Player Matchup

Guan Yu
Guan Yu
KingGing
Guan Yu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,622 Elo+
Party 4
Heimdallr
Heimdallr
LethalNerd
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Null2000
Fenrir
Level 149
God Stats
5W - 0L
1,884 SR
Queue Stats
266W - 245L
1,617 Elo+
Party 2
Olorun
Olorun
Yuseph
Olorun
Level 144
God Stats
8W - 6L
1,785 SR
Queue Stats
176W - 138L
1,592 Elo+
Party 2
Thanatos
Thanatos
crockflop
Thanatos
Level 72
God Stats
9W - 4L
1,464 SR
Queue Stats
33W - 34L
1,388 Elo+
Party 4
Team Averages
Level 111
1,627 SR
1,544 Elo+

VS

Team Averages
Level 124
1,571 SR
1,609 Elo+
Chaac
Chaac
BLAK EMINEM47
Chaac
Level 151
God Stats
0W - 1L
1,736 SR
Queue Stats
45W - 30L
1,725 Elo+
Party 1
Chernobog
Chernobog
BigStinkyHog
Chernobog
Level 107
God Stats
25W - 10L
1,453 SR
Queue Stats
212W - 195L
1,588 Elo+
Party 3
Bakasura
Bakasura
Dead Shot Fred
Bakasura
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 119L
1,605 Elo+
Party 1
Tiamat
Tiamat
Deimos Red
Tiamat
Level 117
God Stats
1W - 2L
1,375 SR
Queue Stats
9W - 14L
1,591 Elo+
Party 1
Xing Tian
Xing Tian
Glendenning9222
Xing Tian
Level 107
God Stats
9W - 9L
1,791 SR
Queue Stats
326W - 326L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingGing
Guan Yu
18
1 / 1 / 14
11,075
527
12,554
17,630
19,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
LethalNerd
Heimdallr
15
2 / 2 / 9
9,767
465
6,354
11,329
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Null2000
Fenrir
17
5 / 1 / 11
10,329
492
9,843
16,486
10,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Yuseph
Olorun
18
15 / 4 / 15
12,307
586
21,809
19,298
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
crockflop
Thanatos
20
14 / 2 / 9
12,950
617
17,006
17,353
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,635
459
10,988
18,137
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
BigStinkyHog
Chernobog
14
4 / 7 / 0
9,906
472
9,304
12,243
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
20
5 / 7 / 1
12,107
577
12,229
22,113
11,860
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Deimos Red
Tiamat
13
1 / 12 / 1
8,577
408
6,838
16,210
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Glendenning9222
Xing Tian
13
0 / 7 / 4
8,414
401
10,159
17,865
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
37
Kills
10
10
Deaths
37
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Chernobog
BigStinkyHog
Chernobog
4
7
0
0.57
L
Bakasura
5
7
1
0.79
L
Tiamat
Deimos Red
Tiamat
1
12
1
0.13
L
Xing Tian
Glendenning9222
Xing Tian
0
7
4
0.29
W
Guan Yu
KingGing
Guan Yu
1
1
14
8
W
Heimdallr
LethalNerd
Heimdallr
2
2
9
3.25
W
Fenrir
Null2000
Fenrir
5
1
11
10.5
W
Olorun
Yuseph
Olorun
15
4
15
5.63
W
Thanatos
crockflop
Thanatos
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,566
Damage
49,518
82,096
Taken
86,568
49,618
Mitigated
57,763
47,844
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,988
3,765
0
6,614
18,137
19,892
14
1,572
15,990
0
60,910
L
Chernobog
BigStinkyHog
Chernobog
9,304
4,823
0
1,431
12,243
4,515
178
3,196
9,022
0
51,918
L
Bakasura
12,229
7,962
0
6,046
22,113
11,860
101
4,235
17,653
0
84,924
L
Tiamat
Deimos Red
Tiamat
6,838
399
0
2,296
16,210
8,194
84
7,561
8,624
29,286
0
L
Xing Tian
Glendenning9222
Xing Tian
10,159
756
0
3,427
17,865
13,302
0
5,245
12,620
33,159
0
W
Guan Yu
KingGing
Guan Yu
12,554
3,000
1,110
9,611
17,630
19,535
973
866
15,671
0
61,897
W
Heimdallr
LethalNerd
Heimdallr
6,354
2,728
0
3,820
11,329
4,190
2,593
3,535
7,400
0
57,421
W
Fenrir
Null2000
Fenrir
9,843
3,580
0
6,059
16,486
10,880
0
3,436
12,265
0
46,495
W
Olorun
Yuseph
Olorun
21,809
11,785
2,026
9,510
19,298
7,264
132
7,804
10,080
91,616
0
W
Thanatos
crockflop
Thanatos
17,006
4,826
0
15,708
17,353
7,749
1,481
1,826
14,807
0
82,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
48,639
488
Minions Killed
462
0
Camps Cleared
0
2,064,131
Distance Traveled
1,962,074
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,635
459
113
5
0
377,448
0
L
Chernobog
9,906
472
81
4
0
361,747
0
L
Bakasura
12,107
577
168
8
0
405,184
0
L
Tiamat
8,577
408
61
3
0
371,077
5
L
Xing Tian
8,414
401
39
2
0
446,618
0
W
Guan Yu
11,075
527
114
5
0
441,869
2
W
Heimdallr
9,767
465
96
5
0
434,787
0
W
Fenrir
10,329
492
60
3
0
421,983
7
W
Olorun
12,307
586
95
5
0
328,397
2
W
Thanatos
12,950
617
123
6
0
437,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role