Player Matchup

Horus
Horus
OatmealEpicGamer
Horus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,453 Elo+
Solo
Anubis
Anubis
Radtils
Anubis
Level 47
God Stats
29W - 16L
1,759 SR
Queue Stats
99W - 86L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
alan165258
Tsukuyomi
Level 103
God Stats
6W - 4L
1,599 SR
Queue Stats
238W - 125L
1,664 Elo+
Party 2
King Arthur
King Arthur
cesar189350
King Arthur
Level 54
God Stats
20W - 14L
1,604 SR
Queue Stats
22W - 14L
1,616 Elo+
Party 2
Izanami
Izanami
firasnake
Izanami
Level 7
God Stats
4W - 1L
1,736 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 2
Team Averages
Level 50
1,640 SR
1,588 Elo+

VS

Team Averages
Level 55
1,564 SR
1,496 Elo+
Freya
Freya
AbruptVI
Freya
Level 63
God Stats
5W - 7L
1,531 SR
Queue Stats
156W - 166L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
J-talk1315
Sun Wukong
Level 59
God Stats
70W - 65L
1,618 SR
Queue Stats
1,372W - 1,279L
1,539 Elo+
Party 1
Athena
Athena
MrWindyCS
Athena
Level 58
God Stats
20W - 22L
1,474 SR
Queue Stats
920W - 913L
1,492 Elo+
Party 1
Hel
Hel
WitcherFromRivia
Hel
Level 66
God Stats
106W - 83L
1,632 SR
Queue Stats
1,333W - 1,240L
1,484 Elo+
Party 1
Arachne
Arachne
that-one-gut247
Arachne
Level 28
God Stats
103W - 105L
1,567 SR
Queue Stats
666W - 599L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,625
458
2,744
14,151
8,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Radtils
Anubis
20
15 / 1 / 1
14,006
667
19,402
15,651
9,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
alan165258
Tsukuyomi
20
12 / 0 / 10
13,423
639
21,961
13,614
6,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
cesar189350
King Arthur
18
3 / 3 / 6
11,650
555
14,534
24,013
18,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
firasnake
Izanami
16
2 / 6 / 7
10,448
498
10,781
15,353
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AbruptVI
Freya
13
2 / 5 / 2
8,351
398
5,573
14,820
5,106
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
J-talk1315
Sun Wukong
17
3 / 8 / 1
10,555
503
9,423
22,534
14,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
MrWindyCS
Athena
13
1 / 5 / 5
8,634
411
10,247
18,530
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 2
9,773
465
8,923
13,542
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 1
9,712
462
10,194
23,758
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
32
Kills
11
11
Deaths
32
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
AbruptVI
Freya
2
5
2
0.6
L
Sun Wukong
J-talk1315
Sun Wukong
3
8
1
0.44
L
Athena
MrWindyCS
Athena
1
5
5
0.7
W
0
1
4
2
W
Anubis
Radtils
Anubis
15
1
1
15.5
L
2
5
2
0.6
W
Tsukuyomi
alan165258
Tsukuyomi
12
0
10
17
W
King Arthur
cesar189350
King Arthur
3
3
6
2
W
Izanami
firasnake
Izanami
2
6
7
0.92
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,422
Damage
44,360
82,782
Taken
93,184
47,701
Mitigated
49,314
38,511
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AbruptVI
Freya
5,573
1,969
0
4,045
14,820
5,106
0
5,366
9,454
36,443
0
L
Sun Wukong
J-talk1315
Sun Wukong
9,423
2,176
0
5,094
22,534
14,908
488
181
22,013
0
66,735
L
Athena
MrWindyCS
Athena
10,247
2,523
0
2,078
18,530
13,587
0
6,669
11,861
43,847
0
W
2,744
1,584
1,121
2,955
14,151
8,272
887
5,714
8,393
0
35,718
W
Anubis
Radtils
Anubis
19,402
1,530
0
13,292
15,651
9,505
1,826
6,949
8,206
124,117
0
L
8,923
314
1,766
4,308
13,542
6,248
0
3,166
10,296
68,695
0
W
Tsukuyomi
alan165258
Tsukuyomi
21,961
5,346
0
6,321
13,614
6,051
1,794
1,241
12,303
0
98,355
W
King Arthur
cesar189350
King Arthur
14,534
1,941
585
8,778
24,013
18,639
477
2,311
21,588
1,180
72,042
W
Izanami
firasnake
Izanami
10,781
7,686
0
5,459
15,353
5,234
2,401
7,712
7,549
0
58,529
L
10,194
7,358
0
7,409
23,758
9,465
0
5,200
18,558
0
66,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,152
Gold Earned
47,025
641
Minions Killed
503
0
Camps Cleared
0
2,035,831
Distance Traveled
1,818,558
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,351
398
66
3
0
343,216
7
L
Sun Wukong
10,555
503
125
6
0
334,927
2
L
Athena
8,634
411
63
3
0
407,570
2
W
Horus
9,625
458
52
2
0
405,946
0
W
Anubis
14,006
667
196
9
0
386,685
1
L
Hel
9,773
465
130
6
0
376,653
1
W
Tsukuyomi
13,423
639
173
8
0
471,475
5
W
King Arthur
11,650
555
125
6
0
419,355
3
W
Izanami
10,448
498
95
5
0
352,370
2
L
Arachne
9,712
462
119
6
0
356,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role