Player Matchup

Ymir
Ymir
TAT2JR
Ymir
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 123L
1,612 Elo+
Party 2
Hel
Hel
nintendowiimusic
Hel
Level 36
God Stats
3W - 2L
1,568 SR
Queue Stats
8W - 12L
1,392 Elo+
Party 2
Neith
Neith
sunflower090619
Neith
Level 7
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,461 SR
1,501 Elo+

VS

Team Averages
Level 31
1,752 SR
1,571 Elo+
Da Ji
Da Ji
Brown66Bear66
Da Ji
Level 29
God Stats
74W - 50L
1,815 SR
Queue Stats
442W - 550L
1,569 Elo+
Party 1
Hades
Hades
HauntedOne675
Hades
Level 48
God Stats
49W - 23L
1,777 SR
Queue Stats
395W - 448L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
LuckyGoldfish
Sylvanus
Level 16
God Stats
2W - 4L
1,665 SR
Queue Stats
44W - 28L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TAT2JR
Ymir
12
4 / 5 / 0
8,922
637
9,168
12,968
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 4
8,585
613
3,923
10,837
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 2
7,303
522
1,062
4,370
1,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
9,603
686
6,132
4,995
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 1 / 6
10,386
742
10,005
5,852
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LuckyGoldfish
Sylvanus
13
0 / 2 / 9
8,885
635
4,717
10,446
4,634
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
6
1
6
9
W
Sylvanus
LuckyGoldfish
Sylvanus
0
2
9
2.25
L
Ymir
TAT2JR
Ymir
4
5
0
0.8
L
0
4
4
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
20,854
28,175
Taken
21,293
20,466
Mitigated
9,619
6,206
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,132
1,451
0
181
4,995
2,296
778
2,807
2,088
0
17,367
W
10,005
1,935
161
3,162
5,852
2,689
2,185
3,616
2,090
52,627
0
W
Sylvanus
LuckyGoldfish
Sylvanus
4,717
941
988
4,295
10,446
4,634
136
6,435
3,886
35,868
0
L
Ymir
TAT2JR
Ymir
9,168
3,459
0
1,229
12,968
8,741
0
7,521
5,276
31,555
0
L
3,923
476
1,782
3,149
10,837
10,224
0
4,661
6,076
21,562
0
L
1,062
209
0
46
4,370
1,501
0
2,599
1,746
0
5,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
28,874
90
Minions Killed
154
0
Camps Cleared
0
501,282
Distance Traveled
632,345
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,603
686
25
2
0
209,286
0
W
Hades
10,386
742
79
6
0
219,968
2
W
Sylvanus
8,885
635
50
4
0
203,091
3
L
Ymir
8,922
637
58
4
0
217,799
0
L
Hel
8,585
613
25
2
0
190,324
0
L
Neith
7,303
522
7
1
0
93,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role