Player Matchup

Serqet
Serqet
DestielAssbutt
Serqet
Level 8
God Stats
24W - 26L
1,482 SR
Queue Stats
39W - 40L
1,366 Elo+
Party 3
Skadi
Skadi
RwaryWolf7
Skadi
Level 37
God Stats
5W - 7L
1,300 SR
Queue Stats
31W - 47L
1,343 Elo+
Party 1
Discordia
Discordia
SpyScout
Discordia
Level 29
God Stats
13W - 6L
1,515 SR
Queue Stats
419W - 416L
1,350 Elo+
Solo
Terra
Terra
Teddy-Bear09
Terra
Level 16
God Stats
36W - 35L
1,579 SR
Queue Stats
105W - 85L
1,389 Elo+
Party 3
Yemoja
Yemoja
Wirrelly
Yemoja
Level 8
God Stats
6W - 14L
1,264 SR
Queue Stats
7W - 16L
1,139 Elo+
Party 1
Team Averages
Level 20
1,428 SR
1,317 Elo+

VS

Team Averages
Level 15
1,456 SR
1,324 Elo+
Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 26
God Stats
225W - 206L
1,380 SR
Queue Stats
274W - 288L
1,272 Elo+
Party 2
Sobek
Sobek
Dead__Bell
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,186 Elo+
Solo
Fenrir
Fenrir
Lightning422316
Fenrir
Level 9
God Stats
39W - 39L
1,460 SR
Queue Stats
54W - 62L
1,337 Elo+
Party 2
Nox
Nox
Nightkon9823
Nox
Level 7
God Stats
0W - 8L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
binky1628
King Arthur
Level 25
God Stats
5W - 4L
1,438 SR
Queue Stats
154W - 179L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 15
13,022
1,002
9,785
9,519
5,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
18
2 / 0 / 7
11,649
896
3,872
4,821
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SpyScout
Discordia
20
22 / 1 / 20
15,296
1,177
41,433
9,621
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 24
13,784
1,060
11,705
10,489
11,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Wirrelly
Yemoja
20
2 / 1 / 31
14,214
1,093
8,399
10,196
11,023
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 2
11,804
908
22,712
19,242
6,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
17
0 / 10 / 2
10,790
830
2,621
23,284
17,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 7 / 0
11,659
897
7,298
18,104
13,443
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 18 / 2
11,072
852
6,505
24,698
9,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
binky1628
King Arthur
14
0 / 0 / 0
9,870
759
0
0
0
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
8
42
Kills
2
2
Deaths
44
97
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Sobek
0
10
2
0.1
W
8
0
15
15.5
L
2
7
0
0.29
L
0
18
2
0.06
W
Skadi
2
0
7
5.5
W
Discordia
SpyScout
Discordia
22
1
20
32
W
8
0
24
20
W
Yemoja
Wirrelly
Yemoja
2
1
31
17.5
L
King Arthur
binky1628
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,194
Damage
39,136
44,646
Taken
85,328
35,444
Mitigated
46,588
13,507
Healing
1,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,712
1,729
0
1,132
19,242
6,746
0
15,940
3,302
82,999
0
L
Sobek
2,621
328
0
624
23,284
17,292
0
13,311
9,135
8,643
0
W
9,785
3,188
312
282
9,519
5,702
0
7,386
2,133
0
17,178
L
7,298
1,235
0
176
18,104
13,443
0
14,052
3,549
234
15,776
L
6,505
3,903
0
0
24,698
9,107
0
17,564
6,597
17,136
0
W
Skadi
3,872
3,052
0
646
4,821
2,961
0
3,926
895
0
16,365
W
Discordia
SpyScout
Discordia
41,433
4,290
0
0
9,621
4,480
0
6,854
2,767
75,071
0
W
11,705
4,865
1,996
2,106
10,489
11,278
0
7,400
3,089
23,936
0
W
Yemoja
Wirrelly
Yemoja
8,399
1,652
6,407
1,758
10,196
11,023
0
6,506
3,690
21,080
0
L
King Arthur
binky1628
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,965
Gold Earned
55,195
233
Minions Killed
192
5
Camps Cleared
0
988,784
Distance Traveled
812,613
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,804
908
139
11
0
223,829
0
L
Sobek
10,790
830
7
1
0
187,734
0
W
Serqet
13,022
1,002
24
2
0
249,112
0
L
Fenrir
11,659
897
21
2
0
217,301
2
L
Nox
11,072
852
25
2
0
181,474
0
W
Skadi
11,649
896
35
3
1
58,595
0
W
Discordia
15,296
1,177
103
8
4
234,944
0
W
Terra
13,784
1,060
28
2
0
230,632
0
W
Yemoja
14,214
1,093
43
3
0
215,501
2
L
King Arthur
9,870
759
0
0
0
2,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role