Player Matchup

Hercules
Hercules
Silver V
Blk_Carbon
Hercules
Silver V
Level 140
God Stats
1W - 3L
1,324 SR
Queue Stats
6W - 12L
1,322 MMR
Solo
Fenrir
Fenrir
Silver I
GRe3N MaCh1N3 7
Fenrir
Silver I
Level 131
God Stats
29W - 24L
1,631 SR
Queue Stats
474W - 485L
1,290 MMR
Solo
Medusa
Medusa
Gold V
Light_Benji-_-99
Medusa
Gold V
Level 60
God Stats
0W - 1L
1,345 SR
Queue Stats
394W - 391L
1,334 MMR
Solo
Tiamat
Tiamat
Gold V
Mortal_CombatXX
Tiamat
Gold V
Level 156
God Stats
10W - 10L
1,572 SR
Queue Stats
301W - 289L
1,257 MMR
Solo
Ganesha
Ganesha
Silver III
SlND3R
Ganesha
Silver III
Level 46
God Stats
2W - 3L
1,146 SR
Queue Stats
30W - 43L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,404 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,619 SR
1,293 MMR
Chang'e
Chang'e
Silver I
FatedAragami
Chang'e
Silver I
Level 108
God Stats
2W - 5L
1,499 SR
Queue Stats
41W - 50L
1,219 MMR
Solo
Anhur
Anhur
Gold V
Hey_Noah
Anhur
Gold V
Level 144
God Stats
13W - 16L
1,559 SR
Queue Stats
310W - 308L
1,238 MMR
Party 1
Chaac
Chaac
Silver I
Rigby MGV
Chaac
Silver I
Level 46
God Stats
6W - 4L
1,697 SR
Queue Stats
135W - 147L
1,285 MMR
Solo
Da Ji
Da Ji
Gold V
Spiralls
Da Ji
Gold V
Level 148
God Stats
198W - 168L
1,626 SR
Queue Stats
709W - 704L
1,288 MMR
Solo
Cerberus
Cerberus
Gold III
ToxicFlexx
Cerberus
Gold III
Level 86
God Stats
27W - 15L
1,712 SR
Queue Stats
175W - 177L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blk_Carbon
Hercules
12
0 / 5 / 3
7,007
389
6,921
15,430
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 0
8,627
479
7,448
15,246
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 2
6,870
382
6,681
10,341
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 2
8,200
456
7,734
9,667
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SlND3R
Ganesha
10
0 / 4 / 2
6,933
385
2,507
11,816
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ScyllaCthulhuCu ChulainnTsukuyomiYmir

VS

Bans
ApolloJanusNu WaAphroditeBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FatedAragami
Chang'e
16
2 / 0 / 10
9,581
532
11,722
8,768
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Hey_Noah
Anhur
15
6 / 0 / 8
9,726
540
8,303
11,429
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rigby MGV
Chaac
16
3 / 2 / 6
10,046
558
11,452
16,037
14,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Spiralls
Da Ji
17
10 / 0 / 5
10,493
583
9,776
11,262
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
ToxicFlexx
Cerberus
14
1 / 2 / 11
8,826
490
4,429
11,871
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
22
22
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blk_Carbon
Hercules
0
5
3
0.3
W
Chang'e
FatedAragami
Chang'e
2
0
10
7
L
3
5
0
0.6
W
Anhur
Hey_Noah
Anhur
6
0
8
10
L
0
4
2
0.25
L
1
4
2
0.5
W
Chaac
Rigby MGV
Chaac
3
2
6
3
L
Ganesha
SlND3R
Ganesha
0
4
2
0.25
W
Da Ji
Spiralls
Da Ji
10
0
5
12.5
W
Cerberus
ToxicFlexx
Cerberus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
45,682
62,500
Taken
59,367
33,195
Mitigated
35,032
16,073
Healing
29,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blk_Carbon
Hercules
6,921
2,401
0
4,996
15,430
12,982
0
3,615
11,815
0
31,723
W
Chang'e
FatedAragami
Chang'e
11,722
1,797
4,987
6,050
8,768
3,057
788
2,360
6,161
67,805
0
L
7,448
1,643
0
4,380
15,246
7,056
0
2,241
13,005
0
54,660
W
Anhur
Hey_Noah
Anhur
8,303
3,879
0
2,661
11,429
3,908
2,323
579
10,824
0
73,379
L
6,681
2,632
0
1,824
10,341
2,957
186
2,316
8,025
0
36,254
L
7,734
1,040
58
2,250
9,667
5,314
289
2,803
6,864
51,872
0
W
Chaac
Rigby MGV
Chaac
11,452
1,670
0
7,640
16,037
14,918
0
1,709
13,794
0
62,973
L
Ganesha
SlND3R
Ganesha
2,507
110
360
2,205
11,816
4,886
157
5,176
6,640
18,033
0
W
Da Ji
Spiralls
Da Ji
9,776
2,672
0
5,956
11,262
5,177
1,334
1,607
9,533
0
73,937
W
Cerberus
ToxicFlexx
Cerberus
4,429
267
0
2,341
11,871
7,972
141
3,334
8,262
15,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
48,672
354
Minions Killed
528
0
Camps Cleared
0
1,590,058
Distance Traveled
1,728,242
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,007
389
57
3
0
293,176
6
W
Chang'e
9,581
532
131
7
0
353,842
10
L
Fenrir
8,627
479
99
6
0
352,046
5
W
Anhur
9,726
540
112
6
0
342,699
5
L
Medusa
6,870
382
66
4
0
311,499
2
L
Tiamat
8,200
456
123
7
0
306,136
4
W
Chaac
10,046
558
131
7
0
312,301
2
L
Ganesha
6,933
385
9
1
0
327,201
4
W
Da Ji
10,493
583
121
7
0
362,376
1
W
Cerberus
8,826
490
33
2
0
357,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role