123
6
0
446,425
0
L
Hel
8,333
397
52
2
0
375,292
5
W
Ah Muzen Cab
11,760
560
172
8
0
398,214
5
W
Thoth
12,349
588
200
10
0
436,969
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role